..
aas
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
amplitude
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
cm
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
cmake
SDL2/Vulkan on Linux, still broken for Doom3BFG
2019-12-30 15:20:15 -05:00
d3xp
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
extern
Added Git submodule glslang 7.10.2984 -> stable release Nov 15, 2018
2019-11-19 19:26:35 +01:00
framework
Merge branch 'master' into vulkan
2019-11-19 21:29:16 +01:00
idlib
Compiling/Linking/Running, but no rendering, there is audio. glConfig as
2019-12-29 17:05:33 -05:00
imgui
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
libs
Applied new Astyle settings to ImGui
2019-11-11 21:02:52 +01:00
premake
Removed null characters from RenderProgs_embedded.h
2014-04-28 11:29:11 +02:00
renderer
RenderBackend.h:
2020-01-01 14:31:28 -05:00
sound
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
swf
Merge branch 'kung' into vulkan-merge-2
2019-12-29 12:14:29 -05:00
sys
RenderBackend.h:
2020-01-01 14:31:28 -05:00
tools
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
ui
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
astyle-code.bat
Added Git submodule glslang 7.10.2984 -> stable release Nov 15, 2018
2019-11-19 19:26:35 +01:00
astyle-code.sh
Added Git submodule glslang 7.10.2984 -> stable release Nov 15, 2018
2019-11-19 19:26:35 +01:00
astyle-options.ini
Changed Astyle config to match Clang-Format output as close as possible
2019-11-11 20:25:31 +01:00
astyle.exe
Update astyle to 2.05.1, add astyle Linux binaries
2015-02-09 00:24:37 +01:00
astyle.x86
Update astyle to 2.05.1, add astyle Linux binaries
2015-02-09 00:24:37 +01:00
astyle.x86_64
Update astyle to 2.05.1, add astyle Linux binaries
2015-02-09 00:24:37 +01:00
cmake-eclipse-linux-debug.sh
Made SDL 2 the default
2015-01-18 12:02:48 +01:00
cmake-eclipse-linux-profile.sh
Made SDL 2 the default
2015-01-18 12:02:48 +01:00
cmake-eclipse-mingw-debug.bat
Added Doom 3 GCC compile options.
2012-12-03 14:21:45 +01:00
cmake-eclipse-mingw-release.bat
Added neo/cmake-eclipse-mingw-release.bat
2012-12-03 17:30:42 +01:00
cmake-linux-debug-nosimd.sh
E2K: added cmake files for MCST Elbrus CPU support which without intrinsics
2019-08-10 20:13:41 +03:00
cmake-linux-debug.sh
Fixed Linux build under Kubuntu 18.10
2019-10-04 11:56:37 +02:00
cmake-linux-release-nosimd.sh
E2K: added cmake files for MCST Elbrus CPU support which without intrinsics
2019-08-10 20:13:41 +03:00
cmake-linux-release.sh
Made SDL 2 the default
2015-01-18 12:02:48 +01:00
cmake-vs2010-32bit.bat
Changed OpenAL to use buffers instead of streaming
2013-01-05 00:13:35 +01:00
cmake-vs2010-64bit.bat
Changed OpenAL to use buffers instead of streaming
2013-01-05 00:13:35 +01:00
cmake-vs2012-32bit-openal.bat
Added CMake batch file for OpenAL
2013-06-01 15:15:18 +02:00
cmake-vs2012-32bit.bat
Changed OpenAL to use buffers instead of streaming
2013-01-05 00:13:35 +01:00
cmake-vs2012-64bit.bat
Changed OpenAL to use buffers instead of streaming
2013-01-05 00:13:35 +01:00
cmake-vs2013-32bit-openal.bat
Added .bat files for quick VS 2013 projects creation
2014-02-13 13:50:31 +01:00
cmake-vs2013-32bit.bat
Added .bat files for quick VS 2013 projects creation
2014-02-13 13:50:31 +01:00
cmake-vs2013-64bit.bat
Added .bat files for quick VS 2013 projects creation
2014-02-13 13:50:31 +01:00
cmake-vs2015-32bit-windows10.bat
VS 2015 and Windows 10 support. close #261 #271 #272
2016-01-20 00:55:30 +01:00
cmake-vs2015-32bit.bat
VS 2015 and Windows 10 support. close #261 #271 #272
2016-01-20 00:55:30 +01:00
cmake-vs2015-64bit-windows10.bat
VS 2015 and Windows 10 support. close #261 #271 #272
2016-01-20 00:55:30 +01:00
cmake-vs2015-64bit.bat
VS 2015 and Windows 10 support. close #261 #271 #272
2016-01-20 00:55:30 +01:00
cmake-vs2017-32bit-windows10-vulkan.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2017-32bit-windows10.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2017-32bit.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2017-64bit-windows10-vulkan.bat
Added Experiment to compile GLSL to SPIR-V using shaderc
2019-10-31 15:22:28 +01:00
cmake-vs2017-64bit-windows10.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2017-64bit.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2019-32bit-windows10.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2019-32bit.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2019-64bit-windows10.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
cmake-vs2019-64bit.bat
Vulkan version compiles again
2019-10-31 13:18:04 +01:00
CMakeLists.txt
CMakeLists.txt:
2020-01-01 14:25:38 -05:00
premake4.exe
Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
2014-04-26 14:13:25 +02:00
premake4.lua
Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
2014-04-26 14:13:25 +02:00
premake4_embed.bat
Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
2014-04-26 14:13:25 +02:00