Commit graph

7 commits

Author SHA1 Message Date
Robert Beckebans
56648e631f Fixed bad lightgrid lookups if models span multiple areas. close #965 2025-01-08 23:25:28 +01:00
Robert Beckebans
e88d3bb10e Added textures/common/black material to block light behind walls 2024-12-19 19:50:55 +01:00
Robert Beckebans
dc7b80aead Added material textures/common/occlusion 2024-09-03 21:43:13 +02:00
Robert Beckebans
eb2d963784 Wrote simple exportMaterialsToBlender command 2023-10-18 13:39:06 +02:00
Robert Beckebans
bbba8d8d61 Added original BFG materials with small fixes for TrenchBroom 2022-09-04 13:40:52 +02:00
Robert Beckebans
be5825d239 Don't let TrenchBroom's default material leak a map file 2022-02-18 16:30:00 +01:00
Robert Beckebans
e978d92aeb Added TrenchBroom helper entities like func_door_model 2022-01-29 18:10:54 +01:00