Commit graph

252 commits

Author SHA1 Message Date
jeremiah sypult
260233d4ec bug 5986 - Configure jenkins to spit out mac .app
https://bugzilla.icculus.org/show_bug.cgi?id=5986
Created make-macosx-app.sh to handle manually creating an app bundle from other scripts.
Updated make-macosx.sh to create bundle with make-macosx-app.sh (TODO: make-macosx-ub.sh support).
Updated Makefile to create bundle with make-macosx-app.sh and zip up the resulting ioquake3.app if ARCHIVE is defined.
2013-07-18 00:11:10 -05:00
Jonathan Gray
a88357b93c sync the OpenBSD cflags with Linux 2013-05-05 11:56:24 +10:00
Jonathan Gray
258c4782c6 correct the linked libs on OpenBSD 2013-05-05 11:40:57 +10:00
Tim Angus
efaa87de10 Fix typo preventing OSX native compiles 2013-03-28 11:13:58 +00:00
Tim Angus
0183f3978a Fix OSX app/ub scripts 2013-03-28 09:56:29 +00:00
Zack Middleton
59061e853e Change missionpack QVM build order in Makefile
Now it matches native libs and baseq3 QVMs.
2013-03-27 14:26:34 -05:00
Tim Angus
2b3c5492c7 Add option to create archive of build product 2013-03-27 14:35:11 +00:00
Tim Angus
838fcf45cb Make the build summary more pretty 2013-03-26 23:12:17 +00:00
Tim Angus
946c89b5f1 Fix 'make -jX clean release' 2013-03-26 20:58:55 +00:00
Tim Angus
352cd151e0 Cross compiling for OS X 2013-03-25 22:41:45 +00:00
Tim Angus
4f452fcfed Enable building QVMs when cross-compiling 2013-03-24 22:06:45 +00:00
Tim Angus
cae7ae9ce6 (bug #5904) Fix OpenBSD and Solaris builds 2013-03-23 12:14:03 +00:00
Tim Angus
02a625a1b3 Fix it more 2013-03-22 14:47:37 +00:00
Tim Angus
6155816672 (Hopefully) fix the Jenkins build 2013-03-22 14:26:29 +00:00
Tim Angus
b720b60295 Move cross-make-mingw.sh's functionality to the Makefile and remove it 2013-03-22 13:49:50 +00:00
Tim Angus
e4151c1d55 Add DEBUG_MAKEFILE to... debug the Makefile 2013-03-22 13:42:11 +00:00
Tim Angus
8d70929d12 Ditch 'historical compatibility' and use 'logic' instead 2013-03-22 11:33:27 +00:00
Tim Angus
bba199e795 Fix comment grammar (and test jenkins) 2013-03-21 22:37:44 +00:00
Tim Angus
2c8e751130 Consolidate architecture names
amd64, x64, x86_64 -> x86_64
i386, i86pc, x86 -> x86
powerpc, ppc -> ppc
powerpc64, ppc64 -> ppc64
axp -> alpha

Some exceptions are made for the actual build product names
2013-03-21 18:00:17 +00:00
Tim Angus
dfbad1360f Fix some clang warnings 2013-03-12 21:50:59 +00:00
Tim Angus
78132cf829 Remove old x86_64 JIT compiler 2013-03-11 22:20:10 +00:00
Zack Middleton
2a31f33fc6 Add libogg 1.3.0 2013-02-17 18:56:06 -06:00
Zack Middleton
3dd5c5d862 Add Ogg Opus support 2013-02-17 18:32:05 -06:00
Tim Angus
93e6183ce3 Move some things into renderercommon 2013-02-16 12:15:36 +00:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Tim Angus
517c65d85e Fix some SMP bits I missed 2013-01-26 21:40:45 +00:00
Tim Angus
51df89ab13 Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
Tim Angus
6999fdba91 Assorted whitespace fixes 2013-01-05 15:35:50 +00:00
Tim Angus
631db38d25 Fix dist target and comment refering to svn 2013-01-05 15:35:32 +00:00
Tim Angus
20ef1b0115 Fix whitespace 2013-01-05 15:05:30 +00:00
Tim Angus
f6c98fd29f Replace svnversion use with git equivalent 2013-01-03 21:08:28 +00:00
Richard Allen
6a7a67a497 More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. 2012-12-31 01:32:15 +00:00
Richard Allen
1c8fa31c0d Changed the MacOS-X build system to make UB's containing i386 and x86_64 arches and made make-macosx.sh not build UB's but only standard binaries 2012-12-20 00:15:17 +00:00
Zack Middleton
76584dbcec Makefile fixes for OpenBSD by Jonathan Gray. (#5728) 2012-12-16 02:58:47 +00:00
James Canete
edb414b34a #5808 - Include and use .glsl in source (rend2) 2012-12-04 01:56:52 +00:00
James Canete
b5eb31b4f6 From /dev/humancontroller:
when hard-linking renderers, put the old renderer (not the new one) into the "ioquake3" executable, and use a distinguished "ioquake3_rend2" executable for the new renderer
(Fixes bug #5789.)
2012-10-28 21:04:41 +00:00
James Canete
dfdfc656ea From /dev/humancontroller:
fix the SMP functionality not being utilized (as of the import of Rend2)
2012-10-28 20:56:26 +00:00
James Canete
4f7eb9fa21 Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
Zachary Slater
afffc10a54 switch mac to the framework SDL... 2012-07-18 04:57:52 +00:00
Zack Middleton
73a5f01baf Don't use local SDL headers on Linux (need system sdl-config and SDL library anyway). 2012-05-07 23:31:38 +00:00
Zack Middleton
ea0102d403 - Added support for enabling FreeType Support (make USE_FREETYPE=1).
- Fixed compiling tr_font.c for dynamic renderer.
2012-03-29 04:05:13 +00:00
Ludwig Nussel
6c8a9af300 fix mingw64 installer 2012-02-07 09:29:13 +00:00
Zack Middleton
c84377854a Unix clients can now enter commands from tty console. Patch by Rambetter with some edits by me. (#4799) 2012-02-06 21:05:57 +00:00
Zack Middleton
bdf1af34dc Fixed typo in Makefiles copyfiles directory path check. 2011-12-10 00:37:59 +00:00
Tim Angus
5e7e61a648 * More Makefile configuration (ZTurtleMan) 2011-10-28 19:12:43 +00:00
Tim Angus
7d570e693d * (bug #5283) Changes to the Makefile to make building standalone games
easier (JBravo)
2011-10-27 21:39:05 +00:00
Tim Angus
fd986dae06 * Fix various warnings with GCC and clang 2011-10-27 21:32:28 +00:00
Tim Angus
675e7a641a * clang support 2011-10-21 22:48:53 +00:00
Thilo Schulz
171f98474f BitBlt Patch #0000 (#5176) 2011-09-29 02:44:08 +00:00
Zack Middleton
b3c9d55f50 Include extra dlls in NSIS installer if needed (renderer, curl, speex, zlib, jpeg). 2011-08-29 15:17:47 +00:00