17 KiB
17 KiB
1 | # This file maps impact types to effects | ||
---|---|---|---|
2 | # It can be overridden in part by just specifying some effects in a CSV file in the "fx" folder that has a later name alphabetically | ||
3 | # It has the simple syntax that the first column is the impact type, the second is the surface type, and the thrid is the effect name | ||
4 | # The impact type is one of: bullet_small_normal, bullet_small_exit, bullet_large_normal, bullet_large_exit, grenade_bounce, and grenade_explode | ||
5 | # The surface type is one of the valid surface impact types for the surfaceparm shader command, or "default". Default is only used if the code cannot figure out the correct surface type | ||
6 | # The effect name should be a relative path starting after the "fx" folder in the game tree. It should not include the ".efx" extension. | ||
7 | # The effect name may be left blank, in which case no effect is played for this impact. | ||
8 | # If any impact effect has no row entry in any file, the game will not load any maps. The console lists which surface types had no entries. | ||
9 | # These effects usually should not specify sounds, since a corresponding sound alias will be played at the same time as the effect | ||
10 | # For bullet hits, two effects are played, either or both of which may be blank: | ||
11 | # The "normal" effect is played at the impact point facing the surface normal. This should usually be used for decals. | ||
12 | # The "exit" effect is played at the exit point when buller penetration is on. | ||
13 | bullet_small_normal | default | impacts/default_hit_IR |
14 | bullet_small_normal | bark | impacts/default_hit_IR |
15 | bullet_small_normal | brick | impacts/default_hit_IR |
16 | bullet_small_normal | carpet | impacts/default_hit_IR |
17 | bullet_small_normal | cloth | impacts/default_hit_IR |
18 | bullet_small_normal | concrete | impacts/default_hit_IR |
19 | bullet_small_normal | dirt | impacts/default_hit_IR |
20 | bullet_small_normal | flesh | impacts/flesh_hit_noblood |
21 | bullet_small_normal | foliage | impacts/default_hit_IR |
22 | bullet_small_normal | glass | impacts/default_hit_IR |
23 | bullet_small_normal | grass | impacts/default_hit_IR |
24 | bullet_small_normal | gravel | impacts/default_hit_IR |
25 | bullet_small_normal | ice | impacts/default_hit_IR |
26 | bullet_small_normal | metal | impacts/large_metalhit_1_IR |
27 | bullet_small_normal | mud | impacts/default_hit_IR |
28 | bullet_small_normal | paper | impacts/default_hit_IR |
29 | bullet_small_normal | plaster | impacts/default_hit_IR |
30 | bullet_small_normal | rock | impacts/default_hit_IR |
31 | bullet_small_normal | sand | impacts/default_hit_IR |
32 | bullet_small_normal | snow | impacts/default_hit_IR |
33 | bullet_small_normal | water | impacts/small_waterhit |
34 | bullet_small_normal | wood | impacts/default_hit_IR |
35 | bullet_small_normal | asphalt | impacts/default_hit_IR |
36 | bullet_small_normal | ceramic | impacts/default_hit |
37 | bullet_small_normal | plastic | impacts/default_hit |
38 | bullet_small_normal | rubber | impacts/default_hit |
39 | bullet_small_normal | cushion | impacts/default_hit |
40 | bullet_small_normal | fruit | impacts/default_hit |
41 | bullet_small_normal | paintedmetal | impacts/default_hit |
42 | bullet_small_exit | default | impacts/default_hit_IR |
43 | bullet_small_exit | bark | impacts/default_hit_IR |
44 | bullet_small_exit | brick | impacts/default_hit_IR |
45 | bullet_small_exit | carpet | impacts/default_hit_IR |
46 | bullet_small_exit | cloth | impacts/default_hit_IR |
47 | bullet_small_exit | concrete | impacts/default_hit_IR |
48 | bullet_small_exit | dirt | impacts/default_hit_IR |
49 | bullet_small_exit | flesh | impacts/flesh_hit_noblood |
50 | bullet_small_exit | foliage | impacts/default_hit_IR |
51 | bullet_small_exit | glass | impacts/default_hit_IR |
52 | bullet_small_exit | grass | impacts/default_hit_IR |
53 | bullet_small_exit | gravel | impacts/default_hit_IR |
54 | bullet_small_exit | ice | impacts/default_hit_IR |
55 | bullet_small_exit | metal | impacts/large_metalhit_1_IR |
56 | bullet_small_exit | mud | impacts/default_hit_IR |
57 | bullet_small_exit | paper | impacts/default_hit_IR |
58 | bullet_small_exit | plaster | impacts/default_hit_IR |
59 | bullet_small_exit | rock | impacts/default_hit_IR |
60 | bullet_small_exit | sand | impacts/default_hit_IR |
61 | bullet_small_exit | snow | impacts/default_hit_IR |
62 | bullet_small_exit | water | impacts/small_waterhit |
63 | bullet_small_exit | wood | impacts/default_hit_IR |
64 | bullet_small_exit | asphalt | impacts/default_hit_IR |
65 | bullet_small_exit | ceramic | impacts/default_hit |
66 | bullet_small_exit | plastic | impacts/default_hit |
67 | bullet_small_exit | rubber | impacts/default_hit |
68 | bullet_small_exit | cushion | impacts/default_hit |
69 | bullet_small_exit | fruit | impacts/default_hit |
70 | bullet_small_exit | paintedmetal | impacts/default_hit |
71 | bullet_large_normal | default | impacts/default_hit_IR |
72 | bullet_large_normal | bark | impacts/default_hit_IR |
73 | bullet_large_normal | brick | impacts/default_hit_IR |
74 | bullet_large_normal | carpet | impacts/default_hit_IR |
75 | bullet_large_normal | cloth | impacts/default_hit_IR |
76 | bullet_large_normal | concrete | impacts/default_hit_IR |
77 | bullet_large_normal | dirt | impacts/default_hit_IR |
78 | bullet_large_normal | flesh | impacts/flesh_hit_noblood |
79 | bullet_large_normal | foliage | impacts/default_hit_IR |
80 | bullet_large_normal | glass | impacts/default_hit_IR |
81 | bullet_large_normal | grass | impacts/default_hit_IR |
82 | bullet_large_normal | gravel | impacts/default_hit_IR |
83 | bullet_large_normal | ice | impacts/default_hit_IR |
84 | bullet_large_normal | metal | impacts/large_metalhit_1_IR |
85 | bullet_large_normal | mud | impacts/default_hit_IR |
86 | bullet_large_normal | paper | impacts/default_hit_IR |
87 | bullet_large_normal | plaster | impacts/default_hit_IR |
88 | bullet_large_normal | rock | impacts/default_hit_IR |
89 | bullet_large_normal | sand | impacts/default_hit_IR |
90 | bullet_large_normal | snow | impacts/default_hit_IR |
91 | bullet_large_normal | water | impacts/small_waterhit |
92 | bullet_large_normal | wood | impacts/default_hit_IR |
93 | bullet_large_normal | asphalt | impacts/default_hit_IR |
94 | bullet_large_normal | ceramic | impacts/default_hit |
95 | bullet_large_normal | plastic | impacts/default_hit |
96 | bullet_large_normal | rubber | impacts/default_hit |
97 | bullet_large_normal | cushion | impacts/default_hit |
98 | bullet_large_normal | fruit | impacts/default_hit |
99 | bullet_large_normal | paintedmetal | impacts/default_hit |
100 | bullet_large_exit | default | impacts/default_hit_IR |
101 | bullet_large_exit | bark | impacts/default_hit_IR |
102 | bullet_large_exit | brick | impacts/default_hit_IR |
103 | bullet_large_exit | carpet | impacts/default_hit_IR |
104 | bullet_large_exit | cloth | impacts/default_hit_IR |
105 | bullet_large_exit | concrete | impacts/default_hit_IR |
106 | bullet_large_exit | dirt | impacts/default_hit_IR |
107 | bullet_large_exit | flesh | impacts/flesh_hit_noblood |
108 | bullet_large_exit | foliage | impacts/default_hit_IR |
109 | bullet_large_exit | glass | impacts/default_hit_IR |
110 | bullet_large_exit | grass | impacts/default_hit_IR |
111 | bullet_large_exit | gravel | impacts/default_hit_IR |
112 | bullet_large_exit | ice | impacts/default_hit_IR |
113 | bullet_large_exit | metal | impacts/large_metalhit_1_IR |
114 | bullet_large_exit | mud | impacts/default_hit_IR |
115 | bullet_large_exit | paper | impacts/default_hit_IR |
116 | bullet_large_exit | plaster | impacts/default_hit_IR |
117 | bullet_large_exit | rock | impacts/default_hit_IR |
118 | bullet_large_exit | sand | impacts/default_hit_IR |
119 | bullet_large_exit | snow | impacts/default_hit_IR |
120 | bullet_large_exit | water | impacts/small_waterhit |
121 | bullet_large_exit | wood | impacts/default_hit_IR |
122 | bullet_large_exit | asphalt | impacts/default_hit_IR |
123 | bullet_large_exit | ceramic | impacts/default_hit |
124 | bullet_large_exit | plastic | impacts/default_hit |
125 | bullet_large_exit | rubber | impacts/default_hit |
126 | bullet_large_exit | cushion | impacts/default_hit |
127 | bullet_large_exit | fruit | impacts/default_hit |
128 | bullet_large_exit | paintedmetal | impacts/default_hit |
129 | bullet_ap_normal | default | impacts/default_hit_IR |
130 | bullet_ap_normal | bark | impacts/default_hit_IR |
131 | bullet_ap_normal | brick | impacts/default_hit_IR |
132 | bullet_ap_normal | carpet | impacts/default_hit_IR |
133 | bullet_ap_normal | cloth | impacts/default_hit_IR |
134 | bullet_ap_normal | concrete | impacts/default_hit_IR |
135 | bullet_ap_normal | dirt | impacts/default_hit_IR |
136 | bullet_ap_normal | flesh | impacts/flesh_hit_noblood |
137 | bullet_ap_normal | foliage | impacts/default_hit_IR |
138 | bullet_ap_normal | glass | impacts/default_hit_IR |
139 | bullet_ap_normal | grass | impacts/default_hit_IR |
140 | bullet_ap_normal | gravel | impacts/default_hit_IR |
141 | bullet_ap_normal | ice | impacts/default_hit_IR |
142 | bullet_ap_normal | metal | impacts/large_metalhit_1_IR |
143 | bullet_ap_normal | mud | impacts/default_hit_IR |
144 | bullet_ap_normal | paper | impacts/default_hit_IR |
145 | bullet_ap_normal | plaster | impacts/default_hit_IR |
146 | bullet_ap_normal | rock | impacts/default_hit_IR |
147 | bullet_ap_normal | sand | impacts/default_hit_IR |
148 | bullet_ap_normal | snow | impacts/default_hit_IR |
149 | bullet_ap_normal | water | impacts/small_waterhit |
150 | bullet_ap_normal | wood | impacts/default_hit_IR |
151 | bullet_ap_normal | asphalt | impacts/default_hit_IR |
152 | bullet_ap_normal | ceramic | impacts/20mm_metal_impact |
153 | bullet_ap_normal | plastic | impacts/20mm_metal_impact |
154 | bullet_ap_normal | rubber | impacts/20mm_metal_impact |
155 | bullet_ap_normal | cushion | impacts/20mm_metal_impact |
156 | bullet_ap_normal | fruit | impacts/20mm_metal_impact |
157 | bullet_ap_normal | paintedmetal | impacts/20mm_metal_impact |
158 | bullet_ap_exit | default | impacts/default_hit_IR |
159 | bullet_ap_exit | bark | impacts/default_hit_IR |
160 | bullet_ap_exit | brick | impacts/default_hit_IR |
161 | bullet_ap_exit | carpet | impacts/default_hit_IR |
162 | bullet_ap_exit | cloth | impacts/default_hit_IR |
163 | bullet_ap_exit | concrete | impacts/default_hit_IR |
164 | bullet_ap_exit | dirt | impacts/default_hit_IR |
165 | bullet_ap_exit | flesh | impacts/flesh_hit_noblood |
166 | bullet_ap_exit | foliage | impacts/default_hit_IR |
167 | bullet_ap_exit | glass | impacts/default_hit_IR |
168 | bullet_ap_exit | grass | impacts/default_hit_IR |
169 | bullet_ap_exit | gravel | impacts/default_hit_IR |
170 | bullet_ap_exit | ice | impacts/default_hit_IR |
171 | bullet_ap_exit | metal | impacts/large_metalhit_1_IR |
172 | bullet_ap_exit | mud | impacts/default_hit_IR |
173 | bullet_ap_exit | paper | impacts/default_hit_IR |
174 | bullet_ap_exit | plaster | impacts/default_hit_IR |
175 | bullet_ap_exit | rock | impacts/default_hit_IR |
176 | bullet_ap_exit | sand | impacts/default_hit_IR |
177 | bullet_ap_exit | snow | impacts/default_hit_IR |
178 | bullet_ap_exit | water | impacts/small_waterhit |
179 | bullet_ap_exit | wood | impacts/default_hit_IR |
180 | bullet_ap_exit | asphalt | impacts/default_hit_IR |
181 | bullet_ap_exit | ceramic | impacts/20mm_metal_impact |
182 | bullet_ap_exit | plastic | impacts/20mm_metal_impact |
183 | bullet_ap_exit | rubber | impacts/20mm_metal_impact |
184 | bullet_ap_exit | cushion | impacts/20mm_metal_impact |
185 | bullet_ap_exit | fruit | impacts/20mm_metal_impact |
186 | bullet_ap_exit | paintedmetal | impacts/20mm_metal_impact |
187 | shotgun_normal | default | impacts/default_hit_IR |
188 | shotgun_normal | bark | impacts/default_hit_IR |
189 | shotgun_normal | brick | impacts/default_hit_IR |
190 | shotgun_normal | carpet | impacts/default_hit_IR |
191 | shotgun_normal | cloth | impacts/default_hit_IR |
192 | shotgun_normal | concrete | impacts/default_hit_IR |
193 | shotgun_normal | dirt | impacts/default_hit_IR |
194 | shotgun_normal | flesh | impacts/flesh_hit_noblood |
195 | shotgun_normal | foliage | impacts/default_hit_IR |
196 | shotgun_normal | glass | impacts/default_hit_IR |
197 | shotgun_normal | grass | impacts/default_hit_IR |
198 | shotgun_normal | gravel | impacts/default_hit_IR |
199 | shotgun_normal | ice | impacts/default_hit_IR |
200 | shotgun_normal | metal | impacts/large_metalhit_1_IR |
201 | shotgun_normal | mud | impacts/default_hit_IR |
202 | shotgun_normal | paper | impacts/default_hit_IR |
203 | shotgun_normal | plaster | impacts/default_hit_IR |
204 | shotgun_normal | rock | impacts/default_hit_IR |
205 | shotgun_normal | sand | impacts/default_hit_IR |
206 | shotgun_normal | snow | impacts/default_hit_IR |
207 | shotgun_normal | water | impacts/small_waterhit |
208 | shotgun_normal | wood | impacts/default_hit_IR |
209 | shotgun_normal | asphalt | impacts/default_hit_IR |
210 | shotgun_normal | ceramic | impacts/default_hit |
211 | shotgun_normal | plastic | impacts/default_hit |
212 | shotgun_normal | rubber | impacts/default_hit |
213 | shotgun_normal | cushion | impacts/default_hit |
214 | shotgun_normal | fruit | impacts/default_hit |
215 | shotgun_normal | paintedmetal | impacts/default_hit |
216 | shotgun_exit | default | impacts/default_hit_IR |
217 | shotgun_exit | bark | impacts/default_hit_IR |
218 | shotgun_exit | brick | impacts/default_hit_IR |
219 | shotgun_exit | carpet | impacts/default_hit_IR |
220 | shotgun_exit | cloth | impacts/default_hit_IR |
221 | shotgun_exit | concrete | impacts/default_hit_IR |
222 | shotgun_exit | dirt | impacts/default_hit_IR |
223 | shotgun_exit | flesh | impacts/flesh_hit_noblood |
224 | shotgun_exit | foliage | impacts/default_hit_IR |
225 | shotgun_exit | glass | impacts/default_hit_IR |
226 | shotgun_exit | grass | impacts/default_hit_IR |
227 | shotgun_exit | gravel | impacts/default_hit_IR |
228 | shotgun_exit | ice | impacts/default_hit_IR |
229 | shotgun_exit | metal | impacts/large_metalhit_1_IR |
230 | shotgun_exit | mud | impacts/default_hit_IR |
231 | shotgun_exit | paper | impacts/default_hit_IR |
232 | shotgun_exit | plaster | impacts/default_hit_IR |
233 | shotgun_exit | rock | impacts/default_hit_IR |
234 | shotgun_exit | sand | impacts/default_hit_IR |
235 | shotgun_exit | snow | impacts/default_hit_IR |
236 | shotgun_exit | water | impacts/small_waterhit |
237 | shotgun_exit | wood | impacts/default_hit_IR |
238 | shotgun_exit | asphalt | impacts/default_hit_IR |
239 | shotgun_exit | ceramic | impacts/default_hit |
240 | shotgun_exit | plastic | impacts/default_hit |
241 | shotgun_exit | rubber | impacts/default_hit |
242 | shotgun_exit | cushion | impacts/default_hit |
243 | shotgun_exit | fruit | impacts/default_hit |
244 | shotgun_exit | paintedmetal | impacts/default_hit |
245 | grenade_bounce | default | |
246 | grenade_bounce | bark | |
247 | grenade_bounce | brick | |
248 | grenade_bounce | carpet | |
249 | grenade_bounce | cloth | |
250 | grenade_bounce | concrete | |
251 | grenade_bounce | dirt | |
252 | grenade_bounce | flesh | |
253 | grenade_bounce | foliage | |
254 | grenade_bounce | glass | |
255 | grenade_bounce | grass | |
256 | grenade_bounce | gravel | |
257 | grenade_bounce | ice | |
258 | grenade_bounce | metal | |
259 | grenade_bounce | mud | |
260 | grenade_bounce | paper | |
261 | grenade_bounce | plaster | |
262 | grenade_bounce | rock | |
263 | grenade_bounce | sand | |
264 | grenade_bounce | snow | |
265 | grenade_bounce | water | |
266 | grenade_bounce | wood | |
267 | grenade_bounce | asphalt | |
268 | grenade_bounce | ceramic | |
269 | grenade_bounce | plastic | |
270 | grenade_bounce | rubber | |
271 | grenade_bounce | cushion | |
272 | grenade_bounce | fruit | |
273 | grenade_bounce | paintedmetal | |
274 | grenade_explode | default | explosions/grenadeExp_default_IR |
275 | grenade_explode | bark | explosions/grenadeExp_default_IR |
276 | grenade_explode | brick | explosions/grenadeExp_default_IR |
277 | grenade_explode | carpet | explosions/grenadeExp_default_IR |
278 | grenade_explode | cloth | explosions/grenadeExp_default_IR |
279 | grenade_explode | concrete | explosions/grenadeExp_default_IR |
280 | grenade_explode | dirt | explosions/grenadeExp_default_IR |
281 | grenade_explode | flesh | explosions/grenadeExp_default_IR |
282 | grenade_explode | foliage | explosions/grenadeExp_default_IR |
283 | grenade_explode | glass | explosions/grenadeExp_default_IR |
284 | grenade_explode | grass | explosions/grenadeExp_default_IR |
285 | grenade_explode | gravel | explosions/grenadeExp_default_IR |
286 | grenade_explode | ice | explosions/grenadeExp_default_IR |
287 | grenade_explode | metal | explosions/grenadeExp_default_IR |
288 | grenade_explode | mud | explosions/grenadeExp_default_IR |
289 | grenade_explode | paper | explosions/grenadeExp_default_IR |
290 | grenade_explode | plaster | explosions/grenadeExp_default_IR |
291 | grenade_explode | rock | explosions/grenadeExp_default_IR |
292 | grenade_explode | sand | explosions/grenadeExp_default_IR |
293 | grenade_explode | snow | explosions/grenadeExp_default_IR |
294 | grenade_explode | water | explosions/grenadeExp_default_IR |
295 | grenade_explode | wood | explosions/grenadeExp_default_IR |
296 | grenade_explode | asphalt | explosions/grenadeExp_default_IR |
297 | grenade_explode | ceramic | explosions/grenadeExp_blacktop |
298 | grenade_explode | plastic | explosions/grenadeExp_blacktop |
299 | grenade_explode | rubber | explosions/grenadeExp_blacktop |
300 | grenade_explode | cushion | explosions/grenadeExp_blacktop |
301 | grenade_explode | fruit | explosions/grenadeExp_blacktop |
302 | grenade_explode | paintedmetal | explosions/grenadeExp_blacktop |
303 | rocket_explode | default | explosions/grenadeExp_default_IR |
304 | rocket_explode | brick | explosions/grenadeExp_default_IR |
305 | rocket_explode | bark | explosions/grenadeExp_default_IR |
306 | rocket_explode | carpet | explosions/grenadeExp_default_IR |
307 | rocket_explode | cloth | explosions/grenadeExp_default_IR |
308 | rocket_explode | concrete | explosions/grenadeExp_default_IR |
309 | rocket_explode | dirt | explosions/grenadeExp_default_IR |
310 | rocket_explode | flesh | explosions/grenadeExp_default_IR |
311 | rocket_explode | foliage | explosions/grenadeExp_default_IR |
312 | rocket_explode | glass | explosions/grenadeExp_default_IR |
313 | rocket_explode | grass | explosions/grenadeExp_default_IR |
314 | rocket_explode | gravel | explosions/grenadeExp_default_IR |
315 | rocket_explode | ice | explosions/grenadeExp_default_IR |
316 | rocket_explode | metal | explosions/grenadeExp_default_IR |
317 | rocket_explode | mud | explosions/grenadeExp_default_IR |
318 | rocket_explode | paper | explosions/grenadeExp_default_IR |
319 | rocket_explode | plaster | explosions/grenadeExp_default_IR |
320 | rocket_explode | rock | explosions/grenadeExp_default_IR |
321 | rocket_explode | sand | explosions/grenadeExp_default_IR |
322 | rocket_explode | snow | explosions/grenadeExp_default_IR |
323 | rocket_explode | water | explosions/grenadeExp_default_IR |
324 | rocket_explode | wood | explosions/grenadeExp_default_IR |
325 | rocket_explode | asphalt | explosions/grenadeExp_default_IR |
326 | rocket_explode | ceramic | explosions/default_explosion |
327 | rocket_explode | plastic | explosions/default_explosion |
328 | rocket_explode | rubber | explosions/default_explosion |
329 | rocket_explode | cushion | explosions/default_explosion |
330 | rocket_explode | fruit | explosions/default_explosion |
331 | rocket_explode | paintedmetal | explosions/default_explosion |
332 | projectile_dud | default | impacts/default_hit_IR |
333 | projectile_dud | bark | impacts/default_hit_IR |
334 | projectile_dud | brick | impacts/default_hit_IR |
335 | projectile_dud | carpet | impacts/default_hit_IR |
336 | projectile_dud | cloth | impacts/default_hit_IR |
337 | projectile_dud | concrete | impacts/default_hit_IR |
338 | projectile_dud | dirt | impacts/default_hit_IR |
339 | projectile_dud | flesh | impacts/flesh_hit_noblood |
340 | projectile_dud | foliage | impacts/default_hit_IR |
341 | projectile_dud | glass | impacts/default_hit_IR |
342 | projectile_dud | grass | impacts/default_hit_IR |
343 | projectile_dud | gravel | impacts/default_hit_IR |
344 | projectile_dud | ice | impacts/default_hit_IR |
345 | projectile_dud | metal | impacts/large_metalhit_1_IR |
346 | projectile_dud | mud | impacts/default_hit_IR |
347 | projectile_dud | paper | impacts/default_hit_IR |
348 | projectile_dud | plaster | impacts/default_hit_IR |
349 | projectile_dud | rock | impacts/default_hit_IR |
350 | projectile_dud | sand | impacts/default_hit_IR |
351 | projectile_dud | snow | impacts/default_hit_IR |
352 | projectile_dud | water | impacts/small_waterhit |
353 | projectile_dud | wood | impacts/default_hit_IR |
354 | projectile_dud | asphalt | impacts/default_hit_IR |
355 | projectile_dud | ceramic | impacts/default_hit |
356 | projectile_dud | plastic | impacts/default_hit |
357 | projectile_dud | rubber | impacts/default_hit |
358 | projectile_dud | cushion | impacts/default_hit |
359 | projectile_dud | fruit | impacts/default_hit |
360 | projectile_dud | paintedmetal | impacts/default_hit |