Lightwave
|
65a44fe5ad
|
Fix crash when launching doom classic game
Nulling XAUDIO2_VOICE_STATE struct before using, so it's eliminate "uninitializing variable" crash when pMusicSourceVoice is NULL.
|
2016-07-18 22:32:09 +03:00 |
|
Robert Beckebans
|
259d71da41
|
Merge pull request #335 from jpcy/se2-renderdemo
Merged Storm Engine 2 demo fixes.
|
2016-07-17 11:02:16 +02:00 |
|
Jonathan Young
|
5368af9ad8
|
Fix playDemo running as fast as possible (like timeDemo).
|
2016-07-16 11:24:06 +10:00 |
|
Jonathan Young
|
ca0527f9a6
|
Merged Storm Engine 2 demo fixes.
|
2016-07-15 16:36:34 +10:00 |
|
Robert Beckebans
|
05bb9da500
|
Merge pull request #332 from jpcy/cmd-arg-completion-fixes
Misc. command argument completion fixes
|
2016-07-04 23:20:41 +02:00 |
|
Jonathan Young
|
42f93f5b0e
|
Include json maps in command argument auto-complete.
|
2016-07-04 19:14:16 +10:00 |
|
Jonathan Young
|
9325c3672c
|
Fix debug assert when auto-completing some command arguments.
|
2016-07-04 19:12:58 +10:00 |
|
Robert Beckebans
|
3d75dbcb4a
|
GCC compile fixes under Kubuntu 15.10
|
2016-07-03 22:56:29 +02:00 |
|
Robert Beckebans
|
8a99249cfd
|
Astyle
|
2016-07-03 15:40:03 +02:00 |
|
Robert Beckebans
|
9a340f3914
|
Renamed Flash GUI development cvars to postLoadFlash*
|
2016-07-03 15:33:01 +02:00 |
|
Robert Beckebans
|
e6f75d3336
|
Merge branch 'flash-tools'
|
2016-07-03 15:11:43 +02:00 |
|
Robert Beckebans
|
d3b9d238ec
|
Merge branch 'collada-support'
|
2016-07-03 14:59:45 +02:00 |
|
Robert Beckebans
|
7296fd83b5
|
Added COLLADA model support to get rid of ancient LWO/ASE formats
|
2016-07-03 13:47:52 +02:00 |
|
Robert Beckebans
|
3e1d21ef34
|
Merged some SS2 shadow mapping performance improvements
|
2016-07-02 11:24:22 +02:00 |
|
Robert Beckebans
|
081c848f87
|
envShot cleanup
|
2016-07-02 11:24:22 +02:00 |
|
Robert Beckebans
|
30f85f5b46
|
Merged Steel Storm 2 envShot bugfix by LordHavoc
|
2016-07-02 11:24:22 +02:00 |
|
Robert Beckebans
|
3bac15f585
|
Merged some SS2 shadow mapping performance improvements
|
2016-07-02 11:22:04 +02:00 |
|
Robert Beckebans
|
86d881d046
|
Blender export script Bugfix
|
2016-07-02 11:21:05 +02:00 |
|
Robert Beckebans
|
1bfe4682af
|
Merge pull request #326 from y2keeth/master
increase max_decals and deffered decals, shotgun now has full impacts
|
2016-06-30 22:07:29 +02:00 |
|
y2keeth
|
1b82fedf36
|
Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master'
|
2016-06-29 18:44:52 -04:00 |
|
y2keeth
|
7b5fc61a51
|
added option to game setting to turn on or off muzzleflashes
|
2016-06-29 18:37:59 -04:00 |
|
Robert Beckebans
|
491942e24c
|
Merge pull request #324 from Elzair/dev
Fixed shader errors for Mesa DRI drivers on Linux
|
2016-06-29 21:15:02 +02:00 |
|
y2keeth
|
321dda8b8f
|
increase max_decals and deffered decals, shotgun now has full impacts
|
2016-06-26 21:05:41 -04:00 |
|
y2keeth
|
473449cf5a
|
Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master'
|
2016-06-26 20:49:32 -04:00 |
|
Philip Woods
|
708e91ce44
|
Fixed shader errors to get program to load
|
2016-06-22 16:00:07 -04:00 |
|
Robert Beckebans
|
11c4e1ceac
|
Flipped UVs for Blender export
|
2016-06-19 17:34:02 +02:00 |
|
Robert Beckebans
|
9db1ab9d81
|
Blender export script for RBDOOM JSON map format
|
2016-06-19 17:20:29 +02:00 |
|
Robert Beckebans
|
f3c8e0748e
|
Move worlspawn to first entry if map was read from Blender
|
2016-06-19 17:19:24 +02:00 |
|
Robert Beckebans
|
45c96fa6bc
|
envShot cleanup
|
2016-06-14 10:33:50 +02:00 |
|
Robert Beckebans
|
b8748b59e5
|
Merged Steel Storm 2 envShot bugfix by LordHavoc
|
2016-06-13 22:29:31 +02:00 |
|
Robert Beckebans
|
e8509e39d0
|
Create groups for visportals et cetera in Blender
|
2016-06-05 23:42:55 +02:00 |
|
Robert Beckebans
|
1fb0c392a4
|
Fixed origins during import into Blender
|
2016-05-29 17:00:21 +02:00 |
|
Robert Beckebans
|
6665b8fa2d
|
Added simple Blender import script for new map format
|
2016-05-29 12:03:30 +02:00 |
|
Robert Beckebans
|
a884b08010
|
Astyle
|
2016-05-10 09:55:37 +02:00 |
|
Robert Beckebans
|
e081174317
|
Merge pull request #294 from vivkin/master
Support SDL2 GameController API
|
2016-05-10 09:52:46 +02:00 |
|
Robert Beckebans
|
c664c9e940
|
Save rendermodels as OBJ if postLoadExportModels is set
|
2016-03-16 23:18:47 +01:00 |
|
Robert Beckebans
|
95de9c62a5
|
exportDecls command to export def/* stuff for Blender
|
2016-03-05 21:19:14 +01:00 |
|
Robert Beckebans
|
52b7775d83
|
Added support for new JSON based map format
|
2016-03-05 20:52:09 +01:00 |
|
Robert Beckebans
|
be556174e0
|
Merge branch 'master' into map-primitive-polygons-for-blender
|
2016-03-05 20:20:07 +01:00 |
|
Ivan Vashchaev
|
3171686814
|
Support SDL2 GameController API
On OS X DualShock4 works perfectly
|
2016-02-12 20:53:24 +03:00 |
|
Robert Beckebans
|
7728dc3add
|
Fullscreen effects always need to be in sRGB. close #292
|
2016-02-02 23:12:53 +01:00 |
|
Robert Beckebans
|
1275984ab8
|
Fixed FFmpeg Win64 static libs. fix #288
|
2016-01-20 19:42:55 +01:00 |
|
Robert Beckebans
|
f01738a429
|
Added missing BRDF.inc to renderprogs manifest. #286
|
2016-01-20 19:31:48 +01:00 |
|
Robert Beckebans
|
414a426b09
|
VS 2015 and Windows 10 support. close #261 #271 #272
|
2016-01-20 00:55:30 +01:00 |
|
y2keeth
|
5f37c213c7
|
Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master'
|
2016-01-19 06:07:46 -05:00 |
|
Robert Beckebans
|
fa87f5465c
|
Updated readme/release notes
|
2016-01-19 00:04:13 +01:00 |
|
Robert Beckebans
|
facc23d956
|
Updated embedded shaders
|
2016-01-18 23:23:01 +01:00 |
|
Robert Beckebans
|
c158a16a93
|
Fixed rendering of mirrors
|
2016-01-18 23:21:53 +01:00 |
|
Robert Beckebans
|
fb618feeca
|
Always render 2D GUIs in sRGB color space
|
2016-01-18 22:21:32 +01:00 |
|
Robert Beckebans
|
9c324b53d1
|
Corrected ARM BRDF formula. Thanks SmileTheory
|
2016-01-17 13:41:26 +01:00 |
|