jedi-academy/code/zlib32/inflate.cpp

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#include "../game/q_shared.h"
#include "../qcommon/qcommon.h"
#include "zip.h"
#include "inflate.h"
#ifdef _TIMING
int totalInflateTime;
int totalInflateCount;
#endif
// If you use the zlib library in a product, an acknowledgment is welcome
// in the documentation of your product. If for some reason you cannot
// include such an acknowledgment, I would appreciate that you keep this
// copyright string in the executable of your product.
const char inflate_copyright[] = "Inflate 1.1.3 Copyright 1995-1998 Mark Adler ";
static const char *inflate_error = "OK";
// int inflate(z_stream *strm);
//
// inflate decompresses as much data as possible, and stops when the input
// buffer becomes empty or the output buffer becomes full. It may some
// introduce some output latency (reading input without producing any output)
// except when forced to flush.
//
// The detailed semantics are as follows. inflate performs one or both of the
// following actions:
//
// - Decompress more input starting at next_in and update next_in and avail_in
// accordingly. If not all input can be processed (because there is not
// enough room in the output buffer), next_in is updated and processing
// will resume at this point for the next call of inflate().
//
// - Provide more output starting at next_out and update next_out and avail_out
// accordingly. inflate() provides as much output as possible, until there
// is no more input data or no more space in the output buffer (see below
// about the flush parameter).
//
// Before the call of inflate(), the application should ensure that at least
// one of the actions is possible, by providing more input and/or consuming
// more output, and updating the next_* and avail_* values accordingly.
// The application can consume the uncompressed output when it wants, for
// example when the output buffer is full (avail_out == 0), or after each
// call of inflate(). If inflate returns Z_OK and with zero avail_out, it
// must be called again after making room in the output buffer because there
// might be more output pending.
//
// If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
// output as possible to the output buffer. The flushing behavior of inflate is
// not specified for values of the flush parameter other than Z_SYNC_FLUSH
// and Z_FINISH, but the current implementation actually flushes as much output
// as possible anyway.
//
// inflate() should normally be called until it returns Z_STREAM_END or an
// error. However if all decompression is to be performed in a single step
// (a single call of inflate), the parameter flush should be set to
// Z_FINISH. In this case all pending input is processed and all pending
// output is flushed; avail_out must be large enough to hold all the
// uncompressed data. (The size of the uncompressed data may have been saved
// by the compressor for this purpose.) The next operation on this stream must
// be inflateEnd to deallocate the decompression state. The use of Z_FINISH
// is never required, but can be used to inform inflate that a faster routine
// may be used for the single inflate() call.
//
// It sets strm->adler to the adler32 checksum of all output produced
// so and returns Z_OK, Z_STREAM_END or
// an error code as described below. At the end of the stream, inflate()
// checks that its computed adler32 checksum is equal to that saved by the
// compressor and returns Z_STREAM_END only if the checksum is correct.
//
// inflate() returns Z_OK if some progress has been made (more input processed
// or more output produced), Z_STREAM_END if the end of the compressed data has
// been reached and all uncompressed output has been produced,
// Z_DATA_ERROR if the input data was
// corrupted (input stream not conforming to the zlib format or incorrect
// adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
// (for example if next_in or next_out was NULL),
// Z_BUF_ERROR if no progress is possible or if there was not
// enough room in the output buffer when Z_FINISH is used.
// int inflateEnd (z_stream *strm);
//
// All dynamically allocated data structures for this stream are freed.
// This function discards any unprocessed input and does not flush any
// pending output.
//
// inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
// was inconsistent. In the error case, msg may be set but then points to a
// static string (which must not be deallocated).
// EStatus inflateInit(z_stream *strm, EFlush flush, int noWrap = 0);
//
// inflateInit returns Z_OK if success,
// Z_STREAM_ERROR if a parameter is invalid.
// msg is set to "OK" if there is no error message. inflateInit
// does not perform any decompression apart from reading the zlib header if
// present: this will be done by inflate(). (So next_in and avail_in may be
// modified, but next_out and avail_out are unchanged.)
// Notes beyond the 1.93a appnote.txt:
//
// 1. Distance pointers never point before the beginning of the output
// stream.
// 2. Distance pointers can point back across blocks, up to 32k away.
// 3. There is an implied maximum of 7 bits for the bit length table and
// 15 bits for the actual data.
// 4. If only one code exists, then it is encoded using one bit. (Zero
// would be more efficient, but perhaps a little confusing.) If two
// codes exist, they are coded using one bit each (0 and 1).
// 5. There is no way of sending zero distance codes--a dummy must be
// sent if there are none. (History: a pre 2.0 version of PKZIP would
// store blocks with no distance codes, but this was discovered to be
// too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
// zero distance codes, which is sent as one code of zero bits in
// length.
// 6. There are up to 286 literal/length codes. Code 256 represents the
// end-of-block. Note however that the static length tree defines
// 288 codes just to fill out the Huffman codes. Codes 286 and 287
// cannot be used though, since there is no length base or extra bits
// defined for them. Similarily, there are up to 30 distance codes.
// However, static trees define 32 codes (all 5 bits) to fill out the
// Huffman codes, but the last two had better not show up in the data.
// 7. Unzip can check dynamic Huffman blocks for complete code sets.
// The exception is that a single code would not be complete (see #4).
// 8. The five bits following the block type is really the number of
// literal codes sent minus 257.
// 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
// (1+6+6). Therefore, to output three times the length, you output
// three codes (1+1+1), whereas to output four times the same length,
// you only need two codes (1+3). Hmm.
// 10. In the tree reconstruction algorithm, Code = Code + Increment
// only if BitLength(i) is not zero. (Pretty obvious.)
// 11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
// 12. Note: length code 284 can represent 227-258, but length code 285
// really is 258. The last length deserves its own, short code
// since it gets used a lot in very redundant files. The length
// 258 is special since 258 - 3 (the min match length) is 255.
// 13. The literal/length and distance code bit lengths are read as a
// single stream of lengths. It is possible (and advantageous) for
// a repeat code (16, 17, or 18) to go across the boundary between
// the two sets of lengths.
// And'ing with mask[n] masks the lower n bits
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static const uint32_t inflate_mask[17] =
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{
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
// Order of the bit length code lengths
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static const uint32_t border[] =
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{
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
};
// Copy lengths for literal codes 257..285 (see note #13 above about 258)
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static const uint32_t cplens[31] =
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{
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
};
// Extra bits for literal codes 257..285 (112 == invalid)
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static const uint32_t cplext[31] =
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{
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112
};
// Copy offsets for distance codes 0..29
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static const uint32_t cpdist[30] =
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{
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577
};
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static uint32_t fixed_bl = 9;
static uint32_t fixed_bd = 5;
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static inflate_huft_t fixed_tl[] =
{
{ 96, 7, 256 }, { 0, 8, 80 }, { 0, 8, 16 }, { 84, 8, 115 },
{ 82, 7, 31 }, { 0, 8, 112 }, { 0, 8, 48 }, { 0, 9, 192 },
{ 80, 7, 10 }, { 0, 8, 96 }, { 0, 8, 32 }, { 0, 9, 160 },
{ 0, 8, 0 }, { 0, 8, 128 }, { 0, 8, 64 }, { 0, 9, 224 },
{ 80, 7, 6 }, { 0, 8, 88 }, { 0, 8, 24 }, { 0, 9, 144 },
{ 83, 7, 59 }, { 0, 8, 120 }, { 0, 8, 56 }, { 0, 9, 208 },
{ 81, 7, 17 }, { 0, 8, 104 }, { 0, 8, 40 }, { 0, 9, 176 },
{ 0, 8, 8 }, { 0, 8, 136 }, { 0, 8, 72 }, { 0, 9, 240 },
{ 80, 7, 4 }, { 0, 8, 84 }, { 0, 8, 20 }, { 85, 8, 227 },
{ 83, 7, 43 }, { 0, 8, 116 }, { 0, 8, 52 }, { 0, 9, 200 },
{ 81, 7, 13 }, { 0, 8, 100 }, { 0, 8, 36 }, { 0, 9, 168 },
{ 0, 8, 4 }, { 0, 8, 132 }, { 0, 8, 68 }, { 0, 9, 232 },
{ 80, 7, 8 }, { 0, 8, 92 }, { 0, 8, 28 }, { 0, 9, 152 },
{ 84, 7, 83 }, { 0, 8, 124 }, { 0, 8, 60 }, { 0, 9, 216 },
{ 82, 7, 23 }, { 0, 8, 108 }, { 0, 8, 44 }, { 0, 9, 184 },
{ 0, 8, 12 }, { 0, 8, 140 }, { 0, 8, 76 }, { 0, 9, 248 },
{ 80, 7, 3 }, { 0, 8, 82 }, { 0, 8, 18 }, { 85, 8, 163 },
{ 83, 7, 35 }, { 0, 8, 114 }, { 0, 8, 50 }, { 0, 9, 196 },
{ 81, 7, 11 }, { 0, 8, 98 }, { 0, 8, 34 }, { 0, 9, 164 },
{ 0, 8, 2 }, { 0, 8, 130 }, { 0, 8, 66 }, { 0, 9, 228 },
{ 80, 7, 7 }, { 0, 8, 90 }, { 0, 8, 26 }, { 0, 9, 148 },
{ 84, 7, 67 }, { 0, 8, 122 }, { 0, 8, 58 }, { 0, 9, 212 },
{ 82, 7, 19 }, { 0, 8, 106 }, { 0, 8, 42 }, { 0, 9, 180 },
{ 0, 8, 10 }, { 0, 8, 138 }, { 0, 8, 74 }, { 0, 9, 244 },
{ 80, 7, 5 }, { 0, 8, 86 }, { 0, 8, 22 }, { 192, 8, 0 },
{ 83, 7, 51 }, { 0, 8, 118 }, { 0, 8, 54 }, { 0, 9, 204 },
{ 81, 7, 15 }, { 0, 8, 102 }, { 0, 8, 38 }, { 0, 9, 172 },
{ 0, 8, 6 }, { 0, 8, 134 }, { 0, 8, 70 }, { 0, 9, 236 },
{ 80, 7, 9 }, { 0, 8, 94 }, { 0, 8, 30 }, { 0, 9, 156 },
{ 84, 7, 99 }, { 0, 8, 126 }, { 0, 8, 62 }, { 0, 9, 220 },
{ 82, 7, 27 }, { 0, 8, 110 }, { 0, 8, 46 }, { 0, 9, 188 },
{ 0, 8, 14 }, { 0, 8, 142 }, { 0, 8, 78 }, { 0, 9, 252 },
{ 96, 7, 256 }, { 0, 8, 81 }, { 0, 8, 17 }, { 85, 8, 131 },
{ 82, 7, 31 }, { 0, 8, 113 }, { 0, 8, 49 }, { 0, 9, 194 },
{ 80, 7, 10 }, { 0, 8, 97 }, { 0, 8, 33 }, { 0, 9, 162 },
{ 0, 8, 1 }, { 0, 8, 129 }, { 0, 8, 65 }, { 0, 9, 226 },
{ 80, 7, 6 }, { 0, 8, 89 }, { 0, 8, 25 }, { 0, 9, 146 },
{ 83, 7, 59 }, { 0, 8, 121 }, { 0, 8, 57 }, { 0, 9, 210 },
{ 81, 7, 17 }, { 0, 8, 105 }, { 0, 8, 41 }, { 0, 9, 178 },
{ 0, 8, 9 }, { 0, 8, 137 }, { 0, 8, 73 }, { 0, 9, 242 },
{ 80, 7, 4 }, { 0, 8, 85 }, { 0, 8, 21 }, { 80, 8, 258 },
{ 83, 7, 43 }, { 0, 8, 117 }, { 0, 8, 53 }, { 0, 9, 202 },
{ 81, 7, 13 }, { 0, 8, 101 }, { 0, 8, 37 }, { 0, 9, 170 },
{ 0, 8, 5 }, { 0, 8, 133 }, { 0, 8, 69 }, { 0, 9, 234 },
{ 80, 7, 8 }, { 0, 8, 93 }, { 0, 8, 29 }, { 0, 9, 154 },
{ 84, 7, 83 }, { 0, 8, 125 }, { 0, 8, 61 }, { 0, 9, 218 },
{ 82, 7, 23 }, { 0, 8, 109 }, { 0, 8, 45 }, { 0, 9, 186 },
{ 0, 8, 13 }, { 0, 8, 141 }, { 0, 8, 77 }, { 0, 9, 250 },
{ 80, 7, 3 }, { 0, 8, 83 }, { 0, 8, 19 }, { 85, 8, 195 },
{ 83, 7, 35 }, { 0, 8, 115 }, { 0, 8, 51 }, { 0, 9, 198 },
{ 81, 7, 11 }, { 0, 8, 99 }, { 0, 8, 35 }, { 0, 9, 166 },
{ 0, 8, 3 }, { 0, 8, 131 }, { 0, 8, 67 }, { 0, 9, 230 },
{ 80, 7, 7 }, { 0, 8, 91 }, { 0, 8, 27 }, { 0, 9, 150 },
{ 84, 7, 67 }, { 0, 8, 123 }, { 0, 8, 59 }, { 0, 9, 214 },
{ 82, 7, 19 }, { 0, 8, 107 }, { 0, 8, 43 }, { 0, 9, 182 },
{ 0, 8, 11 }, { 0, 8, 139 }, { 0, 8, 75 }, { 0, 9, 246 },
{ 80, 7, 5 }, { 0, 8, 87 }, { 0, 8, 23 }, { 192, 8, 0 },
{ 83, 7, 51 }, { 0, 8, 119 }, { 0, 8, 55 }, { 0, 9, 206 },
{ 81, 7, 15 }, { 0, 8, 103 }, { 0, 8, 39 }, { 0, 9, 174 },
{ 0, 8, 7 }, { 0, 8, 135 }, { 0, 8, 71 }, { 0, 9, 238 },
{ 80, 7, 9 }, { 0, 8, 95 }, { 0, 8, 31 }, { 0, 9, 158 },
{ 84, 7, 99 }, { 0, 8, 127 }, { 0, 8, 63 }, { 0, 9, 222 },
{ 82, 7, 27 }, { 0, 8, 111 }, { 0, 8, 47 }, { 0, 9, 190 },
{ 0, 8, 15 }, { 0, 8, 143 }, { 0, 8, 79 }, { 0, 9, 254 },
{ 96, 7, 256 }, { 0, 8, 80 }, { 0, 8, 16 }, { 84, 8, 115 },
{ 82, 7, 31 }, { 0, 8, 112 }, { 0, 8, 48 }, { 0, 9, 193 },
{ 80, 7, 10 }, { 0, 8, 96 }, { 0, 8, 32 }, { 0, 9, 161 },
{ 0, 8, 0 }, { 0, 8, 128 }, { 0, 8, 64 }, { 0, 9, 225 },
{ 80, 7, 6 }, { 0, 8, 88 }, { 0, 8, 24 }, { 0, 9, 145 },
{ 83, 7, 59 }, { 0, 8, 120 }, { 0, 8, 56 }, { 0, 9, 209 },
{ 81, 7, 17 }, { 0, 8, 104 }, { 0, 8, 40 }, { 0, 9, 177 },
{ 0, 8, 8 }, { 0, 8, 136 }, { 0, 8, 72 }, { 0, 9, 241 },
{ 80, 7, 4 }, { 0, 8, 84 }, { 0, 8, 20 }, { 85, 8, 227 },
{ 83, 7, 43 }, { 0, 8, 116 }, { 0, 8, 52 }, { 0, 9, 201 },
{ 81, 7, 13 }, { 0, 8, 100 }, { 0, 8, 36 }, { 0, 9, 169 },
{ 0, 8, 4 }, { 0, 8, 132 }, { 0, 8, 68 }, { 0, 9, 233 },
{ 80, 7, 8 }, { 0, 8, 92 }, { 0, 8, 28 }, { 0, 9, 153 },
{ 84, 7, 83 }, { 0, 8, 124 }, { 0, 8, 60 }, { 0, 9, 217 },
{ 82, 7, 23 }, { 0, 8, 108 }, { 0, 8, 44 }, { 0, 9, 185 },
{ 0, 8, 12 }, { 0, 8, 140 }, { 0, 8, 76 }, { 0, 9, 249 },
{ 80, 7, 3 }, { 0, 8, 82 }, { 0, 8, 18 }, { 85, 8, 163 },
{ 83, 7, 35 }, { 0, 8, 114 }, { 0, 8, 50 }, { 0, 9, 197 },
{ 81, 7, 11 }, { 0, 8, 98 }, { 0, 8, 34 }, { 0, 9, 165 },
{ 0, 8, 2 }, { 0, 8, 130 }, { 0, 8, 66 }, { 0, 9, 229 },
{ 80, 7, 7 }, { 0, 8, 90 }, { 0, 8, 26 }, { 0, 9, 149 },
{ 84, 7, 67 }, { 0, 8, 122 }, { 0, 8, 58 }, { 0, 9, 213 },
{ 82, 7, 19 }, { 0, 8, 106 }, { 0, 8, 42 }, { 0, 9, 181 },
{ 0, 8, 10 }, { 0, 8, 138 }, { 0, 8, 74 }, { 0, 9, 245 },
{ 80, 7, 5 }, { 0, 8, 86 }, { 0, 8, 22 }, { 192, 8, 0 },
{ 83, 7, 51 }, { 0, 8, 118 }, { 0, 8, 54 }, { 0, 9, 205 },
{ 81, 7, 15 }, { 0, 8, 102 }, { 0, 8, 38 }, { 0, 9, 173 },
{ 0, 8, 6 }, { 0, 8, 134 }, { 0, 8, 70 }, { 0, 9, 237 },
{ 80, 7, 9 }, { 0, 8, 94 }, { 0, 8, 30 }, { 0, 9, 157 },
{ 84, 7, 99 }, { 0, 8, 126 }, { 0, 8, 62 }, { 0, 9, 221 },
{ 82, 7, 27 }, { 0, 8, 110 }, { 0, 8, 46 }, { 0, 9, 189 },
{ 0, 8, 14 }, { 0, 8, 142 }, { 0, 8, 78 }, { 0, 9, 253 },
{ 96, 7, 256 }, { 0, 8, 81 }, { 0, 8, 17 }, { 85, 8, 131 },
{ 82, 7, 31 }, { 0, 8, 113 }, { 0, 8, 49 }, { 0, 9, 195 },
{ 80, 7, 10 }, { 0, 8, 97 }, { 0, 8, 33 }, { 0, 9, 163 },
{ 0, 8, 1 }, { 0, 8, 129 }, { 0, 8, 65 }, { 0, 9, 227 },
{ 80, 7, 6 }, { 0, 8, 89 }, { 0, 8, 25 }, { 0, 9, 147 },
{ 83, 7, 59 }, { 0, 8, 121 }, { 0, 8, 57 }, { 0, 9, 211 },
{ 81, 7, 17 }, { 0, 8, 105 }, { 0, 8, 41 }, { 0, 9, 179 },
{ 0, 8, 9 }, { 0, 8, 137 }, { 0, 8, 73 }, { 0, 9, 243 },
{ 80, 7, 4 }, { 0, 8, 85 }, { 0, 8, 21 }, { 80, 8, 258 },
{ 83, 7, 43 }, { 0, 8, 117 }, { 0, 8, 53 }, { 0, 9, 203 },
{ 81, 7, 13 }, { 0, 8, 101 }, { 0, 8, 37 }, { 0, 9, 171 },
{ 0, 8, 5 }, { 0, 8, 133 }, { 0, 8, 69 }, { 0, 9, 235 },
{ 80, 7, 8 }, { 0, 8, 93 }, { 0, 8, 29 }, { 0, 9, 155 },
{ 84, 7, 83 }, { 0, 8, 125 }, { 0, 8, 61 }, { 0, 9, 219 },
{ 82, 7, 23 }, { 0, 8, 109 }, { 0, 8, 45 }, { 0, 9, 187 },
{ 0, 8, 13 }, { 0, 8, 141 }, { 0, 8, 77 }, { 0, 9, 251 },
{ 80, 7, 3 }, { 0, 8, 83 }, { 0, 8, 19 }, { 85, 8, 195 },
{ 83, 7, 35 }, { 0, 8, 115 }, { 0, 8, 51 }, { 0, 9, 199 },
{ 81, 7, 11 }, { 0, 8, 99 }, { 0, 8, 35 }, { 0, 9, 167 },
{ 0, 8, 3 }, { 0, 8, 131 }, { 0, 8, 67 }, { 0, 9, 231 },
{ 80, 7, 7 }, { 0, 8, 91 }, { 0, 8, 27 }, { 0, 9, 151 },
{ 84, 7, 67 }, { 0, 8, 123 }, { 0, 8, 59 }, { 0, 9, 215 },
{ 82, 7, 19 }, { 0, 8, 107 }, { 0, 8, 43 }, { 0, 9, 183 },
{ 0, 8, 11 }, { 0, 8, 139 }, { 0, 8, 75 }, { 0, 9, 247 },
{ 80, 7, 5 }, { 0, 8, 87 }, { 0, 8, 23 }, { 192, 8, 0 },
{ 83, 7, 51 }, { 0, 8, 119 }, { 0, 8, 55 }, { 0, 9, 207 },
{ 81, 7, 15 }, { 0, 8, 103 }, { 0, 8, 39 }, { 0, 9, 175 },
{ 0, 8, 7 }, { 0, 8, 135 }, { 0, 8, 71 }, { 0, 9, 239 },
{ 80, 7, 9 }, { 0, 8, 95 }, { 0, 8, 31 }, { 0, 9, 159 },
{ 84, 7, 99 }, { 0, 8, 127 }, { 0, 8, 63 }, { 0, 9, 223 },
{ 82, 7, 27 }, { 0, 8, 111 }, { 0, 8, 47 }, { 0, 9, 191 },
{ 0, 8, 15 }, { 0, 8, 143 }, { 0, 8, 79 }, { 0, 9, 255 }
};
static inflate_huft_t fixed_td[] =
{
{ 80, 5, 1 }, { 87, 5, 257 }, { 83, 5, 17 }, { 91, 5, 4097 },
{ 81, 5, 5 }, { 89, 5, 1025 }, { 85, 5, 65 }, { 93, 5, 16385 },
{ 80, 5, 3 }, { 88, 5, 513 }, { 84, 5, 33 }, { 92, 5, 8193 },
{ 82, 5, 9 }, { 90, 5, 2049 }, { 86, 5, 129 }, { 192, 5, 24577 },
{ 80, 5, 2 }, { 87, 5, 385 }, { 83, 5, 25 }, { 91, 5, 6145 },
{ 81, 5, 7 }, { 89, 5, 1537 }, { 85, 5, 97 }, { 93, 5, 24577 },
{ 80, 5, 4 }, { 88, 5, 769 }, { 84, 5, 49 }, { 92, 5, 12289 },
{ 82, 5, 13 }, { 90, 5, 3073 }, { 86, 5, 193 }, { 192, 5, 24577 }
};
// ===============================================================================
// ===============================================================================
static void inflate_blocks_reset(z_stream *z, inflate_blocks_state_t *s)
{
if((s->mode == BTREE) || (s->mode == DTREE))
{
Z_Free(s->trees.blens);
}
if(s->mode == CODES)
{
Z_Free(s->decode.codes);
}
s->mode = TYPE;
s->bitk = 0;
s->bitb = 0;
s->write = s->window;
s->read = s->window;
z->istate->adler = 1;
}
// ===============================================================================
// ===============================================================================
static int inflate_blocks_free(z_stream *z, inflate_blocks_state_t *s)
{
inflate_blocks_reset(z, s);
Z_Free(s->hufts);
s->hufts = NULL;
Z_Free(s);
return(Z_OK);
}
// ===============================================================================
// ===============================================================================
static inflate_blocks_state_t *inflate_blocks_new(z_stream *z, check_func check)
{
inflate_blocks_state_t *s;
s = (inflate_blocks_state_t *)Z_Malloc(sizeof(inflate_blocks_state_t), TAG_INFLATE, qtrue);
s->hufts = (inflate_huft_t *)Z_Malloc(sizeof(inflate_huft_t) * MANY, TAG_INFLATE, qtrue);
s->end = s->window + WINDOW_SIZE;
s->mode = TYPE;
inflate_blocks_reset(z, s);
return(s);
}
// ===============================================================================
// copy as much as possible from the sliding window to the output area
// ===============================================================================
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static void inflate_flush_copy(z_stream *z, inflate_blocks_state_t *s, uint32_t count)
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{
if(count > z->avail_out)
{
count = z->avail_out;
}
if(count && (z->error == Z_BUF_ERROR))
{
z->error = Z_OK;
}
// Calculate the checksum if required
if(!z->istate->nowrap)
{
z->istate->adler = adler32(z->istate->adler, s->read, count);
}
// copy as as end of window
memcpy(z->next_out, s->read, count);
// update counters
z->avail_out -= count;
z->total_out += count;
z->next_out += count;
s->read += count;
}
// ===============================================================================
// ===============================================================================
static void inflate_flush(z_stream *z, inflate_blocks_state_t *s)
{
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uint32_t count;
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// compute number of bytes to copy as as end of window
count = (s->read <= s->write ? s->write : s->end) - s->read;
inflate_flush_copy(z, s, count);
// see if more to copy at beginning of window
if(s->read == s->end)
{
// wrap pointers
s->read = s->window;
if(s->write == s->end)
{
s->write = s->window;
}
// compute bytes to copy
count = s->write - s->read;
inflate_flush_copy(z, s, count);
}
}
// ===============================================================================
// get bytes and bits
// ===============================================================================
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static bool getbits(z_stream *z, inflate_blocks_state_t *s, uint32_t bits)
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{
while(s->bitk < bits)
{
if(z->avail_in)
{
z->error = Z_OK;
}
else
{
inflate_flush(z, s);
return(false);
}
z->avail_in--;
z->total_in++;
s->bitb |= *z->next_in++ << s->bitk;
s->bitk += 8;
}
return(true);
}
// ===============================================================================
// output bytes
// ===============================================================================
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static uint32_t needout(z_stream *z, inflate_blocks_state_t *s, uint32_t bytesToEnd)
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{
if(!bytesToEnd)
{
if((s->write == s->end) && (s->read != s->window))
{
s->write = s->window;
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
}
if(!bytesToEnd)
{
inflate_flush(z, s);
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
if((s->write == s->end) && (s->read != s->window))
{
s->write = s->window;
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
}
if(!bytesToEnd)
{
inflate_flush(z, s);
return(bytesToEnd);
}
}
}
z->error = Z_OK;
return(bytesToEnd);
}
// ===============================================================================
// Called with number of bytes left to write in window at least 258
// (the maximum string length) and number of input bytes available
// at least ten. The ten bytes are six bytes for the longest length/
// distance pair plus four bytes for overloading the bit buffer.
// ===============================================================================
inline byte *qcopy(byte *dst, byte *src, int count)
{
byte *retval;
#ifdef _MSC_VER
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_asm
{
push ecx
push esi
push edi
mov edi, [dst]
mov esi, [src]
mov ecx, [count]
rep movsb
mov [retval], edi
pop edi
pop esi
pop ecx
}
#else
asm("repe movsb;"
: "=D"(retval)
: "D"(dst), "S"(src), "c"(count)
);
#endif
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return(retval);
}
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inline uint32_t get_remaining(inflate_blocks_state_t *s)
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{
if(s->write < s->read)
{
return(s->read - s->write - 1);
}
return(s->end - s->write);
}
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static EStatus inflate_fast(uint32_t lengthMask, uint32_t distMask, inflate_huft_t *lengthTree, inflate_huft_t *distTree, inflate_blocks_state_t *s, z_stream *z)
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{
inflate_huft_t *huft; // temporary pointer
byte *data;
byte *src; // copy source pointer
byte *dst;
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uint32_t extraBits; // extra bits or operation
uint32_t bytesToEnd; // bytes to end of window or read pointer
uint32_t count; // bytes to copy
uint32_t dist; // distance back to copy from
uint32_t bitb;
uint32_t bitk;
uint32_t availin;
uint32_t morebits;
uint32_t copymore;
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// load input, output, bit values
data = z->next_in;
dst = s->write;
availin = z->avail_in;
bitb = s->bitb;
bitk = s->bitk;
bytesToEnd = get_remaining(s);
// do until not enough input or output space for fast loop
// assume called with bytesToEnd >= 258 && availIn >= 10
while((bytesToEnd >= 258) && (availin >= 10))
{
// get literal/length code
while(bitk < 20)
{
bitb |= *data++ << bitk;
bitk += 8;
availin--;
}
huft = lengthTree + (bitb & lengthMask);
if(!huft->Exop)
{
bitb >>= huft->Bits;
bitk -= huft->Bits;
*dst++ = (byte)huft->base;
bytesToEnd--;
}
else
{
extraBits = huft->Exop;
morebits = 1;
do
{
bitb >>= huft->Bits;
bitk -= huft->Bits;
if(extraBits & 16)
{
// get extra bits for length
extraBits &= 15;
count = huft->base + (bitb & inflate_mask[extraBits]);
bitb >>= extraBits;
bitk -= extraBits;
// decode distance base of block to copy
while(bitk < 15)
{
bitb |= *data++ << bitk;
bitk += 8;
availin--;
}
huft = distTree + (bitb & distMask);
extraBits = huft->Exop;
copymore = 1;
do
{
bitb >>= huft->Bits;
bitk -= huft->Bits;
if(extraBits & 16)
{
// get extra bits to add to distance base
extraBits &= 15;
while(bitk < extraBits)
{
bitb |= *data++ << bitk;
bitk += 8;
availin--;
}
dist = huft->base + (bitb & inflate_mask[extraBits]);
bitb >>= extraBits;
bitk -= extraBits;
// do the copy
bytesToEnd -= count;
// offset before dest
if((dst - s->window) >= dist)
{
// just copy
src = dst - dist;
}
// else offset after destination
else
{
// bytes from offset to end
extraBits = dist - (dst - s->window);
// pointer to offset
src = s->end - extraBits;
// if source crosses,
if(count > extraBits)
{
// copy to end of window
dst = qcopy(dst, src, extraBits);
// copy rest from start of window
count -= extraBits;
src = s->window;
}
}
// copy all or what's left
dst = qcopy(dst, src, count);
copymore = 0;
}
else
{
if(!(extraBits & 64))
{
huft += huft->base + (bitb & inflate_mask[extraBits]);
extraBits = huft->Exop;
}
else
{
inflate_error = "Inflate data: Invalid distance code";
return(Z_DATA_ERROR);
}
}
} while(copymore);
morebits = 0;
}
else
{
if(!(extraBits & 64))
{
huft += huft->base + (bitb & inflate_mask[extraBits]);
extraBits = huft->Exop;
if(!extraBits)
{
bitb >>= huft->Bits;
bitk -= huft->Bits;
*dst++ = (byte)huft->base;
bytesToEnd--;
morebits = 0;
}
}
else if(extraBits & 32)
{
count = data - z->next_in;
z->avail_in = availin;
z->total_in += count;
z->next_in = data;
s->write = dst;
count = (bitk >> 3) < count ? bitk >> 3 : count;
s->bitb = bitb;
s->bitk = bitk - (count << 3);
z->avail_in += count;
z->total_in -= count;
z->next_in -= count ;
return(Z_STREAM_END);
}
else
{
inflate_error = "Inflate data: Invalid literal/length code";
return(Z_DATA_ERROR);
}
}
} while(morebits);
}
}
// not enough input or output--restore pointers and return
count = data - z->next_in;
z->avail_in = availin;
z->total_in += count;
z->next_in = data;
s->write = dst;
count = (bitk >> 3) < count ? bitk >> 3 : count;
s->bitb = bitb;
s->bitk = bitk - (count << 3);
z->avail_in += count;
z->total_in -= count;
z->next_in -= count;
return(Z_OK);
}
// ===============================================================================
// ===============================================================================
static void inflate_codes(z_stream *z, inflate_blocks_state_t *s)
{
inflate_huft_t *huft; // temporary pointer
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uint32_t extraBits; // extra bits or operation
uint32_t bytesToEnd; // bytes to end of window or read pointer
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byte *src; // pointer to copy strings from
inflate_codes_state_t *infCodes; // codes state
infCodes = s->decode.codes;
// copy input/output information to locals
bytesToEnd = get_remaining(s);
// process input and output based on current state
while(true)
{
// waiting for "i:"=input, "o:"=output, "x:"=nothing
switch (infCodes->mode)
{
// x: set up for LEN
case START:
if((bytesToEnd >= 258) && (z->avail_in >= 10))
{
z->error = inflate_fast(inflate_mask[infCodes->lbits], inflate_mask[infCodes->dbits], infCodes->ltree, infCodes->dtree, s, z);
bytesToEnd = get_remaining(s);
if(z->error != Z_OK)
{
infCodes->mode = (z->error == Z_STREAM_END) ? WASH : BADCODE;
break;
}
}
infCodes->code.need = infCodes->lbits;
infCodes->code.tree = infCodes->ltree;
infCodes->mode = LEN;
// i: get length/literal/eob next
case LEN:
if(!getbits(z, s, infCodes->code.need))
{
// We could get here because we have run out of input data *or* the stream has ended
if(z->status == Z_BUF_ERROR)
{
z->error = Z_STREAM_END;
}
return;
}
huft = infCodes->code.tree + (s->bitb & inflate_mask[infCodes->code.need]);
s->bitb >>= huft->Bits;
s->bitk -= huft->Bits;
extraBits = huft->Exop;
// literal
if(!extraBits)
{
infCodes->lit = huft->base;
infCodes->mode = LIT;
break;
}
// length
if(extraBits & 16)
{
infCodes->copy.get = extraBits & 15;
infCodes->len = huft->base;
infCodes->mode = LENEXT;
break;
}
// next table
if(!(extraBits & 64))
{
infCodes->code.need = extraBits;
infCodes->code.tree = huft + huft->base;
break;
}
// end of block
if(extraBits & 32)
{
infCodes->mode = WASH;
break;
}
// invalid code
infCodes->mode = BADCODE;
inflate_error = "Inflate data: Invalid literal/length code";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
// i: getting length extra (have base)
case LENEXT:
if(!getbits(z, s, infCodes->copy.get))
{
return;
}
infCodes->len += s->bitb & inflate_mask[infCodes->copy.get];
s->bitb >>= infCodes->copy.get;
s->bitk -= infCodes->copy.get;
infCodes->code.need = infCodes->dbits;
infCodes->code.tree = infCodes->dtree;
infCodes->mode = DIST;
// i: get distance next
case DIST:
if(!getbits(z, s, infCodes->code.need))
{
return;
}
huft = infCodes->code.tree + (s->bitb & inflate_mask[infCodes->code.need]);
s->bitb >>= huft->Bits;
s->bitk -= huft->Bits;
extraBits = huft->Exop;
// distance
if(extraBits & 16)
{
infCodes->copy.get = extraBits & 15;
infCodes->copy.dist = huft->base;
infCodes->mode = DISTEXT;
break;
}
// next table
if(!(extraBits & 64))
{
infCodes->code.need = extraBits;
infCodes->code.tree = huft + huft->base;
break;
}
// invalid code
infCodes->mode = BADCODE;
inflate_error = "Inflate data: Invalid distance code";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
// i: getting distance extra
case DISTEXT:
if(!getbits(z, s, infCodes->copy.get))
{
return;
}
infCodes->copy.dist += s->bitb & inflate_mask[infCodes->copy.get];
s->bitb >>= infCodes->copy.get;
s->bitk -= infCodes->copy.get;
infCodes->mode = COPY;
// o: copying bytes in window, waiting for space
case COPY:
if(s->write - s->window < infCodes->copy.dist)
{
src = s->end - (infCodes->copy.dist - (s->write - s->window));
}
else
{
src = s->write - infCodes->copy.dist;
}
while(infCodes->len)
{
bytesToEnd = needout(z, s, bytesToEnd);
if(!bytesToEnd)
{
return;
}
*s->write++ = (byte)(*src++);
bytesToEnd--;
if(src == s->end)
{
src = s->window;
}
infCodes->len--;
}
infCodes->mode = START;
break;
// o: got literal, waiting for output space
case LIT:
bytesToEnd = needout(z, s, bytesToEnd);
if(!bytesToEnd)
{
return;
}
*s->write++ = (byte)infCodes->lit;
bytesToEnd--;
infCodes->mode = START;
break;
// o: got eob, possibly more output
case WASH:
// return unused byte, if any
if(s->bitk > 7)
{
s->bitk -= 8;
z->avail_in++;
z->total_in--;
// can always return one
z->next_in--;
}
inflate_flush(z, s);
bytesToEnd = get_remaining(s);
if(s->read != s->write)
{
inflate_error = "Inflate data: read != write while in WASH";
inflate_flush(z, s);
return;
}
infCodes->mode = END;
case END:
z->error = Z_STREAM_END;
inflate_flush(z, s);
return;
// x: got error
case BADCODE:
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
default:
z->error = Z_STREAM_ERROR;
inflate_flush(z, s);
return;
}
}
}
// ===============================================================================
// ===============================================================================
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static inflate_codes_state_t *inflate_codes_new(z_stream *z, uint32_t bl, uint32_t bd, inflate_huft_t *lengthTree, inflate_huft_t *distTree)
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{
inflate_codes_state_t *c;
c = (inflate_codes_state_t *)Z_Malloc(sizeof(inflate_codes_state_t), TAG_INFLATE, qtrue);
c->mode = START;
c->lbits = (byte)bl;
c->dbits = (byte)bd;
c->ltree = lengthTree;
c->dtree = distTree;
return(c);
}
// ===============================================================================
// Generate Huffman trees for efficient decoding
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// uint32_t b // code lengths in bits (all assumed <= BMAX)
// uint32_t n // number of codes (assumed <= 288)
// uint32_t s // number of simple-valued codes (0..s-1)
// const uint32_t *d // list of base values for non-simple codes
// const uint32_t *e // list of extra bits for non-simple codes
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// inflate_huft ** t // result: starting table
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// uint32_t *m // maximum lookup bits, returns actual
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// inflate_huft *hp // space for trees
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// uint32_t *hn // hufts used in space
// uint32_t *workspace // working area: values in order of bit length
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//
// Given a list of code lengths and a maximum table size, make a set of
// tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
// if the given code set is incomplete (the tables are still built in this
// case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
// lengths).
//
// Huffman code decoding is performed using a multi-level table lookup.
// The fastest way to decode is to simply build a lookup table whose
// size is determined by the longest code. However, the time it takes
// to build this table can also be a factor if the data being decoded
// is not very long. The most common codes are necessarily the
// shortest codes, so those codes dominate the decoding time, and hence
// the speed. The idea is you can have a shorter table that decodes the
// shorter, more probable codes, and then point to subsidiary tables for
// the longer codes. The time it costs to decode the longer codes is
// then traded against the time it takes to make longer tables.
//
// This results of this trade are in the variables lbits and dbits
// below. lbits is the number of bits the first level table for literal/
// length codes can decode in one step, and dbits is the same thing for
// the distance codes. Subsequent tables are also less than or equal to
// those sizes. These values may be adjusted either when all of the
// codes are shorter than that, in which case the longest code length in
// bits is used, or when the shortest code is *longer* than the requested
// table size, in which case the length of the shortest code in bits is
// used.
//
// There are two different values for the two tables, since they code a
// different number of possibilities each. The literal/length table
// codes 286 possible values, or in a flat code, a little over eight
// bits. The distance table codes 30 possible values, or a little less
// than five bits, flat. The optimum values for speed end up being
// about one bit more than those, so lbits is 8+1 and dbits is 5+1.
// The optimum values may differ though from machine to machine, and
// possibly even between compilers. Your mileage may vary.
// ===============================================================================
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static EStatus huft_build(uint32_t *b, uint32_t numCodes, uint32_t s, const uint32_t *d, const uint32_t *e, inflate_huft_t **t, uint32_t *m, inflate_huft_t *hp, uint32_t *hn, uint32_t *workspace)
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{
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uint32_t codeCounter; // counter for codes of length bitsPerCode
uint32_t bitLengths[BMAX + 1] = { 0 }; // bit length count table
uint32_t bitOffsets[BMAX + 1]; // bit offsets, then code stack
uint32_t f; // i repeats in table every f entries
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int maxCodeLen; // maximum code length
int tableLevel; // table level
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uint32_t i; // counter, current code
uint32_t j; // counter
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int bitsPerCode; // number of bits in current code
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uint32_t bitsPerTable; // bits per table (returned in m)
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int bitsBeforeTable; // bits before this table == (bitsPerTable * tableLevel)
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uint32_t *p; // pointer into bitLengths[], b[], or workspace[]
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inflate_huft_t *q; // points to current table
inflate_huft_t r; // table entry for structure assignment
inflate_huft_t *tableStack[BMAX]; // table stack
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uint32_t *xp; // pointer into bitOffsets
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int dummyCodes; // number of dummy codes added
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uint32_t entryCount; // number of entries in current table
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// Generate counts for each bit length
// assume all entries <= BMAX
p = b;
i = numCodes;
do
{
bitLengths[*p++]++;
} while(--i);
// null input--all zero length codes
if(bitLengths[0] == numCodes)
{
*t = NULL;
*m = 0;
return(Z_OK);
}
// Find minimum and maximum length, bound *m by those
bitsPerTable = *m;
for(j = 1; j <= BMAX; j++)
{
if(bitLengths[j])
{
break;
}
}
// minimum code length
bitsPerCode = j;
if(bitsPerTable < j)
{
bitsPerTable = j;
}
for(i = BMAX; i; i--)
{
if(bitLengths[i])
{
break;
}
}
// maximum code length
maxCodeLen = i;
if(bitsPerTable > i)
{
bitsPerTable = i;
}
*m = bitsPerTable;
// Adjust last length count to fill out codes, if needed
for(dummyCodes = 1 << j; j < i; j++, dummyCodes <<= 1)
{
dummyCodes -= bitLengths[j];
if(dummyCodes < 0)
{
return(Z_DATA_ERROR);
}
}
dummyCodes -= bitLengths[i];
if(dummyCodes < 0)
{
return(Z_DATA_ERROR);
}
bitLengths[i] += dummyCodes;
// Generate starting offsets into the value table for each length
bitOffsets[1] = 0;
j = 0;
p = bitLengths + 1;
xp = bitOffsets + 2;
// note that i == maxCodeLen from above
while(--i)
{
j += *p++;
*xp++ = j;
}
// Make a table of values in order of bit lengths
p = b;
i = 0;
do
{
j = *p++;
if(j)
{
workspace[bitOffsets[j]++] = i;
}
} while(++i < numCodes);
// set numCodes to length of workspace
numCodes = bitOffsets[maxCodeLen];
// Generate the Huffman codes and for each, make the table entries
bitOffsets[0] = 0; // first Huffman code is zero
i = 0;
p = workspace; // grab values in bit order
tableLevel = -1; // no tables yet--level -1
bitsBeforeTable = bitsPerTable; // bits decoded == (bitsPerTable * tableLevel)
bitsBeforeTable = -bitsBeforeTable;
tableStack[0] = NULL; // just to keep compilers happy
q = NULL; // ditto
entryCount = 0; // ditto
// go through the bit lengths (bitsPerCode already is bits in shortest code)
for(; bitsPerCode <= maxCodeLen; bitsPerCode++)
{
codeCounter = bitLengths[bitsPerCode];
while(codeCounter--)
{
// here i is the Huffman code of length bitsPerCode bits for value *p
// make tables up to required level
while(bitsPerCode > bitsBeforeTable + bitsPerTable)
{
tableLevel++;
bitsBeforeTable += bitsPerTable; // previous table always bitsPerTable bits
// compute minimum size table less than or equal to bitsPerTable bits
entryCount = maxCodeLen - bitsBeforeTable;
entryCount = entryCount > bitsPerTable ? bitsPerTable : entryCount; // table size upper limit
j = bitsPerCode - bitsBeforeTable;
f = 1 << j;
if(f > codeCounter + 1) // try a bitsPerCode-bitsBeforeTable bit table
{ // too few codes for bitsPerCode-bitsBeforeTable bit table
f -= codeCounter + 1; // deduct codes from patterns left
xp = bitLengths + bitsPerCode;
if(j < entryCount)
{
while(++j < entryCount) // try smaller tables up to entryCount bits
{
f <<= 1;
if(f <= *++xp)
{
break; // enough codes to use up j bits
}
f -= *xp; // else deduct codes from patterns
}
}
}
entryCount = 1 << j; // table entries for j-bit table
// allocate new table
if(*hn + entryCount > MANY) // (note: doesn't matter for fixed)
{
return(Z_DATA_ERROR); // not enough memory
}
q = hp + *hn;
tableStack[tableLevel] = q;
*hn += entryCount;
// connect to last table, if there is one
if(tableLevel)
{
bitOffsets[tableLevel] = i; // save pattern for backing up
r.Bits = (byte)bitsPerTable; // bits to dump before this table
r.Exop = (byte)j; // bits in this table
j = i >> (bitsBeforeTable - bitsPerTable);
r.base = q - tableStack[tableLevel - 1] - j; // offset to this table
tableStack[tableLevel - 1][j] = r; // connect to last table
}
else
{
*t = q; // first table is returned result
}
}
// set up table entry in r
r.Bits = (byte)(bitsPerCode - bitsBeforeTable);
if(p >= workspace + numCodes)
{
r.Exop = 128 + 64; // out of values--invalid code
}
else if(*p < s)
{
r.Exop = (byte)(*p < 256 ? 0 : 32 + 64); // 256 is end-of-block
r.base = *p++; // simple code is just the value
}
else
{
r.Exop = (byte)(e[*p - s] + 16 + 64); // non-simple--look up in lists
r.base = d[*p++ - s];
}
// fill code-like entries with r
f = 1 << (bitsPerCode - bitsBeforeTable);
for(j = i >> bitsBeforeTable; j < entryCount; j += f)
{
q[j] = r;
}
// backwards increment the bitsPerCode-bit code i
for(j = 1 << (bitsPerCode - 1); i & j; j >>= 1)
{
i ^= j;
}
i ^= j;
// backup over finished tables
while((i & ((1 << bitsBeforeTable) - 1)) != bitOffsets[tableLevel])
{
tableLevel--; // don't need to update q
bitsBeforeTable -= bitsPerTable;
}
}
}
// Return Z_BUF_ERROR if we were given an incomplete table
if(dummyCodes && (maxCodeLen != 1))
{
return(Z_BUF_ERROR);
}
return(Z_OK);
}
// ===============================================================================
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// uint32_t *c 19 code lengths
// uint32_t *bb bits tree desired/actual depth
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// inflate_huft **tb bits tree result
// inflate_huft *hp space for trees
// ===============================================================================
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static void inflate_trees_bits(z_stream *z, uint32_t *c, uint32_t *bb, inflate_huft_t **tb, inflate_huft_t *hp)
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{
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uint32_t hn = 0; // hufts used in space
uint32_t workspace[19]; // work area for huft_build
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z->error = huft_build(c, 19, 19, NULL, NULL, tb, bb, hp, &hn, workspace);
if(z->error == Z_DATA_ERROR)
{
inflate_error = "Inflate data: Oversubscribed dynamic bit lengths tree";
}
else if((z->error == Z_BUF_ERROR) || !*bb)
{
inflate_error = "Inflate data: Incomplete dynamic bit lengths tree";
z->error = Z_DATA_ERROR;
}
}
// ===============================================================================
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// uint32_t *c // that many (total) code lengths
// uint32_t *bl // literal desired/actual bit depth
// uint32_t *bd // distance desired/actual bit depth
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// inflate_huft **tl // literal/length tree result
// inflate_huft **td // distance tree result
// inflate_huft *hp // space for trees
// ===============================================================================
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static void inflate_trees_dynamic(z_stream *z, uint32_t numLiteral, uint32_t numDist, uint32_t *c, uint32_t *bl, uint32_t *bd, inflate_huft_t **tl, inflate_huft_t **td, inflate_huft_t *hp)
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{
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uint32_t hn = 0; // hufts used in space
uint32_t workspace[288]; // work area for huft_build
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// build literal/length tree
z->error = huft_build(c, numLiteral, 257, cplens, cplext, tl, bl, hp, &hn, workspace);
if(z->error != Z_OK || !*bl)
{
inflate_error = "Inflate data: Erroneous literal/length tree";
z->error = Z_DATA_ERROR;
return;
}
// build distance tree
z->error = huft_build(c + numLiteral, numDist, 0, cpdist, extra_dbits, td, bd, hp, &hn, workspace);
if((z->error != Z_OK) || (!*bd && numLiteral > 257))
{
inflate_error = "Inflate data: Erroneous distance tree";
z->error = Z_DATA_ERROR;
return;
}
}
// ===============================================================================
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// uint32_t *bl // literal desired/actual bit depth
// uint32_t *bd // distance desired/actual bit depth
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// inflate_huft **tl // literal/length tree result
// inflate_huft **td // distance tree result
// ===============================================================================
// Fixme: Calculate dynamically
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static void inflate_trees_fixed(z_stream *z, uint32_t *bl, uint32_t *bd, inflate_huft_t **tl, inflate_huft_t **td)
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{
*bl = fixed_bl;
*bd = fixed_bd;
*tl = fixed_tl;
*td = fixed_td;
z->error = Z_OK;
}
// ===============================================================================
// ===============================================================================
static void inflate_blocks(inflate_blocks_state_t *s, z_stream *z)
{
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uint32_t t; // temporary storage
uint32_t bytesToEnd; // bytes to end of window or read pointer
uint32_t bl, bd;
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inflate_huft_t *lengthTree = NULL;
inflate_huft_t *distTree = NULL;
inflate_codes_state_t *c;
// copy input/output information to locals (UPDATE macro restores)
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
// process input based on current state
while(true)
{
switch (s->mode)
{
case TYPE:
if(!getbits(z, s, 3))
{
return;
}
t = s->bitb & 7;
s->last = !!(t & 1);
switch (t >> 1)
{
case STORED_BLOCK:
s->bitb >>= 3;
s->bitk -= 3;
t = s->bitk & 7; // go to byte boundary
s->bitb >>= t;
s->bitk -= t;
s->mode = LENS; // get length of stored block
break;
case STATIC_TREES:
inflate_trees_fixed(z, &bl, &bd, &lengthTree, &distTree);
s->decode.codes = inflate_codes_new(z, bl, bd, lengthTree, distTree);
s->bitb >>= 3;
s->bitk -= 3;
s->mode = CODES;
break;
case DYN_TREES:
s->bitb >>= 3;
s->bitk -= 3;
s->mode = TABLE;
break;
case MODE_ILLEGAL:
s->bitb >>= 3;
s->bitk -= 3;
s->mode = BAD;
inflate_error = "Inflate data: Invalid block type";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
}
break;
case LENS:
if(!getbits(z, s, 32))
{
return;
}
if(((~s->bitb) >> 16) != (s->bitb & 0xffff))
{
s->mode = BAD;
inflate_error = "Inflate data: Invalid stored block lengths";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
}
s->left = s->bitb & 0xffff;
s->bitb = 0;
s->bitk = 0; // dump bits
s->mode = s->left ? STORED : (s->last ? DRY : TYPE);
break;
case STORED:
if(!z->avail_in)
{
inflate_flush(z, s);
return;
}
bytesToEnd = needout(z, s, bytesToEnd);
if(!bytesToEnd)
{
return;
}
t = s->left;
if(t > z->avail_in)
{
t = z->avail_in;
}
if(t > bytesToEnd)
{
t = bytesToEnd;
}
memcpy(s->write, z->next_in, t);
z->next_in += t;
z->avail_in -= t;
z->total_in += t;
s->write += t;
bytesToEnd -= t;
s->left -= t;
if(s->left)
{
break;
}
s->mode = s->last ? DRY : TYPE;
break;
case TABLE:
if(!getbits(z, s, 14))
{
return;
}
t = s->bitb & 0x3fff;
s->trees.table = t;
if((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
{
s->mode = BAD;
inflate_error = "Inflate data: Too many length or distance symbols";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
}
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
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s->trees.blens = (uint32_t *)Z_Malloc(t * sizeof(uint32_t), TAG_INFLATE, qfalse);
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s->bitb >>= 14;
s->bitk -= 14;
s->trees.index = 0;
s->mode = BTREE;
case BTREE:
while(s->trees.index < 4 + (s->trees.table >> 10))
{
if(!getbits(z, s, 3))
{
return;
}
s->trees.blens[border[s->trees.index++]] = s->bitb & 7;
s->bitb >>= 3;
s->bitk -= 3;
}
while(s->trees.index < 19)
{
s->trees.blens[border[s->trees.index++]] = 0;
}
s->trees.bb = 7;
inflate_trees_bits(z, s->trees.blens, &s->trees.bb, &s->trees.tb, s->hufts);
if(z->error != Z_OK)
{
Z_Free(s->trees.blens);
s->mode = BAD;
inflate_flush(z, s);
return;
}
s->trees.index = 0;
s->mode = DTREE;
case DTREE:
while(t = s->trees.table, s->trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
{
inflate_huft_t *h;
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uint32_t i, j, c;
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t = s->trees.bb;
if(!getbits(z, s, t))
{
return;
}
h = s->trees.tb + (s->bitb & inflate_mask[t]);
t = h->Bits;
c = h->base;
if(c < 16)
{
s->bitb >>= t;
s->bitk -= t;
s->trees.blens[s->trees.index++] = c;
}
else // c == 16..18
{
i = (c == 18) ? 7 : c - 14;
j = (c == 18) ? 11 : 3;
if(!getbits(z, s, t + i))
{
return;
}
s->bitb >>= t;
s->bitk -= t;
j += s->bitb & inflate_mask[i];
s->bitb >>= i;
s->bitk -= i;
i = s->trees.index;
t = s->trees.table;
if(i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1))
{
Z_Free(s->trees.blens);
s->mode = BAD;
inflate_error = "Inflate data: Invalid bit length repeat";
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
}
c = (c == 16) ? s->trees.blens[i - 1] : 0;
do
{
s->trees.blens[i++] = c;
} while(--j);
s->trees.index = i;
}
}
s->trees.tb = NULL;
bl = 9; // must be <= 9 for lookahead assumptions
bd = 6; // must be <= 9 for lookahead assumptions
t = s->trees.table;
inflate_trees_dynamic(z, 257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), s->trees.blens, &bl, &bd, &lengthTree, &distTree, s->hufts);
Z_Free(s->trees.blens);
if(z->error != Z_OK)
{
s->mode = BAD;
inflate_flush(z, s);
return;
}
c = inflate_codes_new(z, bl, bd, lengthTree, distTree);
s->decode.codes = c;
s->mode = CODES;
case CODES:
inflate_codes(z, s);
if(z->error != Z_STREAM_END)
{
inflate_flush(z, s);
return;
}
z->error = Z_OK;
Z_Free(s->decode.codes);
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
if(!s->last)
{
s->mode = TYPE;
break;
}
s->mode = DRY;
case DRY:
inflate_flush(z, s);
bytesToEnd = s->write < s->read ? s->read - s->write - 1 : s->end - s->write;
if(s->read != s->write)
{
inflate_error = "Inflate data: read != write in DRY";
inflate_flush(z, s);
return;
}
s->mode = DONE;
case DONE:
z->error = Z_STREAM_END;
inflate_flush(z, s);
return;
case BAD:
default:
z->error = Z_DATA_ERROR;
inflate_flush(z, s);
return;
}
}
}
// -------------------------------------------------------------------------------------------------
// Controlling routines
// -------------------------------------------------------------------------------------------------
EStatus inflateEnd(z_stream *z)
{
assert(z);
if(z->istate->blocks)
{
inflate_blocks_free(z, z->istate->blocks);
z->istate->blocks = NULL;
}
if(z->istate)
{
Z_Free(z->istate);
z->istate = NULL;
}
return(Z_OK);
}
// ===============================================================================
// ===============================================================================
EStatus inflateInit(z_stream *z, EFlush flush, int noWrap)
{
// initialize state
assert(z);
inflate_error = "OK";
z->istate = (inflate_state *)Z_Malloc(sizeof(inflate_state), TAG_INFLATE, qtrue);
z->istate->blocks = NULL;
// handle nowrap option (no zlib header or check)
z->istate->nowrap = noWrap;
z->istate->wbits = MAX_WBITS;
// create inflate_blocks state
z->istate->blocks = inflate_blocks_new(z, NULL);
z->status = Z_OK;
if(flush == Z_FINISH)
{
z->status = Z_BUF_ERROR;
}
// reset state
z->istate->mode = imMETHOD;
if(z->istate->nowrap)
{
z->istate->mode = imBLOCKS;
}
inflate_blocks_reset(z, z->istate->blocks);
return(Z_OK);
}
// ===============================================================================
// ===============================================================================
EStatus inflate(z_stream *z)
{
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uint32_t b;
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// Sanity check data
assert(z);
assert(z->istate);
while(true)
{
switch (z->istate->mode)
{
case imMETHOD:
if(!z->avail_in)
{
return(z->status);
}
z->istate->method = *z->next_in++;
z->avail_in--;
z->total_in++;
if((z->istate->method & 0xf) != ZF_DEFLATED)
{
z->istate->mode = imBAD;
inflate_error = "Inflate data: Unknown compression method";
return(Z_DATA_ERROR);
}
if((z->istate->method >> 4) + 8 > z->istate->wbits)
{
z->istate->mode = imBAD;
inflate_error = "Inflate data: Invalid window size";
return(Z_DATA_ERROR);
}
z->istate->mode = imFLAG;
break;
case imFLAG:
if(!z->avail_in)
{
return(z->status);
}
b = *z->next_in++;
z->avail_in--;
z->total_in++;
if(((z->istate->method << 8) + b) % 31)
{
z->istate->mode = imBAD;
inflate_error = "Inflate data: Incorrect header check";
return(Z_DATA_ERROR);
}
z->istate->mode = imBLOCKS;
break;
case imBLOCKS:
inflate_blocks(z->istate->blocks, z);
// Make sure everything processed ok
if(z->error == Z_DATA_ERROR)
{
z->istate->mode = imBAD;
return(Z_DATA_ERROR);
}
if(z->error != Z_STREAM_END)
{
return(z->status);
}
z->istate->calcadler = z->istate->adler;
inflate_blocks_reset(z, z->istate->blocks);
if(z->istate->nowrap)
{
z->istate->mode = imDONE;
break;
}
z->istate->mode = imCHECK4;
break;
case imCHECK4:
if(!z->avail_in)
{
return(z->status);
}
z->istate->adler = *z->next_in++ << 24;
z->avail_in--;
z->total_in++;
z->istate->mode = imCHECK3;
break;
case imCHECK3:
if(!z->avail_in)
{
return(z->status);
}
z->istate->adler += *z->next_in++ << 16;
z->avail_in--;
z->total_in++;
z->istate->mode = imCHECK2;
break;
case imCHECK2:
if(!z->avail_in)
{
return(z->status);
}
z->istate->adler += *z->next_in++ << 8;
z->avail_in--;
z->total_in++;
z->istate->mode = imCHECK1;
break;
case imCHECK1:
if(!z->avail_in)
{
return(z->status);
}
z->istate->adler += *z->next_in++;
z->avail_in--;
z->total_in++;
if(z->istate->calcadler != z->istate->adler)
{
inflate_error = "Inflate data: Failed Adler checksum";
z->istate->mode = imBAD;
break;
}
z->istate->mode = imDONE;
break;
case imDONE:
return(Z_STREAM_END);
case imBAD:
return(Z_DATA_ERROR);
default:
return(Z_STREAM_ERROR);
}
}
assert(0);
return(Z_OK);
}
// ===============================================================================
// ===============================================================================
const char *inflateError(void)
{
return(inflate_error);
}
// ===============================================================================
// External calls
// ===============================================================================
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bool InflateFile(byte *src, uint32_t compressedSize, byte *dst, uint32_t uncompressedSize, int noWrap)
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{
z_stream z = { 0 };
inflateInit(&z, Z_FINISH, noWrap);
z.next_in = src;
z.avail_in = compressedSize;
z.next_out = dst;
z.avail_out = uncompressedSize;
#ifdef _TIMING
int temp = timeGetTime();
#endif
if(inflate(&z) != Z_STREAM_END)
{
inflate_error = "Inflate data: Stream did not end";
inflateEnd(&z);
return(false);
}
#ifdef _TIMING
totalInflateTime += timeGetTime() - temp;
totalInflateCount++;
#endif
if(z.avail_in)
{
inflate_error = "Inflate data: Remaining input data at stream end";
inflateEnd(&z);
return(false);
}
if(z.avail_out)
{
inflate_error = "Inflate data: Remaining output space at stream end";
inflateEnd(&z);
return(false);
}
if(z.total_in != compressedSize)
{
inflate_error = "Inflate data: Number of processed bytes != compressed size";
inflateEnd(&z);
return(false);
}
if(z.total_out != uncompressedSize)
{
inflate_error = "Inflate data: Number of bytes output != uncompressed size";
inflateEnd(&z);
return(false);
}
inflateEnd(&z);
return(true);
}
// end