doom3-bfg/neo/renderer/OpenGL
2021-10-30 17:54:07 +02:00
..
BufferObject_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
Framebuffer_GL.cpp Several bugfixes that address cubemap processing for SH/GGX data 2021-05-03 20:36:26 +02:00
Image_GL.cpp Added new GFX options for SSAO and Ambient Lighting 2021-10-30 17:54:07 +02:00
RenderBackend_GL.cpp Astyle cleanup 2021-09-28 09:58:48 +02:00
RenderDebug_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
RenderProgs_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00