* Actually that can be more precise...

This commit is contained in:
Tim Angus 2009-10-16 19:21:31 +00:00
parent b539a87e72
commit 37598962f5

View file

@ -282,7 +282,7 @@ static void SV_MapRestart_f( void ) {
// to give them the correct time so that when they finish loading
// they don't violate the backwards time check in cl_cgame.c
for (i=0 ; i<sv_maxclients->integer ; i++) {
if (svs.clients[i].state >= CS_CONNECTED) {
if (svs.clients[i].state == CS_PRIMED) {
svs.clients[i].oldServerTime = sv.restartTime;
}
}