steamplay-fteqw/fteqw_wrapper

54 lines
1.6 KiB
Text
Raw Normal View History

2021-07-08 09:38:55 +00:00
#!/bin/sh
PLAY_RERELEASE=1
launch_fte()
{
fteqw $*
}
2021-07-08 09:38:55 +00:00
# there's run & wait-before-run, we only care about the latter.
COMMANDTYPE=$1
# this is how Steam tries to run the game
if [ "$COMMANDTYPE" == "wait-before-run" ]; then
# used to decipher which game we'll play
GAMEBINARY=$(basename "$2")
# steam game dir
GAMEDIR=$(dirname "$2")
# we have an unknown amount of parameters, let's make sure we get them
# make sure this is quotes, because HeXen II has a space in its path
PARMARR=( "$@" )
ARGLEN=${#PARMARR[@]}
# get every parameter after the second (game location) and put it into
# its own variable to pass over later
GAMEARGS=${PARMARR[@]:2:$ARGLEN-1}
if [ "$GAMEBINARY" == "Quake_x64_steam.exe" ]; then
if [ $PLAY_RERELEASE == 1 ]; then
launch_fte -basedir "$GAMEDIR" $GAMEARGS
else
NEWPATH=$(dirname "$GAMEDIR")
launch_fte -basedir "$NEWPATH" -quake $GAMEARGS
fi
elif [ "$GAMEBINARY" == "Winquake.exe" ]; then
launch_fte -basedir "$GAMEDIR" $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "qwcl.exe" ]; then
launch_fte -basedir "$GAMEDIR" -game qw $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "Glquake.exe" ]; then
launch_fte -basedir "$GAMEDIR" -quake $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "glqwcl.exe" ]; then
launch_fte -basedir "$GAMEDIR" -quake -game qw $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "quake3.exe" ]; then
launch_fte -basedir "$GAMEDIR" -quake3 $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "quake2.exe" ]; then
launch_fte -basedir "$GAMEDIR" -quake2 $GAMEARGS
2021-07-08 09:38:55 +00:00
elif [ "$GAMEBINARY" == "glh2.exe" ]; then
launch_fte -basedir "$GAMEDIR" -hexen2 $GAMEARGS
2021-07-08 09:38:55 +00:00
else
launch_fte -basedir "$GAMEDIR" $GAMEARGS
2021-07-08 09:38:55 +00:00
fi
fi