.. |
_manifest.lua
|
Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
|
2014-04-26 14:13:25 +02:00 |
bink.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bink.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bink_gui.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bink_gui.vertex
|
Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:04:04 +02:00 |
blendLight.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
blendLight.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb1_capture.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb1_capture.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb2_capture.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb2_capture.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb3_capture.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb3_capture.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb_draw.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bloodorb_draw.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bumpyenvironment.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bumpyenvironment.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bumpyenvironment_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
bumpyenvironment_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
color.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
color.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
colorProcess.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
colorProcess.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
depth.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
depth.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
depth_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
depth_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
environment.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
environment.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
environment_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
environment_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
enviroSuit.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
enviroSuit.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fog.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fog.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fog_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fog_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fxaa.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
fxaa.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
global.inc
|
More Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:44:17 +02:00 |
gui.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
gui.vertex
|
Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:04:04 +02:00 |
heathaze.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
heathaze.vertex
|
More Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:44:17 +02:00 |
heatHazeWithMask.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
heatHazeWithMask.vertex
|
More Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:44:17 +02:00 |
heatHazeWithMaskAndVertex.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
heatHazeWithMaskAndVertex.vertex
|
More Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:44:17 +02:00 |
interaction.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interaction.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interaction_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interaction_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interactionAmbient.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interactionAmbient.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interactionAmbient_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
interactionAmbient_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
motionBlur.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
motionBlur.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
postprocess.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
postprocess.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadow.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadow.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadow_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadow_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadowDebug.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadowDebug.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadowDebug_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
shadowDebug_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
simpleshade.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
simpleshade.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
skinning.inc
|
More Cg shader fixes for Mesa and Qualcomm drivers #90
|
2014-04-20 17:44:17 +02:00 |
skybox.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
skybox.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoDeGhost.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoDeGhost.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoInterlace.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoInterlace.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoWarp.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
stereoWarp.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color_skinned.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color_skinned.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color_texgen.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
texture_color_texgen.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
wobblesky.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
wobblesky.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
zcullReconstruct.pixel
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |
zcullReconstruct.vertex
|
Initial commit
|
2012-11-26 12:58:24 -06:00 |