Add skip check for the re-release, set PLAY_RERELEASE to 0 inside fteqw_wrapper to always play with the original Quake data. FTEQW for the new data is excellent so I'll enable it for now.
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1 changed files with 8 additions and 2 deletions
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@ -1,5 +1,7 @@
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#!/bin/sh
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PLAY_RERELEASE=1
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launch_fte()
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{
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fteqw $*
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@ -25,8 +27,12 @@ if [ "$COMMANDTYPE" == "wait-before-run" ]; then
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GAMEARGS=${PARMARR[@]:2:$ARGLEN-1}
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if [ "$GAMEBINARY" == "Quake_x64_steam.exe" ]; then
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NEWPATH=$(dirname "$GAMEDIR")
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launch_fte -basedir "$NEWPATH" -quake $GAMEARGS
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if [ $PLAY_RERELEASE == 1 ]; then
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launch_fte -basedir "$GAMEDIR" $GAMEARGS
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else
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NEWPATH=$(dirname "$GAMEDIR")
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launch_fte -basedir "$NEWPATH" -quake $GAMEARGS
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fi
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elif [ "$GAMEBINARY" == "Winquake.exe" ]; then
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launch_fte -basedir "$GAMEDIR" $GAMEARGS
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elif [ "$GAMEBINARY" == "qwcl.exe" ]; then
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