Commit graph

1028 commits

Author SHA1 Message Date
Stephen Saunders
aa767c360c Properly delete renderWorld, soundWorld, and menuSoundWorld on shutdown 2021-08-31 10:49:57 -04:00
Robert Beckebans
87bbebac1c Applied Astyle 2021-08-28 15:05:12 +02:00
Robert Beckebans
306e980f8e
Merge pull request #601 from SRSaunders/master
Support for macOS Universal Binary builds and README updates
2021-08-28 14:57:23 +02:00
Robert Beckebans
530e96657e
Merge pull request #600 from SRSaunders/x11xcb-fixes
Remove X11_XCB dependencies for Linux and macOS
2021-08-28 14:55:03 +02:00
Stephen Saunders
a8f870ef18 Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
Stephen Saunders
04ac31b058 CMakeLists: define VULKAN_USE_PLATFORM_SDL for all UNIX platforms - remove Linux/macOS restriction 2021-08-16 16:57:24 -04:00
Stephen Saunders
c80d601276 Remove all X11_XCB platform-specific code from RBDoom3BFG 2021-07-30 14:08:44 -04:00
Robert Beckebans
b02eaf8f6b
Merge pull request #599 from SRSaunders/binkdec-fixes
Support FFmpeg / BinkDec optionality for macOS
2021-07-30 09:17:15 +02:00
Robert Beckebans
8fb98c011c
Merge pull request #598 from SRSaunders/master
Fix broken glslang include path in CMakeLists.txt
2021-07-30 09:16:02 +02:00
Robert Beckebans
9772dfd88b
Merge pull request #594 from tomgreen66/rbdoom3_osxcpufreqfix
Fix odd output for CPU frequency on Mac
2021-07-30 09:09:04 +02:00
Stephen Saunders
9e57d60850 Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
Stephen Saunders
d71eb2bf36 Disable X11_XCB dependencies for Linux and macOS 2021-07-29 00:10:13 -04:00
Stephen Saunders
cbb9610a1b Enable FFmpeg / BinkDec optionality for macOS 2021-07-27 17:24:01 -04:00
Stephen Saunders
7e50d6dcb8 Fix broken glslang include path in CMakeLists.txt 2021-07-27 15:42:54 -04:00
Robert Beckebans
c4030850ab
Merge pull request #595 from r-a-sattarov/master
loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-26 09:36:48 +02:00
Robert Beckebans
34cc04358d idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS 2021-07-26 08:51:44 +02:00
Robert Beckebans
9a0a89dbbd idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
r-a-sattarov
c82bc9c52b loongarch64: added initial support of LoongArch64 CPU architecture 2021-07-25 21:03:25 +03:00
Thomas Green
3503dd2f17
Use integer to obtain cpufrequency in OSX
Using a double to try to obtain cpufrequency in OSX seems to not produce anything useful (integer representation in a double).  Using int64 seems to work.
2021-07-20 23:51:17 +01:00
Robert Beckebans
d430f6a1fd Astyle 2021-07-08 08:40:03 +02:00
Stephen Saunders
960cd1cd8c Add doc comments to macOS cmake-xcode-vulkan shell scripts 2021-06-28 19:42:26 -04:00
Stephen Saunders
afd7a5e69d Improve macOS build robustness re sysroot path spec 2021-06-21 19:47:19 -04:00
Stephen Saunders
d76110c0d7 Remove gcc/clang default option -fno-unsafe-math-optimizations (ref issue #575) 2021-06-18 01:03:58 -04:00
Stephen Saunders
ae44b1059d Remove unneeded macOS cmd line debug-version shell scripts 2021-06-16 16:09:07 -04:00
Stephen Saunders
041db6b348 Capture mouse properly on macOS when outside of window, fixes issue #584 2021-06-15 01:53:35 -04:00
Robert Beckebans
3b3e08510d
Merge pull request #586 from SRSaunders/master
Release mouse when console opened in-game: revert previous change
2021-06-14 13:24:25 +02:00
Stephen Saunders
b44f3694db Release mouse when console opened in-game: revert previous change to support map dev workflow 2021-06-13 21:10:47 -04:00
r-a-sattarov
7fdaad65c5 Removed cmake files with USE_INTRINSICS_SSE=OFF
After https://github.com/RobertBeckebans/RBDOOM-3-BFG/pull/567 they are no longer needed
2021-06-13 20:43:36 +03:00
r-a-sattarov
2c13183a59 CMakeLists.txt: added use of Intel Intrinsics for e2k by default
e2k (MCST Elbrus 2000) architecture has half native / half software support of most Intel/AMD SIMD
e.g. MMX/SSE/SSE2/SSE3/SSSE3/SSE4.1/SSE4.2/AES/AVX/AVX2 & 3DNow!/SSE4a/XOP/FMA4
2021-06-13 19:41:13 +03:00
Robert Beckebans
fb8c744330 Astyle 2021-06-12 10:31:42 +02:00
Robert Beckebans
cc659683f3 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2021-06-12 10:30:12 +02:00
Robert Beckebans
7f41a7b3cc Updated contributor credits 2021-06-12 10:30:08 +02:00
Stephen Saunders
4c3a9ad3df Use custom _aligned_alloc on macOS for better SDK and runtime portability 2021-06-11 11:12:49 -04:00
Stephen Saunders
ab9857987c Add note to macOS vulkan build script re MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE env var 2021-06-10 12:33:17 -04:00
Stephen Saunders
1d35964f82 Fix openal-soft includes on macOS; fix default sysroot for cmd line builds 2021-06-10 12:01:22 -04:00
Robert Beckebans
c705e894fd Don't lookup Steam and GOG D3BFG paths by default.
This breaks development builds however you can set this behaviour by
setting +set sys_useSteamPath 1 or +set sys_useGOGPath 1
2021-06-04 13:06:34 +02:00
Robert Beckebans
6ee08ed8a4 Formatting 2021-06-03 12:27:40 +02:00
Robert Beckebans
583de344b6
Merge pull request #575 from BielBdeLuna/patch-3
Fix dmap errors: added -ffp-contract=off and took out -ffast-math
2021-06-03 11:37:42 +02:00
Robert Beckebans
7ee0123763
Merge pull request #565 from SRSaunders/master
Fix build on macOS for latest Vulkan SDK 1.2.176.1
2021-06-03 11:33:34 +02:00
Biel Bestué de Luna
9395db18c8
also added -fno-math-errno and -fno-trapping-math 2021-06-01 22:15:39 +02:00
Biel Bestué de Luna
fb31e404a4
added -ffp-contract=off and took out -ffast-math
took out `-ffast-math` because according to the gcc optimize documentation it could bring:
> incorrect output for programs that depend on an exact implementation of IEEE or ISO rules/specifications for math functions.
https://gcc.gnu.org/onlinedocs/gcc-11.1.0/gcc/Optimize-Options.html#index-ffast-math

and put in `-ffp-contract=off` because at optimization levels of `-O2` and higher the operations of multiply and summing  are not handled correctly and give wrong values, breaking in our case the Cross product of the vector math:
https://gcc.gnu.org/onlinedocs/gcc-11.1.0/gcc/Optimize-Options.html#index-ffp-contract
2021-06-01 14:24:08 +02:00
Stephen Saunders
baedc98b6d Update cmake shell scripts for macOS with improved Xcode integration 2021-05-27 23:41:05 -04:00
Robert Beckebans
4ce0f587cb Fixed typo 2021-05-26 10:35:59 +02:00
Robert Beckebans
b14a5b4fbb Applied Astyle 2021-05-26 09:25:28 +02:00
Robert Beckebans
4c7e6ba501
Merge pull request #568 from raynorpat/steam-gog-path-win-support
Steam and GOG.com base path support for Windows
2021-05-26 09:22:43 +02:00
Robert Beckebans
eba1bf978c
Merge pull request #567 from raynorpat/cmake-update
Some improvements to CMakeLists.txt
2021-05-26 09:20:04 +02:00
raynorpat
90a20aec42 Support for Steam and GOG.com base path detection for Windows.
This uses the registry unfortunately, but is fairly clean.

This will check the Steam App ID first, then the Steam install path, then finally will check the GOG.com App ID.
2021-05-25 23:20:54 -04:00
raynorpat
b91080902b Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
raynorpat
49e46df731 Fix two compiler warnings in idlib/math/Vector.h - floor to floorf 2021-05-25 20:04:41 -04:00
raynorpat
4281dd6dcf Some improvements to CMakeLists.txt:
- Change tests for Clang and AppleClang to use MATCHES instead of STREQUAL
 - Add USE_FOLDERS global property, which helps keep the CMake default targets neat in IDEs
 - Sets the default startup project in MSVC to RBDoom3BFG instead of ALL_BUILD, helps for easier debugging when opening the solution for the first time
 - Sets the default debug directory path for MSVC, setting it to the root directory, which again helps for easier debugging
2021-05-25 18:46:12 -04:00