doom3-bfg/neo/renderer/OpenGL
Stephen Saunders a6675c1689 Improve GPU Vendor detection for OpenGL renderer
(cherry picked from commit 5556575dc7620a2f25e91ad65306d335dc03588c)
2022-01-07 01:28:16 -05:00
..
BufferObject_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
Framebuffer_GL.cpp Several bugfixes that address cubemap processing for SH/GGX data 2021-05-03 20:36:26 +02:00
Image_GL.cpp Added new GFX options for SSAO and Ambient Lighting 2021-10-30 17:54:07 +02:00
RenderBackend_GL.cpp Improve GPU Vendor detection for OpenGL renderer 2022-01-07 01:28:16 -05:00
RenderDebug_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
RenderProgs_GL.cpp Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00