jedi-academy/code/win32/FeelIt/FFC.h
2013-04-23 15:21:39 +10:00

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C

/**********************************************************************
Copyright (c) 1997,8,9 Immersion Corporation
Permission to use, copy, modify, distribute, and sell this
software and its documentation may be granted without fee;
interested parties are encouraged to request permission from
Immersion Corporation
2158 Paragon Drive
San Jose, CA 95131
408-467-1900
IMMERSION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
IN NO EVENT SHALL IMMERSION BE LIABLE FOR ANY SPECIAL, INDIRECT OR
CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
FILE: FFC.h
PURPOSE: Class Types for the Force Foundation Classes
STARTED: 10/29/97
NOTES/REVISIONS:
3/2/99 jrm (Jeff Mallett): Force-->Feel renaming
**********************************************************************/
#if !defined(AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)
#define AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "FeelBox.h"
#include "FeelCondition.h"
#include "FeelConstant.h"
#include "FeelDamper.h"
#include "FeelDevice.h"
#include "FeelDXDevice.h"
#include "FeelEffect.h"
#include "FeelEllipse.h"
#include "FeelEnclosure.h"
#include "FeelMouse.h"
#include "FeelFriction.h"
#include "FeelGrid.h"
#include "FeelInertia.h"
#include "FeelPeriodic.h"
#include "FeelProjects.h"
#include "FeelRamp.h"
#include "FeelSpring.h"
#include "FeelTexture.h"
#include "FFCErrors.h"
#endif // !defined(AFX_FFC_H__135B88C4_4175_11D1_B049_0020AF30269A__INCLUDED_)