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ai.h
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ditch dos style newlines
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ai_main.c
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2013-04-23 15:21:39 +10:00 |
ai_main.h
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ai_util.c
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2013-04-23 15:21:39 +10:00 |
ai_wpnav.c
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2013-04-23 15:21:39 +10:00 |
AnimalNPC.c
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2013-04-23 15:21:39 +10:00 |
anims.h
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2013-04-23 15:21:39 +10:00 |
asm2mak.cfg
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
b_local.h
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2013-04-23 15:21:39 +10:00 |
b_public.h
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2013-04-23 15:21:39 +10:00 |
be_aas.h
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be_ai_char.h
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be_ai_chat.h
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be_ai_gen.h
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be_ai_goal.h
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2013-04-23 15:21:39 +10:00 |
be_ai_move.h
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2013-04-23 15:21:39 +10:00 |
be_ai_weap.h
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2013-04-23 15:21:39 +10:00 |
be_ea.h
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2013-04-23 15:21:39 +10:00 |
bg_g2_utils.c
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2013-04-23 15:21:39 +10:00 |
bg_lib.c
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2013-04-23 15:21:39 +10:00 |
bg_lib.h
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2013-04-23 15:21:39 +10:00 |
bg_local.h
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2013-04-23 15:21:39 +10:00 |
bg_misc.c
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2013-04-23 15:21:39 +10:00 |
bg_panimate.c
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2013-04-23 15:21:39 +10:00 |
bg_pmove.c
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2013-04-23 15:21:39 +10:00 |
bg_public.h
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2013-04-23 15:21:39 +10:00 |
bg_saber.c
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fix slashes in include paths
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2013-04-23 15:40:23 +10:00 |
bg_saberLoad.c
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2013-04-23 15:21:39 +10:00 |
bg_saga.c
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2013-04-23 15:21:39 +10:00 |
bg_saga.h
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2013-04-23 15:21:39 +10:00 |
bg_slidemove.c
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2013-04-23 15:21:39 +10:00 |
bg_strap.h
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2013-04-23 15:21:39 +10:00 |
bg_vehicleLoad.c
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fix slashes in include paths
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2013-04-23 15:40:23 +10:00 |
bg_vehicles.h
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2013-04-23 15:21:39 +10:00 |
bg_weapons.c
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bg_weapons.h
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botlib.h
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chars.h
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FighterNPC.c
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2013-04-23 15:21:39 +10:00 |
g_active.c
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g_arenas.c
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g_bot.c
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g_client.c
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g_cmds.c
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g_combat.c
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g_exphysics.c
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g_headers.h
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g_ICARUScb.c
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g_ICARUScb.h
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g_items.c
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2013-04-23 15:21:39 +10:00 |
g_local.h
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g_log.c
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g_main.c
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g_mem.c
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2013-04-23 15:21:39 +10:00 |
g_misc.c
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g_missile.c
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2013-04-23 15:21:39 +10:00 |
g_mover.c
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2013-04-23 15:21:39 +10:00 |
g_nav.c
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2013-04-23 15:21:39 +10:00 |
g_nav.h
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2013-04-23 15:21:39 +10:00 |
g_navnew.c
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g_object.c
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2013-04-23 15:21:39 +10:00 |
g_public.h
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2013-04-23 15:21:39 +10:00 |
g_saga.c
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2013-04-23 15:21:39 +10:00 |
g_session.c
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2013-04-23 15:21:39 +10:00 |
g_spawn.c
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2013-04-23 15:21:39 +10:00 |
g_strap.c
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g_svcmds.c
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g_syscalls.c
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g_target.c
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g_team.c
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g_team.h
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2013-04-23 15:21:39 +10:00 |
g_timer.c
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g_trigger.c
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g_turret.c
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g_turret_G2.c
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2013-04-23 15:21:39 +10:00 |
g_utils.c
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2013-04-23 15:21:39 +10:00 |
g_vehicles.c
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g_vehicleTurret.c
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2013-04-23 15:21:39 +10:00 |
g_weapon.c
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2013-04-23 15:21:39 +10:00 |
game.bat
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
game.q3asm
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
inv.h
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JK2_game.def
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
JK2_game.vcproj
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Jedi Academy Release
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2013-04-04 17:35:38 -05:00 |
match.h
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2013-04-23 15:21:39 +10:00 |
NPC.c
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NPC_AI_Atst.c
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NPC_AI_Default.c
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NPC_AI_Droid.c
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2013-04-23 15:21:39 +10:00 |
NPC_AI_GalakMech.c
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2013-04-23 15:21:39 +10:00 |
NPC_AI_Grenadier.c
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NPC_AI_Howler.c
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NPC_AI_ImperialProbe.c
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NPC_AI_Interrogator.c
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NPC_AI_Jedi.c
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NPC_AI_Mark1.c
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NPC_AI_Mark2.c
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NPC_AI_MineMonster.c
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NPC_AI_Rancor.c
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NPC_AI_Remote.c
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NPC_AI_Seeker.c
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NPC_AI_Sentry.c
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2013-04-23 15:21:39 +10:00 |
NPC_AI_Sniper.c
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NPC_AI_Stormtrooper.c
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NPC_AI_Utils.c
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NPC_AI_Wampa.c
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NPC_behavior.c
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2013-04-23 15:21:39 +10:00 |
NPC_combat.c
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2013-04-23 15:21:39 +10:00 |
NPC_goal.c
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npc_headers.h
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NPC_misc.c
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2013-04-23 15:21:39 +10:00 |
NPC_move.c
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NPC_reactions.c
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NPC_senses.c
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NPC_sounds.c
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NPC_spawn.c
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NPC_stats.c
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NPC_utils.c
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q_math.c
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q_shared.c
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2013-04-23 15:21:39 +10:00 |
q_shared.h
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2013-04-23 15:21:39 +10:00 |
say.h
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2013-04-23 15:21:39 +10:00 |
SpeederNPC.c
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fix slashes in include paths
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2013-04-23 15:40:23 +10:00 |
surfaceflags.h
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2013-04-23 15:21:39 +10:00 |
syn.h
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2013-04-23 15:21:39 +10:00 |
teams.h
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2013-04-23 15:21:39 +10:00 |
tri_coll_test.c
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2013-04-23 15:21:39 +10:00 |
w_force.c
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2013-04-23 15:21:39 +10:00 |
w_saber.c
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2013-04-23 15:21:39 +10:00 |
w_saber.h
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2013-04-23 15:21:39 +10:00 |
WalkerNPC.c
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2013-04-23 15:21:39 +10:00 |