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https://github.com/ioquake/jedi-academy.git
synced 2024-11-25 05:31:50 +00:00
757 lines
21 KiB
C++
757 lines
21 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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// RAVEN STANDARD TEMPLATE LIBRARY
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// (c) 2002 Activision
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//
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//
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// Vector
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// ------
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// The vector class is a simple addition to the array. It supports some useful additions
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// like sort and binary search, as well as keeping track of the number of objects
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// contained within.
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//
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//
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//
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//
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//
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// NOTES:
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//
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#if !defined(RATL_VECTOR_VS_INC)
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#define RATL_VECTOR_VS_INC
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////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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////////////////////////////////////////////////////////////////////////////////////////
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#if !defined(RATL_COMMON_INC)
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#include "ratl_common.h"
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#endif
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namespace ratl
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{
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////////////////////////////////////////////////////////////////////////////////////////
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// The Vector Class
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////////////////////////////////////////////////////////////////////////////////////////
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template<class T>
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class vector_base : public ratl_base
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{
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public:
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typedef T TStorageTraits;
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typedef typename T::TValue TTValue;
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////////////////////////////////////////////////////////////////////////////////////
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// Capacity Enum
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////////////////////////////////////////////////////////////////////////////////////
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enum
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{
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CAPACITY = T::CAPACITY
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};
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private:
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array_base<TStorageTraits> mArray; // The Memory
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int mSize;
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public:
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////////////////////////////////////////////////////////////////////////////////////
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// Constructor
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////////////////////////////////////////////////////////////////////////////////////
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vector_base()
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{
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mSize = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Copy Constructor
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////////////////////////////////////////////////////////////////////////////////////
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vector_base(const vector_base &B)
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{
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for (int i=0; i<B.size(); i++)
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{
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mArray[i] = B.mArray[i];
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}
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mSize = B.mSize;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// How Many Objects Can Be Added?
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////////////////////////////////////////////////////////////////////////////////////
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int capacity() const
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{
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assert(mSize>=0&&mSize<=CAPACITY);
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return (CAPACITY);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// How Many Objects Have Been Added To This Vector?
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////////////////////////////////////////////////////////////////////////////////////
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int size() const
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{
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assert(mSize>=0&&mSize<=CAPACITY);
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return (mSize);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Have Any Objects Have Been Added To This Vector?
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////////////////////////////////////////////////////////////////////////////////////
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bool empty() const
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{
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assert(mSize>=0&&mSize<=CAPACITY);
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return (!mSize);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Have Any Objects Have Been Added To This Vector?
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////////////////////////////////////////////////////////////////////////////////////
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bool full() const
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{
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assert(mSize>=0&&mSize<=CAPACITY);
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return (mSize==CAPACITY);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Clear Out Entire Array
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////////////////////////////////////////////////////////////////////////////////////
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void clear()
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{
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mArray.clear();
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mSize = 0;
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}
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// Constant Access Operator
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////////////////////////////////////////////////////////////////////////////////////
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const TTValue& operator[](int index) const
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{
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assert(index>=0&&index<mSize);
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return mArray[index];
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Access Operator
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////////////////////////////////////////////////////////////////////////////////////
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TTValue& operator[](int index)
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{
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assert(index>=0&&index<mSize);
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return mArray[index];
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Access To The Raw Array Pointer
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////////////////////////////////////////////////////////////////////////////////////
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TTValue * raw_array()
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{
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// this (intentionally) won't compile for anything except value semantics
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// could be done with object semantics, but I would want to assert that all objects are contructed
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return T::raw_array(mArray);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Access To The Raw Array Pointer
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////////////////////////////////////////////////////////////////////////////////////
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const TTValue* raw_array() const
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{
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// this (intentionally) won't compile for anything except value semantics
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// could be done with object semantics, but I would want to assert that all objects are contructed
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return T::raw_array(mArray);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Assignment Operator
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////////////////////////////////////////////////////////////////////////////////////
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vector_base& operator=(const vector_base& val)
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{
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for (int i=0; i<val.size(); i++)
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{
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mArray[i] = val.mArray[i];
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}
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mSize = val.mSize;
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return *this;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Add
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////////////////////////////////////////////////////////////////////////////////////
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TTValue & push_back()
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{
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assert(mSize>=0&&mSize<CAPACITY);
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mArray.construct(mSize);
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mSize++;
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return (mArray[mSize-1]);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Add (And Set)
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////////////////////////////////////////////////////////////////////////////////////
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void push_back(const TTValue& value)
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{
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assert(mSize>=0&&mSize<CAPACITY);
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mArray.construct(mSize,value);
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mSize++;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Add raw
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////////////////////////////////////////////////////////////////////////////////////
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TRatlNew * push_back_raw()
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{
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assert(mSize>=0&&mSize<CAPACITY);
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mSize++;
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return mArray.alloc_raw(mSize-1);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Remove
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////////////////////////////////////////////////////////////////////////////////////
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void pop_back()
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{
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assert(mSize>0);
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mSize--;
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mArray.destruct(mSize);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Resizes The Array. If New Elements Are Needed, It Uses The (value) Param
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////////////////////////////////////////////////////////////////////////////////////
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void resize(int nSize, const TTValue& value)
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{
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int i;
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for (i=(mSize-1); i>=nSize; i--)
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{
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mArray.destruct(i);
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mSize--;
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}
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for (i=mSize; i<nSize; i++)
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{
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mArray.construct(i,value);
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}
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mSize = nSize;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Resizes The Array. If New Elements Are Needed, It Uses The (value) Param
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////////////////////////////////////////////////////////////////////////////////////
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void resize(int nSize)
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{
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int i;
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for (i=mSize-1; i>=nSize; i--)
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{
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mArray.destruct(i);
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mSize--;
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}
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for (i=mSize; i<nSize; i++)
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{
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mArray.construct(i);
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}
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mSize = nSize;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Swap the values at two locations
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////////////////////////////////////////////////////////////////////////////////////
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void swap(int i,int j)
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{
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assert(i<mSize && j<mSize);
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mArray.swap(i, j);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Erase An Iterator Location... NOTE: THIS DOES NOT PRESERVE ORDER IN THE VECTOR!!
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////////////////////////////////////////////////////////////////////////////////////
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void erase_swap(int Index)
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{
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assert(Index>=0 && Index<mSize);
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if (Index != mSize - 1)
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{
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mArray.swap(Index, mSize - 1);
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}
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pop_back();
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Binary Search
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////////////////////////////////////////////////////////////////////////////////////
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int find_index(const TTValue& value) const
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{
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int base = 0;
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int head = mSize-1;
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while (1)
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{
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int searchAt = (base+head)/2;
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if (base == head && searchAt == head)
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{
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break;
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}
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if (value < mArray[searchAt])
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{
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head = searchAt-1;
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}
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else if (mArray[searchAt] < value)
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{
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base = searchAt;
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}
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else
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{
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return searchAt;
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}
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if (head < base)
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{
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break;
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}
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}
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return mSize; //not found!
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Heap Sort
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//
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// This sort algorithm has all the advantages of merge sort in terms of guarenteeing
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// O(n log n) worst case, as well as all the advantages of quick sort in that it is
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// "in place" and requires no additional storage.
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//
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////////////////////////////////////////////////////////////////////////////////////
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void sort()
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{
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// Temporary Data
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//----------------
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int HeapSize; // How Large The Heap Is (Grows In PHASE 1, Shrinks In PHASE 2)
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int Pos; // The Location We Are AT During "re-heapify" Loops
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int Compare; // The Location We Are Comparing AGAINST During "re-heapify" Loops
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// PHASE 1, CONSTRUCT THE HEAP O(n log n)
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//===============================================================================
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for (HeapSize=1; HeapSize<mSize; HeapSize++)
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{
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// We Now Have An Element At Heap Size Which Is Not In It's Correct Place
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//------------------------------------------------------------------------
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Pos = HeapSize;
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Compare = parent(Pos);
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while (mArray[Compare]<mArray[Pos])
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{
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// Swap The Compare Element With The Pos Element
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//-----------------------------------------------
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mArray.swap(Compare, Pos);
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// Move Pos To The Current Compare, And Recalc Compare
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//------------------------------------------------------
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Pos = Compare;
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Compare = parent(Pos);
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}
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}
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// PHASE 2, POP OFF THE TOP OF THE HEAP ONE AT A TIME (AND FIX) O(n log n)
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//===============================================================================
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for (HeapSize=(mSize-1); HeapSize>0; HeapSize--)
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{
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// Swap The End And Front Of The "Heap" Half Of The Array
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//--------------------------------------------------------
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mArray.swap(0, HeapSize);
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// We Now Have A Bogus Element At The Root, So Fix The Heap
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//----------------------------------------------------------
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Pos = 0;
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Compare = largest_child(Pos, HeapSize);
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while (mArray[Pos]<mArray[Compare])
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{
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// Swap The Compare Element With The Pos Element
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//-----------------------------------------------
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mArray.swap(Compare, Pos);
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// Move Pos To The Current Compare, And Recalc Compare
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//------------------------------------------------------
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Pos = Compare;
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Compare = largest_child(Pos, HeapSize);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////
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// THIS IS A QUICK VALIDATION OF A SORTED LIST
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////////////////////////////////////////////////////////////////////////////////////
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#ifdef _DEBUG
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void sort_validate() const
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{
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for (int a=0; a<(mSize-1); a++)
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{
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assert(mArray[a] < mArray[a+1]);
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}
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}
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#endif
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private:
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////////////////////////////////////////////////////////////////////////////////////
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// For Heap Sort
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// Returns The Location Of Node (i)'s Parent Node (The Parent Node Of Zero Is Zero)
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////////////////////////////////////////////////////////////////////////////////////
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static int parent(int i)
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{
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return ((i-1)/2);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// For Heap Sort
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// Returns The Location Of Node (i)'s Left Child (The Child Of A Leaf Is The Leaf)
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////////////////////////////////////////////////////////////////////////////////////
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static int left(int i)
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{
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return ((2*i)+1);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// For Heap Sort
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// Returns The Location Of Node (i)'s Right Child (The Child Of A Leaf Is The Leaf)
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////////////////////////////////////////////////////////////////////////////////////
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static int right(int i)
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{
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return ((2*i)+2);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// For Heap Sort
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// Returns The Location Of Largest Child Of Node (i)
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////////////////////////////////////////////////////////////////////////////////////
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int largest_child(int i, int Size) const
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{
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if (left(i)<Size)
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{
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if (right(i)<Size)
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{
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return ( (mArray[right(i)] < mArray[left(i)]) ? (left(i)) : (right(i)) );
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}
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return left(i); // Node i only has a left child, so by default it is the biggest
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}
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return i; // Node i is a leaf, so just return it
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}
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public:
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////////////////////////////////////////////////////////////////////////////////////
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// Iterator
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////////////////////////////////////////////////////////////////////////////////////
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class const_iterator;
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class iterator
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{
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friend class vector_base<T>;
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friend class const_iterator;
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// Data
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//------
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int mLoc;
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vector_base<T>* mOwner;
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public:
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// Constructors
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//--------------
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iterator() : mOwner(0), mLoc(0)
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{}
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iterator(vector_base<T>* p, int t) : mOwner(p), mLoc(t)
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{}
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iterator(const iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
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{}
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// Assignment Operator
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//---------------------
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void operator= (const iterator &t)
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{
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mOwner = t.mOwner;
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mLoc = t.mLoc;
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}
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// Equality Operators
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//--------------------
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bool operator!=(const iterator &t) const
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{
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return (mLoc!=t.mLoc || mOwner!=t.mOwner);
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}
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bool operator==(const iterator &t) const
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{
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return (mLoc==t.mLoc && mOwner==t.mOwner);
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}
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// DeReference Operator
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//----------------------
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TTValue& operator* () const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (mOwner->mArray[mLoc]);
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}
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// DeReference Operator
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//----------------------
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TTValue& value() const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (mOwner->mArray[mLoc]);
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}
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// DeReference Operator
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//----------------------
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TTValue* operator-> () const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (&mOwner->mArray[mLoc]);
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}
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// Inc Operator
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//--------------
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iterator operator++(int) //postfix
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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iterator old(*this);
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mLoc ++;
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return old;
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}
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// Inc Operator
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//--------------
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iterator operator++()
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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mLoc ++;
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return *this;
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}
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};
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////////////////////////////////////////////////////////////////////////////////////
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// Constant Iterator
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////////////////////////////////////////////////////////////////////////////////////
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class const_iterator
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{
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friend class vector_base<T>;
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int mLoc;
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const vector_base<T>* mOwner;
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public:
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// Constructors
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//--------------
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const_iterator() : mOwner(0), mLoc(0)
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{}
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const_iterator(const vector_base<T>* p, int t) : mOwner(p), mLoc(t)
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{}
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const_iterator(const const_iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
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{}
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const_iterator(const iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
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{}
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// Assignment Operator
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//---------------------
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void operator= (const const_iterator &t)
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{
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mOwner = t.mOwner;
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mLoc = t.mLoc;
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}
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// Assignment Operator
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//---------------------
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void operator= (const iterator &t)
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{
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mOwner = t.mOwner;
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mLoc = t.mLoc;
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}
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// Equality Operators
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//--------------------
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bool operator!=(const iterator &t) const
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{
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return (mLoc!=t.mLoc || mOwner!=t.mOwner);
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}
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bool operator==(const iterator &t) const
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{
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return (mLoc==t.mLoc && mOwner==t.mOwner);
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}
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// Equality Operators
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//--------------------
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bool operator!=(const const_iterator &t) const
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{
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return (mLoc!=t.mLoc || mOwner!=t.mOwner);
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}
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bool operator==(const const_iterator &t) const
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{
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return (mLoc==t.mLoc && mOwner==t.mOwner);
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}
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// DeReference Operator
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//----------------------
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const TTValue& operator* () const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (mOwner->mArray[mLoc]);
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}
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// DeReference Operator
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//----------------------
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const TTValue& value() const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (mOwner->mArray[mLoc]);
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}
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// DeReference Operator
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//----------------------
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const TTValue* operator-> () const
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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return (&mOwner->mArray[mLoc]);
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}
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// Inc Operator
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//--------------
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const_iterator operator++(int)
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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const_iterator old(*this);
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mLoc ++;
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return old;
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}
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// Inc Operator
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//--------------
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const_iterator operator++()
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{
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assert(mLoc>=0 && mLoc<mOwner->mSize);
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mLoc ++;
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return *this;
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|
}
|
|
|
|
|
|
};
|
|
friend class iterator;
|
|
friend class const_iterator;
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator Begin (Starts At Address 0)
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
iterator begin()
|
|
{
|
|
return iterator(this, 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator End (Set To Address mSize)
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
iterator end()
|
|
{
|
|
return iterator(this, mSize);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator Begin (Starts At Address 0)
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
const_iterator begin() const
|
|
{
|
|
return const_iterator(this, 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator End (Set To Address mSize)
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
const_iterator end() const
|
|
{
|
|
return const_iterator(this, mSize);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator Find (If Fails To Find, Returns iterator end()
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
iterator find(const TTValue& value)
|
|
{
|
|
int index = find_index(value); // Call Find By Index
|
|
if (index<mSize)
|
|
{
|
|
return iterator(this, index); // Found It, Return An Iterator To Index
|
|
}
|
|
return end(); // Return "end" Iterator If Not Found
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Iterator Find (If Fails To Find, Returns iterator end()
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
const_iterator find(const TTValue& value) const
|
|
{
|
|
int index = find_index(value); // Call Find By Index
|
|
if (index<mSize)
|
|
{
|
|
return const_iterator(this, index); // Found It, Return An Iterator To Index
|
|
}
|
|
return end(); // Return "end" Iterator If Not Found
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
// Erase An Iterator Location... NOTE: THIS DOES NOT PRESERVE ORDER IN THE VECTOR!!
|
|
////////////////////////////////////////////////////////////////////////////////////
|
|
iterator erase_swap(const iterator &it)
|
|
{
|
|
assert(it.mLoc>=0 && it.mLoc<it.mOwner->mSize);
|
|
if (it.mLoc != mSize - 1)
|
|
{
|
|
mArray.swap(it.mLoc, mSize - 1);
|
|
}
|
|
pop_back();
|
|
return it;
|
|
}
|
|
template<class CAST_TO>
|
|
CAST_TO *verify_alloc(CAST_TO *p) const
|
|
{
|
|
return mArray.verify_alloc(p);
|
|
}
|
|
};
|
|
|
|
template<class T, int ARG_CAPACITY>
|
|
class vector_vs : public vector_base<storage::value_semantics<T,ARG_CAPACITY> >
|
|
{
|
|
public:
|
|
typedef typename storage::value_semantics<T,ARG_CAPACITY> TStorageTraits;
|
|
typedef typename TStorageTraits::TValue TTValue;
|
|
enum
|
|
{
|
|
CAPACITY = ARG_CAPACITY
|
|
};
|
|
vector_vs() {}
|
|
};
|
|
|
|
template<class T, int ARG_CAPACITY>
|
|
class vector_os : public vector_base<storage::object_semantics<T,ARG_CAPACITY> >
|
|
{
|
|
public:
|
|
typedef typename storage::object_semantics<T,ARG_CAPACITY> TStorageTraits;
|
|
typedef typename TStorageTraits::TValue TTValue;
|
|
enum
|
|
{
|
|
CAPACITY = ARG_CAPACITY
|
|
};
|
|
vector_os() {}
|
|
};
|
|
|
|
template<class T, int ARG_CAPACITY, int ARG_MAX_CLASS_SIZE>
|
|
class vector_is : public vector_base<storage::virtual_semantics<T,ARG_CAPACITY,ARG_MAX_CLASS_SIZE> >
|
|
{
|
|
public:
|
|
typedef typename storage::virtual_semantics<T,ARG_CAPACITY,ARG_MAX_CLASS_SIZE> TStorageTraits;
|
|
typedef typename TStorageTraits::TValue TTValue;
|
|
enum
|
|
{
|
|
CAPACITY = ARG_CAPACITY,
|
|
MAX_CLASS_SIZE = ARG_MAX_CLASS_SIZE
|
|
};
|
|
vector_is() {}
|
|
};
|
|
|
|
}
|
|
#endif
|