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glext.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
matcomp.c
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fix #includes to compile on non windows without pch
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2013-04-28 16:24:14 +10:00 |
matcomp.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
mdx_format.h
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rename _X to avoid a collision with ctype.h
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2013-04-28 16:24:30 +10:00 |
qgl.h
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add sdl glimp/input from ioquake3 for MP
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2013-04-30 14:59:53 +10:00 |
qgl_linked.h
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add sdl glimp/input from ioquake3 for MP
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2013-04-30 14:59:53 +10:00 |
ref_trin.def
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Jedi Outcast Release v1.0
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2013-04-04 13:24:26 -05:00 |
renderer.dsp
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Jedi Outcast Release v1.0
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2013-04-04 13:24:26 -05:00 |
tr_animation.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_backend.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_bsp.cpp
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set some possibly uninitialised vars to zero
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2013-05-02 17:45:27 +10:00 |
tr_cmds.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_curve.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_flares.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_font.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_font.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_ghoul2.cpp
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fix #includes to compile on non windows without pch
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2013-04-28 16:24:14 +10:00 |
tr_image.cpp
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const fixes
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2013-05-02 17:21:31 +10:00 |
tr_init.cpp
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add sdl glimp/input from ioquake3 for MP
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2013-04-30 14:59:53 +10:00 |
tr_light.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_local.h
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match JA and typedef LPCSTR q_shared.h
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2013-04-28 16:24:32 +10:00 |
tr_main.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_marks.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_mesh.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_model.cpp
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stricmp -> Q_stricmp
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2013-04-28 21:55:10 +10:00 |
tr_noise.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_public.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_quicksprite.cpp
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fix #includes to compile on non windows without pch
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2013-04-28 16:24:14 +10:00 |
tr_quicksprite.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_scene.cpp
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place win32 code under #ifdef _WIN32 not #ifndef __linux__
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2013-04-28 16:24:32 +10:00 |
tr_shade.cpp
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provide a gcc style alternative to the inline asm in tr_shade
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2013-04-28 16:24:32 +10:00 |
tr_shade_calc.cpp
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set some possibly uninitialised vars to zero
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2013-05-02 17:45:27 +10:00 |
tr_shader.cpp
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stricmp -> Q_stricmp
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2013-04-28 21:55:10 +10:00 |
tr_shadows.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_sky.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_surface.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_surfacesprites.cpp
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fix #includes to compile on non windows without pch
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2013-04-28 16:24:14 +10:00 |
tr_world.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_WorldEffects.cpp
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |
tr_WorldEffects.h
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ditch dos style newlines
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2013-04-22 15:25:59 +10:00 |