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https://github.com/ioquake/jedi-academy.git
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97 lines
3.1 KiB
C
97 lines
3.1 KiB
C
#ifndef _ALC_H_
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#define _ALC_H_
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#include "altypes.h"
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#include "alctypes.h"
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#ifdef _XBOX
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#define ALCAPI
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#define ALCAPIENTRY
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#else
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef _WIN32
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#ifdef _OPENAL32LIB
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#define ALCAPI __declspec(dllexport)
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#else
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#define ALCAPI __declspec(dllimport)
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#endif
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typedef struct ALCdevice_struct ALCdevice;
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typedef struct ALCcontext_struct ALCcontext;
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#define ALCAPIENTRY __cdecl
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#else
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#ifdef TARGET_OS_MAC
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#if TARGET_OS_MAC
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#pragma export on
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#endif
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#endif
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#define ALCAPI
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#define ALCAPIENTRY __cdecl
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#endif
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#endif
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#ifndef ALC_NO_PROTOTYPES
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ALCAPI ALCubyte* ALCAPIENTRY alcGetString(ALCdevice *device,ALCenum param);
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ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALCsizei size,ALCint *data);
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ALCAPI ALCdevice* ALCAPIENTRY alcOpenDevice(ALCubyte *deviceName);
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ALCAPI ALCvoid ALCAPIENTRY alcCloseDevice(ALCdevice *device);
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ALCAPI ALCcontext*ALCAPIENTRY alcCreateContext(ALCdevice *device,ALCint *attrList);
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ALCAPI ALCboolean ALCAPIENTRY alcMakeContextCurrent(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY alcProcessContext(ALCcontext *context);
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ALCAPI ALCcontext*ALCAPIENTRY alcGetCurrentContext(ALCvoid);
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ALCAPI ALCdevice* ALCAPIENTRY alcGetContextsDevice(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY alcSuspendContext(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY alcDestroyContext(ALCcontext *context);
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ALCAPI ALCenum ALCAPIENTRY alcGetError(ALCdevice *device);
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ALCAPI ALCboolean ALCAPIENTRY alcIsExtensionPresent(ALCdevice *device,ALCubyte *extName);
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ALCAPI ALCvoid * ALCAPIENTRY alcGetProcAddress(ALCdevice *device,ALCubyte *funcName);
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ALCAPI ALCenum ALCAPIENTRY alcGetEnumValue(ALCdevice *device,ALCubyte *enumName);
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#else /* AL_NO_PROTOTYPES */
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ALCAPI ALCubyte* ALCAPIENTRY (*alcGetString)(ALCdevice *device,ALCenum param);
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ALCAPI ALCvoid ALCAPIENTRY (*alcGetIntegerv)(ALCdevice * device,ALCenum param,ALCsizei size,ALCint *data);
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ALCAPI ALCdevice* ALCAPIENTRY (*alcOpenDevice)(ALubyte *deviceName);
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ALCAPI ALCvoid ALCAPIENTRY (*alcCloseDevice)(ALCdevice *device);
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ALCAPI ALCcontext*ALCAPIENTRY (*alcCreateContext)(ALCdevice *device,ALCint *attrList);
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ALCAPI ALCboolean ALCAPIENTRY (*alcMakeContextCurrent)(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY (*alcProcessContext)(ALCcontext *context);
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ALCAPI ALCcontext*ALCAPIENTRY (*alcGetCurrentContext)(ALCvoid);
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ALCAPI ALCdevice* ALCAPIENTRY (*alcGetContextsDevice)(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY (*alcSuspendContext)(ALCcontext *context);
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ALCAPI ALCvoid ALCAPIENTRY (*alcDestroyContext)(ALCcontext *context);
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ALCAPI ALCenum ALCAPIENTRY (*alcGetError)(ALCdevice *device);
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ALCAPI ALCboolean ALCAPIENTRY (*alcIsExtensionPresent)(ALCdevice *device,ALCubyte *extName);
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ALCAPI ALCvoid * ALCAPIENTRY (*alcGetProcAddress)(ALCdevice *device,ALCubyte *funcName);
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ALCAPI ALCenum ALCAPIENTRY (*alcGetEnumValue)(ALCdevice *device,ALCubyte *enumName);
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#endif /* AL_NO_PROTOTYPES */
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#ifdef TARGET_OS_MAC
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#if TARGET_OS_MAC
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#pragma export off
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#endif
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#endif
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#ifndef _XBOX
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif
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