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https://github.com/ioquake/jedi-academy.git
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419 lines
No EOL
13 KiB
C++
419 lines
No EOL
13 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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// RAVEN STANDARD TEMPLATE LIBRARY
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// (c) 2002 Activision
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//
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//
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// Graph Region
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// ------------
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//
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#if !defined(RATL_GRAPH_REGION_INC)
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#define RATL_GRAPH_REGION_INC
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////////////////////////////////////////////////////////////////////////////////////////
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// Includes
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////////////////////////////////////////////////////////////////////////////////////////
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#if defined(RA_DEBUG_LINKING)
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#pragma message("...including graph_region.h")
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#endif
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#if !defined(RAGL_COMMON_INC)
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#include "ragl_common.h"
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#endif
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#if !defined(RAGL_GRAPH_VS_INC)
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#include "graph_vs.h"
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#endif
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namespace ragl
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{
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////////////////////////////////////////////////////////////////////////////////////////
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// The Graph Region Class
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////////////////////////////////////////////////////////////////////////////////////////
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template <class TNODE, int MAXNODES, class TEDGE, int MAXEDGES, int NUM_EDGES_PER_NODE, int MAXREGIONS, int MAXREGIONEDGES>
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class graph_region : public ratl::ratl_base
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{
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public:
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////////////////////////////////////////////////////////////////////////////////////
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// Capacity Enum
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////////////////////////////////////////////////////////////////////////////////////
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enum
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{
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NULL_REGION = -1,
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NULL_EDGE = -1,
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CAPACITY = MAXREGIONS
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};
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////////////////////////////////////////////////////////////////////////////////////
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// Some Public Type Defines
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////////////////////////////////////////////////////////////////////////////////////
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typedef ragl::graph_vs<TNODE, MAXNODES, TEDGE, MAXEDGES, NUM_EDGES_PER_NODE> TGraph;
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typedef ratl::vector_vs<int, MAXNODES> TRegions;
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typedef ratl::vector_vs<short, MAXREGIONS> TRegionEdge; // List Of All Edges Which Connect RegionA<->RegionB
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typedef ratl::pool_vs<TRegionEdge, MAXREGIONEDGES> TEdges; // Pool Of All RegionEdges
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typedef ratl::grid2_vs<short, MAXREGIONS, MAXREGIONS> TLinks; // Graph Of Links From Region To Region, Each Points To A RegionEdge
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typedef ratl::bits_vs<MAXREGIONS> TClosed;
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////////////////////////////////////////////////////////////////////////////////////
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// Constructor
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////////////////////////////////////////////////////////////////////////////////////
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graph_region(TGraph& Graph) : mGraph(Graph)
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{
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clear();
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}
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~graph_region()
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{
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Clear Out All Temp Data So We Can Recalculate Regions
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////////////////////////////////////////////////////////////////////////////////////
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void clear()
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{
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mRegions.resize(0, (int)NULL_REGION);
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mRegions.resize(MAXNODES, (int)NULL_REGION);
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mRegionCount = 0;
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mReservedRegionCount = 0;
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mLinks.init(NULL_EDGE);
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for (int i=0; i<MAXREGIONEDGES; i++)
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{
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if (mEdges.is_used(i))
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{
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mEdges[i].resize(0, NULL_EDGE);
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}
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}
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mEdges.clear();
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}
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////////////////////////////////////////////////////////////////////////////////////
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// How Many Regions Have Been Created
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////////////////////////////////////////////////////////////////////////////////////
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int size()
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{
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return mRegionCount;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Get The Region For A Given Node
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////////////////////////////////////////////////////////////////////////////////////
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int get_node_region(int Node)
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{
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return mRegions[mGraph.node_index(Node)];
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Call this function to find out if it is at all possible to get from nodeA to
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// nodeB. If there is no possible connection, or there is one, but the connection
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// is not valid at the current time, this routine will return false. Use it as
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// a quick cull routine before a search.
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//
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// In order to use this function, you must have an EdgeQuery class (use the default
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// above, or derive your own for more specialized behavior).
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////////////////////////////////////////////////////////////////////////////////////
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bool has_valid_edge(int NodeA, int NodeB, const typename TGraph::user& user)
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{
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int RegionA = mRegions[NodeA];
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int RegionB = mRegions[NodeB];
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if (RegionA==RegionB)
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{
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return true;
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}
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mClosed.clear();
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return has_valid_region_edge(RegionA, RegionB, user);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Reserve Region
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//
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// Allows a user to pre-allocate a special region for a group of points
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////////////////////////////////////////////////////////////////////////////////////
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int reserve()
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{
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assert(mRegionCount < (MAXREGIONS-1));
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if (mRegionCount >= (MAXREGIONS-1) )
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{//stop adding points, we're full, you MUST increase MAXREGIONS for this to work
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return NULL_REGION;
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}
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mReservedRegionCount ++;
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mRegionCount ++;
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return (mRegionCount);
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}
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////////////////////////////////////////////////////////////////////////////////////
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// assign_region
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//
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// Allows a user to pre-allocate a special region for a group of points
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////////////////////////////////////////////////////////////////////////////////////
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void assign_region(int NodeIndex, int RegionIndex)
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{
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mRegions[NodeIndex] = RegionIndex;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Define Regions
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//
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// Scan through all the nodes (calling the depth first recursive traversal below),
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// and mark regions of nodes which can traverse to one another without needing to check
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// for valid edges.
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//
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////////////////////////////////////////////////////////////////////////////////////
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bool find_regions(const typename TGraph::user& user)
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{
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int CurNodeIndex;
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for (typename TGraph::TNodes::iterator i=mGraph.nodes_begin(); i!=mGraph.nodes_end(); i++)
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{
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CurNodeIndex = i.index();
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if (mRegions[CurNodeIndex] == NULL_REGION)
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{
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assert(mRegionCount < (MAXREGIONS-1));
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if (mRegionCount >= (MAXREGIONS-1) )
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{//stop adding points, we're full, you MUST increase MAXREGIONS for this to work
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return false;
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}
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mRegionCount ++; // Allocate The New Region
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assign(CurNodeIndex, user); // Assign All Points To It
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}
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}
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mRegionCount ++; // Size is actually 1 greater than the number of regions
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////////
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// Search For All Possible Edges Which Connect Regions
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//
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// Once called, this class will have reference data for how to get from one region
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// to another.
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////////////////////////////////////////////////////////////////////////////////////
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bool find_region_edges()
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{
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int RegionA;
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int RegionB;
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int RegionLink;
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bool Success = true;
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bool ReservedRegionLink;
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for (int indexA=0; indexA<MAXNODES; indexA++)
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{
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RegionA = mRegions[indexA];
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if (RegionA!=NULL_REGION)
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{
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for (int indexB=0; indexB<MAXNODES; indexB++)
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{
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RegionB = mRegions[indexB];
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ReservedRegionLink = (RegionA<=mReservedRegionCount || RegionB<=mReservedRegionCount);
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if (RegionB!=NULL_REGION && RegionB!=RegionA && mGraph.get_edge_across(indexA, indexB))
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{
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RegionLink = mLinks.get(RegionA, RegionB);
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// Do We Need To Allocate A New Region Link Vector?
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//--------------------------------------------------
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if (RegionLink==-1)
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{
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if (ReservedRegionLink)
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{
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mLinks.get(RegionA, RegionB) = -2; // Special Flag For Reserved Regions - they have no edges
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mLinks.get(RegionB, RegionA) = -2;
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}
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else
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{
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if (mEdges.full())
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{
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assert("graph_region: Too Many Region Edges"==0);
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Success = false;
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}
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else
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{
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RegionLink = mEdges.alloc();
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mEdges[RegionLink].resize(0, NULL_EDGE);
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mEdges[RegionLink].push_back(mGraph.get_edge_across(indexA, indexB));
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mLinks.get(RegionA, RegionB) = RegionLink;
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mLinks.get(RegionB, RegionA) = RegionLink;
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}
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}
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}
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// Add This Edge To The Other Region Links
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//-----------------------------------------
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else if (!ReservedRegionLink)
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{
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mEdges[RegionLink].push_back(mGraph.get_edge_across(indexA, indexB));
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}
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}
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}
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}
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}
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return Success;
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}
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private:
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////////////////////////////////////////////////////////////////////////////////////
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// This Routine Is A Depth First Recursive Traversal
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//
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// It will visit all neighbors for each node which have not already been visited
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// and assigned to a region. Neighbors must always be valid.
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////////////////////////////////////////////////////////////////////////////////////
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void assign(int Node, const typename TGraph::user& user)
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{
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mRegions[Node] = mRegionCount;
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for (int i=0; i<MAXNODES; i++)
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{
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if (mRegions[i]==-1)
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{
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int edgeNum = mGraph.get_edge_across(Node, i);
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if (edgeNum && !user.can_be_invalid(mGraph.get_edge(edgeNum)))
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{
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assign(i, user);
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////
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// This Routine Is A Depth First Recursive Search For Target Region
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//
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// Visited regions are makred on the "closed" bit field.
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////////////////////////////////////////////////////////////////////////////////////
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bool has_valid_region_edge(int CurRegion, int TargetRegion, const typename TGraph::user& user)
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{
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// Mark The Cur Region As Visited, So We Don't Try To Return To It
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//-----------------------------------------------------------------
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mClosed.set_bit(CurRegion);
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// If The Two Nodes Are In The Same Region, Then This Is Valid
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//-------------------------------------------------------------
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if (CurRegion==TargetRegion)
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{
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return true;
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}
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// Scan Through The Cur Region's Neighbors With Currently Valid Region Edges
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//---------------------------------------------------------------------------
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int CurRegionEdge;
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for (int NextRegion=0; NextRegion<mRegionCount; NextRegion++)
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{
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// Check If The Link Exists And We Have Not Already Visited The Next Region
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//--------------------------------------------------------------------------
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CurRegionEdge = mLinks.get(CurRegion, NextRegion);
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if (CurRegionEdge!=NULL_EDGE && !mClosed.get_bit(NextRegion))
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{
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if (CurRegion<=mReservedRegionCount)
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{
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// Great, So We Have Found A Valid Neighboring Region, Search There
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//------------------------------------------------------------------
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if (has_valid_region_edge(NextRegion, TargetRegion, user))
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{
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return true; // HEY! Somehow, Going To Next Region Got Us To The Target Region!
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}
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}
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else
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{
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// Scan Through This Region Edge List Of Graph Edges For Any Valid One
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//---------------------------------------------------------------------
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assert(mEdges[CurRegionEdge].size()>0);
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for (int j=0; j<mEdges[CurRegionEdge].size(); j++)
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{
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if (user.is_valid(
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mGraph.get_edge(mEdges[CurRegionEdge][j]),
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(NextRegion==TargetRegion)?(-1):(0)
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)
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)
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{
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// Great, So We Have Found A Valid Neighboring Region, Search There
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//------------------------------------------------------------------
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if (has_valid_region_edge(NextRegion, TargetRegion, user))
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{
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return true; // HEY! Somehow, Going To Next Region Got Us To The Target Region!
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}
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// Ok, The Target Region Turned Out To Be A Dead End, We Can Stop Trying To Get There
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//------------------------------------------------------------------------------------
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break;
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}
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}
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}
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}
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}
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// Nope, We Failed To Find Any Valid Region Edges Which Lead To The Target Region
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//--------------------------------------------------------------------------------
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return false;
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}
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private:
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////////////////////////////////////////////////////////////////////////////////////
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//
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////////////////////////////////////////////////////////////////////////////////////
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TGraph& mGraph;
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TRegions mRegions;
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int mRegionCount;
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int mReservedRegionCount;
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TLinks mLinks;
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TEdges mEdges;
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TClosed mClosed;
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public:
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#if !defined(FINAL_BUILD)
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void ProfileSpew()
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{
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ProfilePrint("");
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ProfilePrint("");
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ProfilePrint("--------------------------------------------------------");
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ProfilePrint("RAVEN STANDARD LIBRARY - COMPUTATIONAL GEOMETRY MODULE");
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ProfilePrint(" Region Profile Results ");
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ProfilePrint("--------------------------------------------------------");
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ProfilePrint("");
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ProfilePrint("REGION SIZE (Bytes): (%d) (KiloBytes): (%5.3f)", sizeof(*this), ((float)(sizeof(*this))/1024.0f));
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ProfilePrint("REGION COUNT: (%d) Regions (%d) Edges", mRegionCount, mEdges.size());
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if (mRegionCount)
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{
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int RegionEdges = 0;
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for (TEdges::iterator it=mEdges.begin(); it!=mEdges.end(); it++)
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{
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RegionEdges += (*it).size();
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}
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ProfilePrint("REGION COUNT: (%f) Ave Edges Size", (float)RegionEdges / (float)mRegionCount);
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}
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ProfilePrint("");
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};
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#endif
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};
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}
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#endif |