SmileTheory
e14a814ba2
Support more tcgens in lightall shader.
2013-03-14 23:11:27 -07:00
SmileTheory
369956eb63
Fix compilation in VS2008.
2013-03-14 21:36:44 -07:00
SmileTheory
9eef320c91
Remove some more automatic sRGB image flags.
2013-03-12 22:00:51 -07:00
Zack Middleton
71632ea291
Disable freetype and vorbis for mingw travis build
...
Libs are missing.
2013-03-12 18:52:36 -05:00
Zack Middleton
3698df37ef
Fix mingw gcc name in build-test.sh
2013-03-12 17:18:55 -05:00
Tim Angus
dfbad1360f
Fix some clang warnings
2013-03-12 21:50:59 +00:00
Zack Middleton
a2dc160359
Move mingw to separate build job on travis-ci
2013-03-12 16:33:49 -05:00
Tim Angus
bf25c27105
Oops missed a bit
2013-03-12 21:20:33 +00:00
Tim Angus
3e92679100
Fix USE_FREETYPE breakage
2013-03-12 19:41:52 +00:00
Tim Angus
37c69a8009
Move renderers a bit closer together
2013-03-12 17:52:29 +00:00
SmileTheory
41985945f6
Always reset vertex attrib pointers with animated meshes.
2013-03-11 22:46:21 -07:00
Tim Angus
ce9d0e8595
Remove README note about USE_OLD_VM64
2013-03-11 22:23:28 +00:00
Tim Angus
78132cf829
Remove old x86_64 JIT compiler
2013-03-11 22:20:10 +00:00
Zack Middleton
b009528e6a
Fix displaying demo name when loading demo
2013-03-09 15:58:35 -06:00
Zack Middleton
89ee8b050f
Fix size reserved for IQM jointMats (allocated more than used)
2013-03-08 15:28:27 -06:00
Zack Middleton
fd937a47ac
Merge branch 'master' of https://github.com/ioquake/ioq3
2013-03-08 14:00:09 -06:00
Zack Middleton
8aa6efe7b6
Fix origin returned by IQM's LerpTag
...
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.
Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
Tim Angus
c3b3978929
Only spam IRC on failure
2013-03-07 23:29:18 +00:00
SmileTheory
f789cff079
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-07 14:24:19 -08:00
SmileTheory
e6e0d47099
Fix clampmapped images being always treated as sRGB.
2013-03-07 14:23:28 -08:00
Tim Angus
d044cd80f7
One last try...
2013-03-07 17:07:15 +00:00
Tim Angus
eeb088dd3c
Use -q instead of -qq on apt-get
2013-03-07 16:55:14 +00:00
Tim Angus
8b38503ba5
Use the mingw fork that gets maintained
2013-03-07 16:46:13 +00:00
SmileTheory
fb6b08bdd6
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-06 21:00:21 -08:00
Zack Middleton
a0f74366a7
build-test.sh always run clean first, for non-travis-ci
2013-03-06 19:04:30 -06:00
Zack Middleton
97fc98d26b
Improve build-test.sh for non-travis-ci usage
2013-03-06 18:00:03 -06:00
Zack Middleton
a737d442a0
Fix RAVENMD4 warnings in OpenGL2
2013-03-06 17:52:06 -06:00
Zack Middleton
361c71f8af
autobuild: try to fix extra options build and mingw builds
2013-03-06 17:24:59 -06:00
Zack Middleton
4e5b84fe8f
autobuild: test default build, with extra options, and mingw
2013-03-06 16:57:02 -06:00
Zack Middleton
166c417204
autobuild: Enable Ogg Vorbis, Freetype, and MDR model support
...
Removed unneeded SDL packages.
2013-03-06 16:04:06 -06:00
SmileTheory
61248cb4c5
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
2013-03-06 02:02:21 -08:00
SmileTheory
fbe56e4fa1
Some minor cleanup.
2013-03-06 02:02:01 -08:00
SmileTheory
027af8e6cc
Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
2013-03-06 00:54:56 -08:00
Zachary Slater
9d73363551
updated travis file to notify us in our lonely IRC outpost of love.
2013-03-06 00:35:05 -08:00
Zachary Slater
8e5bf01bcc
Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3
2013-03-05 23:52:24 -08:00
Zachary Slater
a90a52c6a6
Testing out autobuild stuff.
2013-03-05 20:29:38 -08:00
SmileTheory
11e83b2ee3
Oops, fix typo.
2013-03-05 20:21:03 -08:00
SmileTheory
7c04002b87
Simplify previous patch.
2013-03-05 19:52:11 -08:00
SmileTheory
2153fc4671
Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889 .
2013-03-05 01:41:51 -08:00
Ensiform
e7753f9acf
Fix vote Y/1 and teamvote Y/1
2013-03-03 21:53:14 -06:00
Zack Middleton
fe0a65e52e
Show lowercased ascii in bind command
2013-03-03 19:14:36 -06:00
Zack Middleton
a18ae32a5e
Fix Key_StringToKeynum to return lowercased ascii
...
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys.
keycodes.h states "normal keys should be passed as lowercased ascii"
2013-03-03 19:07:44 -06:00
Zack Middleton
db68f59281
Fix comment for gametype parsing in ui
2013-02-27 16:09:10 -06:00
Zack Middleton
4cd60e5af7
Fix BotExportTest's args for BotGetReachabilityToGoal
2013-02-27 15:57:55 -06:00
Zack Middleton
b9a33f84be
Remove unused config string code from botlib
2013-02-27 15:55:01 -06:00
Zack Middleton
57cb0b2d89
be_ai_weap.c: s/move state/weapon state/g
2013-02-27 15:39:28 -06:00
Zack Middleton
c7059fbf28
Move noise function declations to tr_common.h
...
tr_noise.c is in renderercommon directory, so declare them in header there too.
2013-02-27 15:35:02 -06:00
Zack Middleton
eb7e554c46
Fix comment in snd_codec_opus.c
2013-02-27 15:31:26 -06:00
Zack Middleton
eef897b3c1
Remove Sys_SnapVector
2013-02-18 19:05:37 -06:00
James Canete
5b5f7f5c0a
Fix compiling opusfile on mingw32
2013-02-18 19:00:41 -06:00