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Don't let TrenchBroom's default material leak a map file
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// RB: map TrenchBroom's default material to textures/base_wall/snpanel2rust so users have properly sealed maps
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__TB_empty
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textures/__TB_empty
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{
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qer_editorimage textures/base_wall/snpanel2rust.tga
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bumpmap textures/base_wall/snpanel2_local.tga
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