Commit graph

19 commits

Author SHA1 Message Date
Robert Beckebans
75e6fe2a27 Prefer high performance GPUs in laptops with DX12 #746 2023-04-02 12:31:22 +02:00
Robert Beckebans
49dc6cee46 Reverted com_smp back to boolean 2023-03-30 19:30:33 +02:00
Stephen Saunders
98a5d63cdc nvrhi sync option for DX12 supporting NUM_FRAME_DATA = 2 or 3 2023-03-24 13:15:00 -04:00
Stephen Saunders
2faa15bab5 Fix Vsync mode switching to support all modes: 0 (off), 1 (smart), 2 (on) 2023-03-24 10:04:34 -04:00
Robert Beckebans
518af4c257 Enable D3D12 Debug Layer with r_useValidationLayers 2 2023-03-17 19:01:41 +01:00
Robert Beckebans
12789bd95e Added basic support for Optick and D3D12 2023-03-07 11:22:46 +01:00
Robert Beckebans
dc27b0dd40 Fixed merge conflicts and updated copyright notices 2023-03-06 20:06:15 +01:00
Robert Beckebans
9b67e2a91a Merge branch 'sync-changes' into 750-better-vsync 2023-03-06 19:58:14 +01:00
Robert Beckebans
b4b025979d Refactored DeviceManager_DX12 members for better diffing with orig Donut sample 2023-03-06 17:05:43 +01:00
Stephen Saunders
b1c2cdbec8 More conservative frame sync: wait before vs after DX12 / Vulkan present operations 2023-03-04 21:15:32 -05:00
Stephen Saunders
f0c61a3f55 Use command queue sync method vs. device sync for higher performance / frame rate 2023-03-04 16:19:39 -05:00
Robert Beckebans
513674c4bf Added r_graphicsAdapter to select a specific GPU 2023-02-28 22:01:26 +01:00
Robert Beckebans
3a3af32ddb Replaced std::min/max with Min/Max 2022-11-19 16:46:21 +01:00
Robert Beckebans
8a821c3a7a Astyle 2022-11-18 16:47:29 +01:00
Stephen Saunders
afacd8014c Improve timer stats, get / set displayFrequency, implement Vulkan vsync mode 1, fix DX12 vsync mode 0 for fullscreen 2022-11-17 23:42:06 -05:00
Stephen Saunders
7a7571f88a Fix window resize/fullscreen handling and make consistent between DX12 and Vulkan (Windows & SDL) 2022-11-11 21:51:31 -05:00
Stephen Saunders
f5745b4ab6 Support window resize and fullscreen changes on Windows and Linux without validation errors 2022-11-10 14:56:18 -05:00
Stephen Saunders
80c56e573d Fix compile errors: DeviceManager.h include path for DX12, sync2 structure initialization typo for Vulkan 2022-11-10 12:19:54 -05:00
Stephen Saunders
f756ef26c2 Move DeviceManager_<API>.cpp files to neo/sys directory for single stream common maintenance 2022-11-08 16:33:29 -05:00
Renamed from neo/sys/win32/DeviceManager_DX12.cpp (Browse further)