Commit graph

40 commits

Author SHA1 Message Date
Zack Middleton
fa034c17ec Echo server say/tell/sayto message to console 2017-07-24 20:55:14 -05:00
Zack Middleton
8b458e5457 Fix warnings that names passed to Name_PlayerNameCompletion is not const 2016-05-09 10:41:58 -05:00
Pan7
f62d4c7f1c sayto cmd with player name completion 2014-07-18 00:15:05 +02:00
Zack Middleton
7a4ef47476 Fix max bans range check in SV_AddBanToList
Adding too many bans would write out of bounds. Found by Coverity.
2014-05-25 18:41:51 -05:00
MAN-AT-ARMS
94e36c288c Fix colored name padding and allow IPv6 address to fit in output of
'status' command
2014-02-22 20:47:18 -05:00
Zack Middleton
8234225459 Change more operator commands to require sv_running to be usable. Patch by Ensiform. 2012-11-01 06:03:15 +00:00
Zack Middleton
afa607c3b6 Added kicknum, kickall, and kickbots commands, patch by Ensiform. 2012-06-19 15:52:08 +00:00
Zack Middleton
1d70ffc9b2 fix the usage description of the clientkick server command (also rename SV_KickNum_f() to SV_ClientKick_f())
found by Ensiform
2012-06-18 16:33:13 +00:00
Zack Middleton
ce3ec3ceef #5453 - Tell command for server. 2012-04-05 22:43:32 +00:00
Thilo Schulz
e676b41c8f Fix wrong usage info message for cmd dumpuser, patch by Zack Middleton (#5024) 2011-06-06 14:54:18 +00:00
Thilo Schulz
fef4d12d68 Refactoring patch by DevHC 2011-03-05 19:20:37 +00:00
Thilo Schulz
21668c0616 Fix systeminfo command, fix by DevHC 2011-03-05 19:11:56 +00:00
Thilo Schulz
614f315ce8 Fix console tab autocomplete for exec and condump on pure servers, patch by Zack Middleton 2011-02-10 19:58:20 +00:00
Thilo Schulz
0eb5d1720c Fix banfile writing to wrong game directory 2011-02-04 12:34:11 +00:00
Thilo Schulz
3148416c04 - Change runtime standalone detection:
* com_standalone now read-only
  * add new cvars com_basegame, com_homepath
  * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
  * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
Thilo Schulz
de0e3cba34 Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
Thilo Schulz
b179fb087c Make sure status reply always has at least one space between address and qport, important for ipv6 addresses. 2011-01-25 15:16:50 +00:00
Thilo Schulz
5fe2a61910 Second batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton:
#4740
#4741
#4742
#4743
#4744
2010-08-29 18:08:29 +00:00
Tim Angus
37598962f5 * Actually that can be more precise... 2009-10-16 19:21:31 +00:00
Tim Angus
b539a87e72 * (bug #4232) Avoid "cl.snap.serverTime < cl.oldFrameServerTime" for slow
loading clients combined with short g_warmups
2009-10-15 23:39:19 +00:00
Thilo Schulz
0693f0c1b3 This could never have worked in the first place. Duh. 2009-05-28 07:52:09 +00:00
Thilo Schulz
50ca55702f - Introduce new NET_CompareBaseAdrMask for easy comparison of ip address ranges
- Overhaul of the new banning functions:
  * basic check for redundant bans/exceptions
  * introduction of sv_banFile to make it possible to configure the file where to read bans and exceptions from
  * bans can now be deleted by giving address ranges, too.
2009-05-24 16:58:08 +00:00
Thilo Schulz
f2d63c1633 More commentary to source code 2009-05-21 20:52:35 +00:00
Ludwig Nussel
bbd9f02d08 mark functions static (#4010) 2009-05-08 09:48:45 +00:00
Tim Angus
130c0c6575 * Move command argument completion from being hard coded to being associated
with the individual commands to be completed
2008-09-16 21:05:22 +00:00
Tim Angus
2c0861c1ce * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend
<TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
  <vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
  <bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
  (misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
  <tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
  <tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
   working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
  (Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
  <devhc97@gmail.com>)
2008-07-05 23:50:38 +00:00
Thilo Schulz
f8d8a1c2f7 - fix a potential file descriptor leak in server side of pak downloading
- add new functions for banning clients from server, in engine part. This will also make it possible to ban ipv6 addresses in old mods.
2008-04-12 17:00:18 +00:00
Thilo Schulz
78a82bcba2 Add com_standalone cvar for at-runtime handling of mods that do not require the original quake3 game data. 2008-04-10 15:37:25 +00:00
Thilo Schulz
b3822d03e2 Include #ifdef to make it easier to create a stand-alone binary. 2008-04-09 23:43:30 +00:00
Thilo Schulz
5d63a38ad9 Basic IPv6 support. Some inspiration from the patches by Lubos Dolezel and JF Tremblay at https://bugzilla.icculus.org/show_bug.cgi?id=2355. 2008-04-04 23:22:22 +00:00
Tim Angus
672cfbf16f * Merge unified-sdl to trunk
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Thilo Schulz
2583351211 - Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument.
2006-05-02 21:20:07 +00:00
Tim Angus
ef51968654 * Fix to a bug introduced by the fix to the long server uptime bug 2006-04-22 15:57:43 +00:00
Tim Angus
05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
090f4d7266 * Compiler warning fix from ankon 2005-10-28 22:10:39 +00:00
Zachary Slater
4bee7b4134 Patch from Tim Angus, to fix a longstanding bug
in the server, wherein running the server for
more than 24 hours would cause the game to
exhibit weirdness as described here:
http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749

That page would also indicate that more work
needs to be done if the map isn't going to change
for more than 24 hours.
2005-09-17 01:36:38 +00:00
Ludwig Nussel
5ae70d54b0 remove svn:executable property 2005-08-28 17:54:51 +00:00
Zachary Slater
59cce31e75 newlines fixed 2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5 Itsa me, quake3io! 2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103 The Quake III Arena sources as originally released under the GPL license on August 20, 2005. 2012-01-31 13:41:34 -06:00