Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
Find a file
ewasylishen fe70de4507 Fog_ParseWorldspawn: before reading the worldspawn value, clear the fog rgb color back to the default value (0.3).
This fixes a bug seen in jam3_tronyn.bsp (which only has a density value in the worldspawn), where the fog color of the last map played would carry over.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@1140 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-11-03 21:27:27 +00:00
quakespasm Fog_ParseWorldspawn: before reading the worldspawn value, clear the fog rgb color back to the default value (0.3). 2014-11-03 21:27:27 +00:00