Commit Graph

49 Commits

Author SHA1 Message Date
Tim Angus 5e35d88b9b * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
* (bug 3303) Removal of never compiled code from cgame drawing functions (beast 
  <info@dbwatersports.com>)
* (bug 3297) Add missing limit to Q3 UI server info (beast
  <info@dbwatersports.com>)
* (bug 3029) Fix to shader hash table being overpopulated (identified by
  Stefan "#@" Langer <raute_at@gmx.de>)
2007-08-23 00:22:20 +00:00
Ludwig Nussel 557bb5a1ce fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
Ludwig Nussel 3992f1a59c fix gcc 4.2 warnings about cast from pointer to integer (#3317) 2007-08-19 12:05:17 +00:00
Ludwig Nussel a0316f9397 the address of 'classname' will always evaluate as 'true' 2007-07-19 08:05:50 +00:00
Ludwig Nussel 1b1e30edd9 fix bg_lib.h compilation with lcc 2007-06-27 10:06:15 +00:00
Ludwig Nussel 8e82c3d605 - tag more functions with gnu format attribute
- fix format string bugs. still some left
2006-12-30 12:32:54 +00:00
Ludwig Nussel 739409973a kick bots by client number instead of name to avoid problems with
weird names (reported by 'DD')
2006-12-29 11:41:35 +00:00
Thilo Schulz 5a195bdd7b Fix vsprintf bug, thanks to ensiform. 2006-11-25 10:54:41 +00:00
Thilo Schulz 2c14f02ee5 Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all. 2006-07-17 19:15:36 +00:00
Thilo Schulz 57a5f2571a Fix wrong means of death message in server log. 2006-07-09 16:36:33 +00:00
Thilo Schulz c116695ea7 - "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Thilo Schulz e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Tim Angus 0018df2cfc * Output botlib.log in a sensible place (from Erik Auerswald) 2006-04-14 20:35:47 +00:00
Ludwig Nussel 4c242115dc - change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
  needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Tim Angus da6fafaac7 * Removed advertising clause from BSD license as per mailing list discussion 2006-01-18 18:46:32 +00:00
Maik 252ede0472 msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Zachary Slater 857a5e264e Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
Tim Angus c41483634c * General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Ludwig Nussel 0bf8e3a8b0 add x86_64 vm. experimental, not enabled by default. you need as for it
to work.
2005-10-27 21:13:47 +00:00
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus d5af2e3d45 * Removed some Conscript 2005-10-25 13:34:47 +00:00
Six 8866ce3f8b Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset. 2005-10-08 06:30:38 +00:00
Tim Angus 9d41e17e1f * Fixed some vm build warnings 2005-10-05 14:50:45 +00:00
Tim Angus de1840a23a * Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g. 2005-09-29 14:00:03 +00:00
Tim Angus 82f7989714 * Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208.html 2005-09-28 23:18:34 +00:00
Tim Angus 534da92fc0 * Fix to MinGW build 2005-09-26 20:39:57 +00:00
Tim Angus 909e96e41b * Some FreeBSD cleanups
* Removed the remainder of the RPM stuff from the Makefile
2005-09-26 20:09:18 +00:00
Tim Angus 4bc5c29115 * FreeBSD fixes/updates from Andreas Kohn 2005-09-25 22:04:51 +00:00
Tim Angus fe14a45ad1 * Applied ajax's cleanup patch 2005-09-23 17:39:14 +00:00
Tim Angus 2b8395a4d0 * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus fcaf343d7f * Port to MinGW 2005-09-22 03:21:33 +00:00
Tim Angus 33a48a0336 * Fix to multiple buffer overflow bugs in CL_Rcon_f
* Fix to COM_ParseExt 1 byte overwrite bug
* Fixed some missing calls to trap_FS_FCloseFile
* Fixed q3msgboom and q3infoboom bugs
* Fixed some qboolean type confusion
* Above fixes from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2005-09-19 17:45:29 +00:00
Ludwig Nussel 18fc0fb5f5 fix crash when starting a TA CTF game with shared libs (#2367) 2005-09-17 14:20:22 +00:00
Zachary Slater f327407bb8 Cleanups from pomac! 2005-09-02 20:13:47 +00:00
Ludwig Nussel a724f6b04f add s390, s390x and ia64. It builds, don't know if it runs tough. 2005-08-31 09:03:28 +00:00
Ludwig Nussel 1b62818a09 - add note about 64bit mods and the demo
- fix mod functions for 64bit
2005-08-30 22:38:59 +00:00
Ludwig Nussel 770c6808d0 fix warning 2005-08-30 21:25:08 +00:00
Ludwig Nussel 88171d6bb7 support for 64bit native mods 2005-08-30 20:30:17 +00:00
Ludwig Nussel 4fb1caf6bd make FloatSwap less ugly 2005-08-30 15:36:17 +00:00
Ludwig Nussel 5ae70d54b0 remove svn:executable property 2005-08-28 17:54:51 +00:00
Ludwig Nussel eccd796b50 prepare for ppc support 2005-08-28 17:24:58 +00:00
Ludwig Nussel 4a1e2f8124 fix lcc and q3asm linux build 2005-08-28 12:35:05 +00:00
Zachary Slater 8b1d93b397 Patching from floam with some edits by myself:
I was working on a patch earlier to fix some more things up to be more
modern, and I added a couple lines from that cleanup patch I showed you
on irc. Some commented code was removed, some stuff was made to not be
broke (old head usage), the makefile should install things better, and a
a few GCC warnings were gagged. I also attempted to version it but
you'll probably want to change that to whatever versioning rules you
decide on using.
2005-08-28 03:46:44 +00:00
Zachary Slater d54f831dd7 From ludwig: This one fixes a rendering error 2005-08-27 18:11:08 +00:00
Zachary Slater f46ede91fb Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build. 2005-08-27 02:24:00 +00:00
Zachary Slater 59cce31e75 newlines fixed 2005-08-26 17:39:27 +00:00
Zachary Slater 5b755058f5 Itsa me, quake3io! 2005-08-26 04:48:05 +00:00
Travis Bradshaw dbe4ddb103 The Quake III Arena sources as originally released under the GPL license on August 20, 2005. 2012-01-31 13:41:34 -06:00