mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 17:10:53 +00:00
115 lines
4.4 KiB
Diff
115 lines
4.4 KiB
Diff
diff --git a/Quake/gl_model.c b/Quake/gl_model.c
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index 2b15080..07ff6fd 100644
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--- a/Quake/gl_model.c
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+++ b/Quake/gl_model.c
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@@ -37,6 +37,8 @@ qmodel_t *Mod_LoadModel (qmodel_t *mod, qboolean crash);
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cvar_t external_ents = {"external_ents", "1", CVAR_ARCHIVE};
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cvar_t external_vis = {"external_vis", "1", CVAR_ARCHIVE};
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+extern cvar_t r_externaltexture_fix; //mk
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+
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static byte *mod_novis;
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static int mod_novis_capacity;
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@@ -498,7 +500,16 @@ void Mod_LoadTextures (lump_t *l)
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if (!isDedicated) //no texture uploading for dedicated server
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{
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if (!q_strncasecmp(tx->name,"sky",3)) //sky texture //also note -- was Q_strncmp, changed to match qbsp
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+ {
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+ if (r_externaltexture_fix.value) { //mk
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+ if (strstr(tx->name,"sky4")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==13039)
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+ q_strlcpy(tx->name, "sky1", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ }
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Sky_LoadTexture (tx);
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+ }
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else if (tx->name[0] == '*') //warping texture
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{
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//external textures -- first look in "textures/mapname/" then look in "textures/"
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@@ -548,6 +559,50 @@ void Mod_LoadTextures (lump_t *l)
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//external textures -- first look in "textures/mapname/" then look in "textures/"
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mark = Hunk_LowMark ();
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COM_StripExtension (loadmodel->name + 5, mapname, sizeof(mapname));
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+
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+ if (r_externaltexture_fix.value) { //mk
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+ if (strstr(tx->name,"plat_top1")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==24428)
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+ q_strlcpy(tx->name, "plat_top1_cable", sizeof(tx->name));
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+ else
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+ q_strlcpy(tx->name, "plat_top1_bolt", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ if (strstr(tx->name,"metal5_2")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==49173)
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+ q_strlcpy(tx->name, "metal5_2_x", sizeof(tx->name));
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+ else
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+ q_strlcpy(tx->name, "metal5_2_arc", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ if (strstr(tx->name,"metal5_4")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==20977)
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+ q_strlcpy(tx->name, "metal5_4_double", sizeof(tx->name));
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+ else
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+ q_strlcpy(tx->name, "metal5_4_arc", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ if (strstr(tx->name,"metal5_8")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444)
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+ q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name));
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+ else
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+ q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ if (strstr(tx->name,"metal5_8")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==48444)
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+ q_strlcpy(tx->name, "metal5_8_rune", sizeof(tx->name));
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+ else
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+ q_strlcpy(tx->name, "metal5_8_back", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ if (strstr(tx->name,"window03")) {
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+ if (CRC_Block((byte *)(tx+1), tx->width * tx->height)==63697) // e4m2 variant
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+ q_strlcpy(tx->name, "window03_e4m2", sizeof(tx->name));
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+ Con_Printf(" using %s\n", tx->name);
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+ }
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+ }
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+
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q_snprintf (filename, sizeof(filename), "textures/%s/%s", mapname, tx->name);
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data = Image_LoadImage (filename, &fwidth, &fheight);
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if (!data)
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diff --git a/Quake/gl_rmain.c b/Quake/gl_rmain.c
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index a41d8b1..b0020c5 100644
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--- a/Quake/gl_rmain.c
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+++ b/Quake/gl_rmain.c
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@@ -102,6 +102,8 @@ cvar_t r_noshadow_list = {"r_noshadow_list", "progs/flame2.mdl,progs/flame.mdl,p
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extern cvar_t r_vfog;
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//johnfitz
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+cvar_t r_externaltexture_fix = {"r_externaltexture_fix", "0", CVAR_ARCHIVE}; //mk
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+
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cvar_t gl_zfix = {"gl_zfix", "0", CVAR_NONE}; // QuakeSpasm z-fighting fix
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cvar_t r_lavaalpha = {"r_lavaalpha","0",CVAR_NONE};
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diff --git a/Quake/gl_rmisc.c b/Quake/gl_rmisc.c
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index dfdb84d..9c441bd 100644
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--- a/Quake/gl_rmisc.c
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+++ b/Quake/gl_rmisc.c
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@@ -47,6 +47,7 @@ extern cvar_t r_nolerp_list;
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extern cvar_t r_noshadow_list;
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//johnfitz
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extern cvar_t gl_zfix; // QuakeSpasm z-fighting fix
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+extern cvar_t r_externaltexture_fix; //mk
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extern gltexture_t *playertextures[MAX_SCOREBOARD]; //johnfitz
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@@ -218,6 +219,7 @@ void R_Init (void)
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Cvar_RegisterVariable (&r_noshadow_list);
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Cvar_SetCallback (&r_noshadow_list, R_Model_ExtraFlags_List_f);
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//johnfitz
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+ Cvar_RegisterVariable (&r_externaltexture_fix); //mk
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Cvar_RegisterVariable (&gl_zfix); // QuakeSpasm z-fighting fix
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Cvar_RegisterVariable (&r_lavaalpha);
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