Jonathan Gray
|
76fb0c6d6f
|
chids in savegames are 32 bits on disk so don't use long
|
2013-04-24 01:24:31 +10:00 |
|
Jonathan Gray
|
5b9dda241c
|
initial round of amd64 fixes
|
2013-04-24 01:24:17 +10:00 |
|
Jonathan Gray
|
666685fba6
|
adjust to different scoping of variables declared in for loops
|
2013-04-24 00:13:50 +10:00 |
|
Jonathan Gray
|
5335a8f693
|
remove an invalid and uneeded assignment
|
2013-04-23 23:26:57 +10:00 |
|
Jonathan Gray
|
e1fa7930f5
|
change iterator erasing so we don't need to overload the = operator
|
2013-04-23 23:26:57 +10:00 |
|
Jonathan Gray
|
0c448c94df
|
fix #includes to compile on non windows without pch
|
2013-04-23 21:59:26 +10:00 |
|
Jonathan Gray
|
1e1cd24f79
|
rename some files to restore the correct case
|
2013-04-23 17:05:12 +10:00 |
|
Jonathan Gray
|
dbf733b95c
|
add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr
|
2013-04-23 16:54:20 +10:00 |
|
Jonathan Gray
|
039ef2cb4a
|
ditch dos style newlines
|
2013-04-23 15:21:39 +10:00 |
|
Josh Vega
|
107cd7a531
|
Deleted all the Visual SourceSafe files.
|
2013-04-06 20:59:34 -04:00 |
|
James Monroe
|
59f7e71450
|
Jedi Academy Patch 1.01
|
2013-04-04 18:21:13 -05:00 |
|
James Monroe
|
684d1bcb3b
|
Jedi Academy Release
|
2013-04-04 17:35:38 -05:00 |
|