Commit Graph

1729 Commits

Author SHA1 Message Date
SmileTheory e14a814ba2 Support more tcgens in lightall shader. 2013-03-14 23:11:27 -07:00
SmileTheory 9eef320c91 Remove some more automatic sRGB image flags. 2013-03-12 22:00:51 -07:00
Tim Angus dfbad1360f Fix some clang warnings 2013-03-12 21:50:59 +00:00
Tim Angus bf25c27105 Oops missed a bit 2013-03-12 21:20:33 +00:00
Tim Angus 3e92679100 Fix USE_FREETYPE breakage 2013-03-12 19:41:52 +00:00
Tim Angus 37c69a8009 Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
SmileTheory 41985945f6 Always reset vertex attrib pointers with animated meshes. 2013-03-11 22:46:21 -07:00
Tim Angus 78132cf829 Remove old x86_64 JIT compiler 2013-03-11 22:20:10 +00:00
Zack Middleton b009528e6a Fix displaying demo name when loading demo 2013-03-09 15:58:35 -06:00
Zack Middleton 89ee8b050f Fix size reserved for IQM jointMats (allocated more than used) 2013-03-08 15:28:27 -06:00
Zack Middleton 8aa6efe7b6 Fix origin returned by IQM's LerpTag
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.

Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
SmileTheory e6e0d47099 Fix clampmapped images being always treated as sRGB. 2013-03-07 14:23:28 -08:00
SmileTheory fb6b08bdd6 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-06 21:00:21 -08:00
Zack Middleton a737d442a0 Fix RAVENMD4 warnings in OpenGL2 2013-03-06 17:52:06 -06:00
SmileTheory fbe56e4fa1 Some minor cleanup. 2013-03-06 02:02:01 -08:00
SmileTheory 027af8e6cc Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). 2013-03-06 00:54:56 -08:00
SmileTheory 11e83b2ee3 Oops, fix typo. 2013-03-05 20:21:03 -08:00
SmileTheory 7c04002b87 Simplify previous patch. 2013-03-05 19:52:11 -08:00
SmileTheory 2153fc4671 Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889. 2013-03-05 01:41:51 -08:00
Ensiform e7753f9acf Fix vote Y/1 and teamvote Y/1 2013-03-03 21:53:14 -06:00
Zack Middleton fe0a65e52e Show lowercased ascii in bind command 2013-03-03 19:14:36 -06:00
Zack Middleton a18ae32a5e Fix Key_StringToKeynum to return lowercased ascii
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys.

keycodes.h states "normal keys should be passed as lowercased ascii"
2013-03-03 19:07:44 -06:00
Zack Middleton db68f59281 Fix comment for gametype parsing in ui 2013-02-27 16:09:10 -06:00
Zack Middleton 4cd60e5af7 Fix BotExportTest's args for BotGetReachabilityToGoal 2013-02-27 15:57:55 -06:00
Zack Middleton b9a33f84be Remove unused config string code from botlib 2013-02-27 15:55:01 -06:00
Zack Middleton 57cb0b2d89 be_ai_weap.c: s/move state/weapon state/g 2013-02-27 15:39:28 -06:00
Zack Middleton c7059fbf28 Move noise function declations to tr_common.h
tr_noise.c is in renderercommon directory, so declare them in header there too.
2013-02-27 15:35:02 -06:00
Zack Middleton eb7e554c46 Fix comment in snd_codec_opus.c 2013-02-27 15:31:26 -06:00
Zack Middleton eef897b3c1 Remove Sys_SnapVector 2013-02-18 19:05:37 -06:00
James Canete 5b5f7f5c0a Fix compiling opusfile on mingw32 2013-02-18 19:00:41 -06:00
Zack Middleton 7987b71a9d Fix last commit 2013-02-17 20:42:18 -06:00
Zack Middleton a41354f3f7 Add missing config_types.h for libogg
It's usally generated by configure, most platform cases are handled in os_types.h
2013-02-17 20:34:45 -06:00
Zack Middleton 5c3d76665f Fix compiling opus using mingw 2013-02-17 18:56:31 -06:00
Zack Middleton 2a31f33fc6 Add libogg 1.3.0 2013-02-17 18:56:06 -06:00
Zack Middleton 6d56d8bb33 Add libopus 1.0.2 and libopusfile 0.2 2013-02-17 18:33:39 -06:00
Zack Middleton 3dd5c5d862 Add Ogg Opus support 2013-02-17 18:32:05 -06:00
Zack Middleton 1b0fb6e8d8 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
Zack Middleton f4d56e5429 Add GPL header to tr_common.h 2013-02-16 15:46:09 -06:00
Tim Angus d201443350 Remove a few name tags 2013-02-16 21:03:56 +00:00
Tim Angus 2da0fd6de8 Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
Tim Angus 93e6183ce3 Move some things into renderercommon 2013-02-16 12:15:36 +00:00
Zack Middleton 372b07a97a Fix freeing source while parsing botfiles/items.c 2013-02-16 04:40:27 -06:00
Ensiform 3041eee0cf condump improvements
Default output file extension to ".txt"
Show output filename in error message.
Use Windows line endings on Windows.
Dynamically allocate line buffer. (by ZTM)
2013-02-15 22:49:08 -06:00
Ensiform e5f7e1de52 Remove unneeded variable extern 2013-02-15 22:03:34 -06:00
Zack Middleton 2e45edb550 5717 - Gamecode can open file "" for reading 2013-02-15 21:08:47 -06:00
Zack Middleton 92573270de 5097 - Menu corrupted on start (on IRIX) 2013-02-15 20:14:02 -06:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
SmileTheory bff574e04e #5878: Ensure surfaces are drawn before executing full-screen render commands, and when at the end of the render command list. 2013-02-12 20:53:59 -08:00
Zack Middleton c0d5ba9e06 Fix compiling 2013-02-11 20:45:17 -06:00
Zack Middleton 91194bfc3e Fix possible delta from invalid entity 2013-02-11 20:36:14 -06:00