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Merge branch 'master' into vkdoom3-merge
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1 changed files with 24 additions and 1 deletions
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@ -14,7 +14,30 @@ Thank you for downloading RBDOOM-3-BFG.
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_______________________________________
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TBD - RBDOOM-3-BFG 1.1.0
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TBD in 2018 - RBDOOM-3-BFG 1.2.0
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_______________________________
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- Added in-engine Flash debugging tools and new console variables.
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These tools help to analyse the id Tech view of Flash and what SWF tags are supported and how they are interpreted
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by id Tech's own ActionScript 2 interpreter
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- swf_exportAtlas
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- swf_exportSWF
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- swf_exportJSON
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- swf_show : Draws the bounding box of instanced Flash sprites in red and their names
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- Added Steel Storm 2 Engine render demo fixes
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- Merged LordHavoc's image compression progress bar which shows up in the map loading screen
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when loading new images from mods
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- Added instructions how to use these Doom 3 port with the GOG installer
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- Many smaller compiler related fixes
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_______________________________________
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11 April 2016 - RBDOOM-3-BFG 1.1.0 preview 3
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_______________________________
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- True 64 bit HDR lighting with adaptive filmic tone mapping and gamma-correct rendering in linear RGB space
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