Daniel Gibson
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e42a886b29
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remove deprecated glShadeModel stuff
it's only for fixed function opengl, thus it's not needed and deprecated in OpenGL 3.2
AMD's driver complains about this.
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2012-12-17 01:02:53 +01:00 |
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Robert Beckebans
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63f9d4000f
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First playable version on Linux.
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2012-12-16 17:31:21 +01:00 |
|
Robert Beckebans
|
823ea36ffe
|
Added support for OpenGL 3.2 context debugging using SDL 2.0
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2012-12-16 12:22:07 +01:00 |
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Robert Beckebans
|
d7888cf99d
|
Added support for SDL 2.0
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2012-12-14 19:03:30 +01:00 |
|
Robert Beckebans
|
8b8cfe7d25
|
Small changes to pthreads.
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2012-12-14 13:10:52 +01:00 |
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Daniel Gibson
|
67d6a5a1fa
|
Make sure SDL_Init() was called before SDL_VideoInfo()
by adding GLimp_PreInit()
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2012-12-14 00:51:22 +01:00 |
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Daniel Gibson
|
9eeea7adf3
|
Fix tons of compiler warnings
mostly -Wreorder, use const char* instead of char* for "static strings",
fix inappropriate usage of NULL (e.g. instead of '\0' or (int)0)
|
2012-12-11 23:57:05 +01:00 |
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Robert Beckebans
|
b848312904
|
Fixed missing SDL video initialization.
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2012-12-11 23:49:41 +01:00 |
|
Robert Beckebans
|
99f144c32f
|
Added missing neo/sys/sdl/sdl_local.h
|
2012-12-11 23:23:17 +01:00 |
|
Robert Beckebans
|
a1730fa430
|
Supplemented Linux backend with missing functions. -> [100%] Built target RBDoom3 on Kubuntu 12.10
|
2012-12-11 23:17:23 +01:00 |
|
Robert Beckebans
|
6d70f04cc9
|
Ported the Win32 threads to POSIX pthreads.
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2012-12-09 01:55:59 +01:00 |
|
Robert Beckebans
|
5e582222cf
|
Removed unused callstack traces API. All C++ files compile with MinGW.
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2012-12-04 02:30:46 +01:00 |
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Robert Beckebans
|
e0c79bd2d2
|
More work on MinGW support.
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2012-12-03 23:55:27 +01:00 |
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