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cg_consolecmds.c
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Refactoring patch by DevHC
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2011-03-05 19:20:37 +00:00 |
cg_draw.c
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Patches by symlink.
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2012-02-06 21:28:40 +00:00 |
cg_drawtools.c
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(#4922) Use screenYScale, not screenXScale, for scaling Y, by Zack Middleton
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2011-03-04 20:32:03 +00:00 |
cg_effects.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cg_ents.c
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
cg_event.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
cg_info.c
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- Remove Q_strrchr(), replace with standard, portable strrchr()
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2011-05-15 14:08:03 +00:00 |
cg_local.h
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
cg_localents.c
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
cg_main.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
cg_marks.c
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Patch and description by ensiform (#5043):
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2011-06-16 21:58:46 +00:00 |
cg_newdraw.c
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
cg_particles.c
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Fixed usage of various entity defines.
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2011-11-05 01:02:35 +00:00 |
cg_players.c
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Changed three filename buffers to be MAX_QPATH (not MAX_QPATH*2), filename lengths are limited to MAX_QPATH by engine and elsewhere in game logic.
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2012-01-17 23:06:06 +00:00 |
cg_playerstate.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
cg_predict.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
cg_public.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cg_scoreboard.c
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Fix tourney score board. Thanks Zack Middleton for the patch and report
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2011-02-06 17:33:51 +00:00 |
cg_servercmds.c
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Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
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2011-08-01 11:39:33 +00:00 |
cg_snapshot.c
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add a missing \n from a cgame print
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2011-01-27 07:22:25 +00:00 |
cg_syscalls.asm
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
cg_syscalls.c
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Shut up returning functions with noreturn attribute warning
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2011-07-18 22:02:16 +00:00 |
cg_view.c
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Disable blood on HUD when com_blood is 0.
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2011-11-18 21:36:59 +00:00 |
cg_weapons.c
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Fixed two issues pointed out in a PVS-Studio static code analyzer article (bug #5505).
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2012-05-07 22:47:19 +00:00 |