quakespasm/Windows/SDL2
2021-08-29 00:20:00 +03:00
..
bin rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00
include rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00
lib regenerated several mingw-w64 import libraries. 2021-08-29 00:20:00 +03:00
lib64 regenerated several mingw-w64 import libraries. 2021-08-29 00:20:00 +03:00
main rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00
watcom rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00
BUGS.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
COPYING.txt rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00
README-SDL.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
README.txt SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a 2017-08-11 12:05:21 +00:00
WhatsNew.txt rebuilt SDL2 from latest 2.0.14 release. 2021-01-02 01:30:00 +03:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)