CONTENTS
00: Keymaps and Anim Defines -
01: Making a path - Plain & Simple -
02: Modifying a Path -
03: The Timeline -
04: Inserting A Node -
05: Velocity And The Velocity Graph -
06: The Focus Path -
07: Roll -
08: Saving / Loading -
09: Naming Paths / Color Coding -
10: Hide! -
11: The Director -
12: Time Offset -
13: How to Insert / Delete Time -
14: FOV -
15: The Cmnd Line, Copy / Paste & Useful Commands. -
16: More Commands - Sequence, Closewindow, Gamevar -
17: More Commands - Sound & Music -
18: Camera Flashes -
19: Placing Entities On Paths -
20: Moving entites , Rolling & Scaling. -
21: Lighting Entites -
22: Animating Entites -
23: Placing Sounds on Entites -
24: Dialogue on Entites -
25: (Facial) Morphs on entites -
26: Rotating entities -
27: a3model command -
28: Linking, Hiding, Swapping Entities, Open Nodes. -
29: Special effects - alpha, scrolltex, entquake -
30: Particles & the Triangle Highlighter -
31: Sticking Entities to Each Other -
32: Big Black / COLOR Matte -
33: Beams -
34: Using APE to Call Scenes -
35: Chaining Scenes -
36: Battle Scripting -
37: Dumping Targa Sequences -
38: Looking at Scripts in Text Mode -
39: Techniques - Sticking Objects to Camera, Neat Cine Maps, Squibs -
40: Advanced Techniques -
41: Closing Statements