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BuildVersion.h
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Fix loading saved game prior to commit 7e21048 crash.
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2014-10-09 18:54:35 +09:00 |
CmdSystem.cpp
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Merged LordHavoc's image compression progress bar
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2017-09-03 10:30:13 +02:00 |
CmdSystem.h
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Include json maps in command argument auto-complete.
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2016-07-04 19:14:16 +10:00 |
Common.cpp
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Ported ImGui light editor from OpenTechBFG
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2019-10-28 15:39:00 +01:00 |
Common.h
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Ported ImGui light editor from OpenTechBFG
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2019-10-28 15:39:00 +01:00 |
Common_demos.cpp
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Merged Storm Engine 2 demo fixes.
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2016-07-15 16:36:34 +10:00 |
Common_dialog.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Common_dialog.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
common_frame.cpp
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ImGui integration bugfixes
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2019-10-28 15:39:00 +01:00 |
Common_load.cpp
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Merged LordHavoc's image compression progress bar
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2017-09-03 10:30:13 +02:00 |
Common_local.h
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Ported ImGui light editor from OpenTechBFG
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2019-10-28 15:39:00 +01:00 |
Common_localize.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Common_mapconvert.cpp
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Don't convert JSON map files to JSON again. Only .map to .json
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2018-11-03 14:36:03 +01:00 |
Common_menu.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Common_network.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Common_printf.cpp
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shut up compiler warnings
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2013-03-16 14:32:47 +01:00 |
Compressor.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Compressor.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Console.cpp
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Updated readme/release notes
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2016-01-19 00:04:13 +01:00 |
Console.h
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Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead.
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2013-09-29 21:03:32 +10:00 |
ConsoleHistory.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ConsoleHistory.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
CVarSystem.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
CVarSystem.h
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Static cvars incorrectly checking against wrong size on 64
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2017-07-30 22:30:25 -05:00 |
DebugGraph.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DebugGraph.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclAF.cpp
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Fix typos
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2013-12-31 02:23:16 +01:00 |
DeclAF.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclEntityDef.cpp
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exportDecls command to export def/* stuff for Blender
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2016-03-05 21:19:14 +01:00 |
DeclEntityDef.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclFX.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DeclFX.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclManager.cpp
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exportDecls command to export def/* stuff for Blender
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2016-03-05 21:19:14 +01:00 |
DeclManager.h
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Fix typos
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2013-12-31 02:23:16 +01:00 |
DeclParticle.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DeclParticle.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclPDA.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DeclPDA.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclSkin.cpp
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Replaced ( void ) with ()
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2014-08-02 14:48:04 +02:00 |
DeclSkin.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DeclTable.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DeclTable.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DemoChecksum.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
DemoFile.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DemoFile.h
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Merged Storm Engine 2 demo fixes.
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2016-07-15 16:36:34 +10:00 |
EditField.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
EditField.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
EventLoop.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
EventLoop.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
File.cpp
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Removed obsolete includes
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2014-04-25 20:29:36 +02:00 |
File.h
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Update unzip code to minizip 1.1
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2013-01-02 05:29:56 +01:00 |
File_Manifest.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
File_Manifest.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
File_Resource.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
File_Resource.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
File_SaveGame.cpp
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change threadnames so they fit into 15chars
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2013-03-26 00:36:04 +01:00 |
File_SaveGame.h
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patch to use system's zlib when enabled by the CMake option USE_SYSTEM_ZLIB
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2014-11-01 14:13:16 +01:00 |
FileSystem.cpp
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These changes allow the use of C++11.
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2019-11-10 12:33:53 -08:00 |
FileSystem.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
KeyInput.cpp
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Format Code with AStyle 2.05.1
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2015-02-09 00:29:57 +01:00 |
KeyInput.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Licensee.h
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Version bump to 1.2.0
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2019-10-14 20:11:58 +02:00 |
PlayerProfile.cpp
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Replaced r_multiSamples with r_antiAliasing to switch between SMAA, MSAA ( and TXAA future)
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2015-12-30 12:07:24 +01:00 |
PlayerProfile.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
precompiled.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Serializer.h
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Format Code with AStyle 2.05.1
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2015-02-09 00:29:57 +01:00 |
TokenParser.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
TokenParser.h
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
Unzip.h
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Moved minizip contrib code to libs/zlib/minizip/
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2013-01-02 17:09:45 +01:00 |
UsercmdGen.cpp
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Ported ImGui light editor from OpenTechBFG
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2019-10-28 15:39:00 +01:00 |
UsercmdGen.h
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Removed unnecessary USERCMD_HZ. #129
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2014-08-31 16:24:56 +02:00 |
Zip.cpp
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Removed obsolete includes
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2014-04-25 20:29:36 +02:00 |
Zip.h
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patch to use system's zlib when enabled by the CMake option USE_SYSTEM_ZLIB
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2014-11-01 14:13:16 +01:00 |