doom3-bfg/neo/d3xp
2021-05-06 10:03:06 +02:00
..
ai Applied new Astyle settings 2019-11-11 20:27:44 +01:00
anim Export OBJ files along with exportFGD command 2021-02-10 17:42:51 +01:00
gamesys Added editLights cmd as shortcut for g_editEntityMode 1 2021-05-06 10:03:06 +02:00
menus Pull request cleanup 2021-04-29 16:32:15 +02:00
physics Applied new Astyle settings 2019-11-11 20:27:44 +01:00
script Pull request cleanup 2021-04-29 16:32:15 +02:00
Achievements.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Achievements.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Actor.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Actor.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AF.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AF.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AFEntity.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AFEntity.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AimAssist.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
AimAssist.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BrittleFracture.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BrittleFracture.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Camera.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Camera.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
EndLevel.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
EndLevel.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Entity.cpp Support angles keyword again for TrenchBroom 2021-03-27 18:36:50 +01:00
Entity.h Merged Quake 1 lightstyle support from Iced-Hellfire 2021-02-20 16:24:45 +01:00
EnvironmentProbe.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
EnvironmentProbe.h Merged stuff from Iced-Hellfire-Dev branch, no specular fix 2021-02-20 12:56:24 +01:00
Fx.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Fx.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Game.def Initial commit 2012-11-26 12:58:24 -06:00
Game.h Let ingame light editor handle anonymous lights 2021-02-20 19:07:08 +01:00
Game_local.cpp Merged Quake 1 lightstyle support from Iced-Hellfire 2021-02-20 16:24:45 +01:00
Game_local.h Merged Quake 1 lightstyle support from Iced-Hellfire 2021-02-20 16:24:45 +01:00
Game_network.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
GameEdit.cpp Let ingame light editor handle anonymous lights 2021-02-20 19:07:08 +01:00
GameEdit.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Grabber.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Grabber.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
IK.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
IK.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Item.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Item.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Leaderboards.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Leaderboards.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Light.cpp Fixed crash with lightstyles code 2021-03-01 08:10:52 +01:00
Light.h Merged Quake 1 lightstyle support from Iced-Hellfire 2021-02-20 16:24:45 +01:00
Misc.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Misc.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Moveable.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Moveable.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Mover.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Mover.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
MultiplayerGame.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
MultiplayerGame.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Player.cpp Added modding tool command exportScriptEvents and updated modding docs 2020-04-14 10:31:03 +02:00
Player.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
PlayerIcon.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
PlayerIcon.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
PlayerView.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
PlayerView.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
precompiled.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
PredictedValue.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
PredictedValue_impl.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Projectile.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Projectile.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Pvs.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Pvs.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
SecurityCamera.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
SecurityCamera.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
SmokeParticles.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
SmokeParticles.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Sound.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Sound.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Target.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Target.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Trigger.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Trigger.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Weapon.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Weapon.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
WorldSpawn.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
WorldSpawn.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00