doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_SystemOptions.cpp
Robert Beckebans cd3ed5a927 Sacrificed texture bias option for shadows option. fixes #109
We can't add new graphics options without altering the original Flash menu
files which we don't have. I disabled the r_lodBias functionality which
can make the game look worse by adding a bias to the texture lookup
functions which cause choosing texture mip maps that are smaller than the
original image size in every view even though we want the first mip map
level 0 which is the best quality.
2014-05-15 23:46:53 +02:00

669 lines
22 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "precompiled.h"
#include "../Game_local.h"
const static int NUM_SYSTEM_OPTIONS_OPTIONS = 8;
extern idCVar r_multiSamples;
extern idCVar r_motionBlur;
extern idCVar r_swapInterval;
extern idCVar s_volume_dB;
extern idCVar r_lightScale;
/*
========================
idMenuScreen_Shell_SystemOptions::Initialize
========================
*/
void idMenuScreen_Shell_SystemOptions::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "menuSystemOptions" );
options = new( TAG_SWF ) idMenuWidget_DynamicList();
options->SetNumVisibleOptions( NUM_SYSTEM_OPTIONS_OPTIONS );
options->SetSpritePath( GetSpritePath(), "info", "options" );
options->SetWrappingAllowed( true );
options->SetControlList( true );
options->Initialize( data );
btnBack = new( TAG_SWF ) idMenuWidget_Button();
btnBack->Initialize( data );
btnBack->SetLabel( "#str_swf_settings" );
btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
AddChild( options );
AddChild( btnBack );
idMenuWidget_ControlButton* control;
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_02154" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
options->AddChild( control );
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_swf_framerate" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
options->AddChild( control );
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_04126" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
options->AddChild( control );
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_04128" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
options->AddChild( control );
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_swf_motionblur" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR );
options->AddChild( control );
// RB begin
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "Soft Shadows" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SHADOWMAPPING );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SHADOWMAPPING );
options->AddChild( control );
/*control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_BAR );
control->SetLabel( "#str_swf_lodbias" );
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
options->AddChild( control );*/
// RB end
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_BAR );
control->SetLabel( "#str_02155" ); // Brightness
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
control->SetupEvents( 2, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
options->AddChild( control );
control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_BAR );
control->SetLabel( "#str_02163" ); // Volume
control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
control->SetupEvents( 2, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
options->AddChild( control );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
}
/*
========================
idMenuScreen_Shell_SystemOptions::Update
========================
*/
void idMenuScreen_Shell_SystemOptions::Update()
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_00395";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
if( heading != NULL )
{
heading->SetText( "#str_00183" ); // FULLSCREEN
heading->SetStrokeInfo( true, 0.75f, 1.75f );
}
idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
if( gradient != NULL && heading != NULL )
{
gradient->SetXPos( heading->GetTextLength() );
}
}
if( btnBack != NULL )
{
btnBack->BindSprite( root );
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_SystemOptions::ShowScreen
========================
*/
void idMenuScreen_Shell_SystemOptions::ShowScreen( const mainMenuTransition_t transitionType )
{
systemData.LoadData();
idMenuScreen::ShowScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_SystemOptions::HideScreen
========================
*/
void idMenuScreen_Shell_SystemOptions::HideScreen( const mainMenuTransition_t transitionType )
{
if( systemData.IsRestartRequired() )
{
class idSWFScriptFunction_Restart : public idSWFScriptFunction_RefCounted
{
public:
idSWFScriptFunction_Restart( gameDialogMessages_t _msg, bool _restart )
{
msg = _msg;
restart = _restart;
}
idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
{
common->Dialog().ClearDialog( msg );
if( restart )
{
// DG: Sys_ReLaunch() doesn't need any options anymore
// (the old way would have been unnecessarily painful on POSIX systems)
Sys_ReLaunch();
// DG end
}
return idSWFScriptVar();
}
private:
gameDialogMessages_t msg;
bool restart;
};
idStaticList<idSWFScriptFunction*, 4> callbacks;
idStaticList<idStrId, 4> optionText;
callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, false ) );
callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, true ) );
optionText.Append( idStrId( "#str_00100113" ) ); // Continue
optionText.Append( idStrId( "#str_02487" ) ); // Restart Now
common->Dialog().AddDynamicDialog( GDM_GAME_RESTART_REQUIRED, callbacks, optionText, true, idStr() );
}
if( systemData.IsDataChanged() )
{
systemData.CommitData();
}
idMenuScreen::HideScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_SystemOptions::HandleAction h
========================
*/
bool idMenuScreen_Shell_SystemOptions::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
if( menuData->ActiveScreen() != SHELL_AREA_SYSTEM_OPTIONS )
{
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_GO_BACK:
{
if( menuData != NULL )
{
menuData->SetNextScreen( SHELL_AREA_SETTINGS, MENU_TRANSITION_SIMPLE );
}
return true;
}
case WIDGET_ACTION_ADJUST_FIELD:
if( widget->GetDataSourceFieldIndex() == idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN )
{
menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
return true;
}
break;
case WIDGET_ACTION_COMMAND:
{
if( options == NULL )
{
return true;
}
int selectionIndex = options->GetFocusIndex();
if( parms.Num() > 0 )
{
selectionIndex = parms[0].ToInteger();
}
if( options && selectionIndex != options->GetFocusIndex() )
{
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
switch( parms[0].ToInteger() )
{
case idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN:
{
menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
return true;
}
default:
{
systemData.AdjustField( parms[0].ToInteger(), 1 );
options->Update();
}
}
return true;
}
case WIDGET_ACTION_START_REPEATER:
{
if( options == NULL )
{
return true;
}
if( parms.Num() == 4 )
{
int selectionIndex = parms[3].ToInteger();
if( selectionIndex != options->GetFocusIndex() )
{
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
}
break;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}
/////////////////////////////////
// SCREEN SETTINGS
/////////////////////////////////
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings
========================
*/
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings()
{
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData
========================
*/
void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData()
{
originalFramerate = com_engineHz.GetInteger();
originalAntialias = r_multiSamples.GetInteger();
originalMotionBlur = r_motionBlur.GetInteger();
originalVsync = r_swapInterval.GetInteger();
originalBrightness = r_lightScale.GetFloat();
originalVolume = s_volume_dB.GetFloat();
// RB begin
originalShadowMapping = r_useShadowMapping.GetInteger();
// RB end
const int fullscreen = r_fullscreen.GetInteger();
if( fullscreen > 0 )
{
R_GetModeListForDisplay( fullscreen - 1, modeList );
}
else
{
modeList.Clear();
}
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired
========================
*/
bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired() const
{
if( originalAntialias != r_multiSamples.GetInteger() )
{
return true;
}
if( originalFramerate != com_engineHz.GetInteger() )
{
return true;
}
return false;
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData
========================
*/
void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData()
{
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
}
/*
========================
AdjustOption
Given a current value in an array of possible values, returns the next n value
========================
*/
int AdjustOption( int currentValue, const int values[], int numValues, int adjustment )
{
int index = 0;
for( int i = 0; i < numValues; i++ )
{
if( currentValue == values[i] )
{
index = i;
break;
}
}
index += adjustment;
while( index < 0 )
{
index += numValues;
}
index %= numValues;
return values[index];
}
/*
========================
LinearAdjust
Linearly converts a float from one scale to another
========================
*/
float LinearAdjust( float input, float currentMin, float currentMax, float desiredMin, float desiredMax )
{
return ( ( input - currentMin ) / ( currentMax - currentMin ) ) * ( desiredMax - desiredMin ) + desiredMin;
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField
========================
*/
void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField( const int fieldIndex, const int adjustAmount )
{
switch( fieldIndex )
{
case SYSTEM_FIELD_FRAMERATE:
{
static const int numValues = 2;
static const int values[numValues] = { 60, 120 };
com_engineHz.SetInteger( AdjustOption( com_engineHz.GetInteger(), values, numValues, adjustAmount ) );
break;
}
case SYSTEM_FIELD_VSYNC:
{
static const int numValues = 3;
static const int values[numValues] = { 0, 1, 2 };
r_swapInterval.SetInteger( AdjustOption( r_swapInterval.GetInteger(), values, numValues, adjustAmount ) );
break;
}
case SYSTEM_FIELD_ANTIALIASING:
{
static const int numValues = 5;
static const int values[numValues] = { 0, 2, 4, 8, 16 };
r_multiSamples.SetInteger( AdjustOption( r_multiSamples.GetInteger(), values, numValues, adjustAmount ) );
break;
}
case SYSTEM_FIELD_MOTIONBLUR:
{
static const int numValues = 5;
static const int values[numValues] = { 0, 2, 3, 4, 5 };
r_motionBlur.SetInteger( AdjustOption( r_motionBlur.GetInteger(), values, numValues, adjustAmount ) );
break;
}
// RB begin
case SYSTEM_FIELD_SHADOWMAPPING:
{
static const int numValues = 2;
static const int values[numValues] = { 0, 1 };
r_useShadowMapping.SetInteger( AdjustOption( r_useShadowMapping.GetInteger(), values, numValues, adjustAmount ) );
break;
}
/*case SYSTEM_FIELD_LODBIAS:
{
const float percent = LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
const float adjusted = percent + ( float )adjustAmount * 5.0f;
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
r_lodBias.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, -1.0f, 1.0f ) );
break;
}*/
// RB end
case SYSTEM_FIELD_BRIGHTNESS:
{
const float percent = LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f );
const float adjusted = percent + ( float )adjustAmount;
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
r_lightScale.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 2.0f, 4.0f ) );
break;
}
case SYSTEM_FIELD_VOLUME:
{
const float percent = 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
const float adjusted = percent + ( float )adjustAmount;
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
s_volume_dB.SetFloat( DB_SILENCE - ( idMath::Sqrt( clamped / 100.0f ) * DB_SILENCE ) );
break;
}
}
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField
========================
*/
idSWFScriptVar idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField( const int fieldIndex ) const
{
switch( fieldIndex )
{
case SYSTEM_FIELD_FULLSCREEN:
{
const int fullscreen = r_fullscreen.GetInteger();
const int vidmode = r_vidMode.GetInteger();
if( fullscreen == 0 )
{
return "#str_swf_disabled";
}
if( fullscreen < 0 || vidmode < 0 || vidmode >= modeList.Num() )
{
return "???";
}
if( modeList[vidmode].displayHz == 60 )
{
return va( "%4i x %4i", modeList[vidmode].width, modeList[vidmode].height );
}
else
{
return va( "%4i x %4i @ %dhz", modeList[vidmode].width, modeList[vidmode].height, modeList[vidmode].displayHz );
}
}
case SYSTEM_FIELD_FRAMERATE:
return va( "%d FPS", com_engineHz.GetInteger() );
case SYSTEM_FIELD_VSYNC:
if( r_swapInterval.GetInteger() == 1 )
{
return "#str_swf_smart";
}
else if( r_swapInterval.GetInteger() == 2 )
{
return "#str_swf_enabled";
}
else
{
return "#str_swf_disabled";
}
case SYSTEM_FIELD_ANTIALIASING:
if( r_multiSamples.GetInteger() == 0 )
{
return "#str_swf_disabled";
}
return va( "%dx", r_multiSamples.GetInteger() );
case SYSTEM_FIELD_MOTIONBLUR:
if( r_motionBlur.GetInteger() == 0 )
{
return "#str_swf_disabled";
}
return va( "%dx", idMath::IPow( 2, r_motionBlur.GetInteger() ) );
// RB begin
case SYSTEM_FIELD_SHADOWMAPPING:
if( r_useShadowMapping.GetInteger() == 1 )
{
return "#str_swf_enabled";
}
else
{
return "#str_swf_disabled";
}
//case SYSTEM_FIELD_LODBIAS:
// return LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
// RB end
case SYSTEM_FIELD_BRIGHTNESS:
return LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f );
case SYSTEM_FIELD_VOLUME:
{
return 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
}
}
return false;
}
/*
========================
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged
========================
*/
bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged() const
{
if( originalFramerate != com_engineHz.GetInteger() )
{
return true;
}
if( originalAntialias != r_multiSamples.GetInteger() )
{
return true;
}
if( originalMotionBlur != r_motionBlur.GetInteger() )
{
return true;
}
if( originalVsync != r_swapInterval.GetInteger() )
{
return true;
}
if( originalBrightness != r_lightScale.GetFloat() )
{
return true;
}
if( originalVolume != s_volume_dB.GetFloat() )
{
return true;
}
// RB begin
if( originalShadowMapping != r_useShadowMapping.GetInteger() )
{
return true;
}
// RB end
return false;
}