Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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sezero f3ceea79a2 some merges from uhexen2: clean up some crap in long chat line support.
do not set messagemode when not really connected. made chat_buffer[] and
chat_bufferlen static to keys.c. console.c uses new Key_GetChatBuffer()
and Key_GetChatMsgLen() accessor functions. renamed team_message global
to chat_team as in qw/q2. added Key_EndChat() as a new helper. called
Key_EndChat() from within CL_Disconnect() to not get stuck in chat mode.
now that key_message is guaranteed to be set only in game mode, removed
its cases from Key_ForceDest(). several other cleanups.

git-svn-id: svn+ssh://svn.code.sf.net/p/quakespasm/code/trunk@771 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-21 09:55:16 +00:00
quakespasm some merges from uhexen2: clean up some crap in long chat line support. 2012-10-21 09:55:16 +00:00