doom3-bfg/neo/sys/sdl
Daniel Gibson e42a886b29 remove deprecated glShadeModel stuff
it's only for fixed function opengl, thus it's not needed and deprecated in OpenGL 3.2
AMD's driver complains about this.
2012-12-17 01:02:53 +01:00
..
sdl_cpu.cpp Fix tons of compiler warnings 2012-12-11 23:57:05 +01:00
sdl_events.cpp First playable version on Linux. 2012-12-16 17:31:21 +01:00
sdl_glimp.cpp First playable version on Linux. 2012-12-16 17:31:21 +01:00
sdl_local.h Added missing neo/sys/sdl/sdl_local.h 2012-12-11 23:23:17 +01:00
sdl_qgl.cpp remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00