quakespasm/Quake/gl_vidnt.c

2808 lines
66 KiB
C

/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// gl_vidnt.c -- NT GL vid component
#include "quakedef.h"
#include "bgmusic.h"
#include "winquake.h"
#include "resource.h"
#include <commctrl.h>
#define MAX_MODE_LIST 600 //johnfitz -- was 30
#define VID_ROW_SIZE 3
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
#define MAXWIDTH 10000
#define MAXHEIGHT 10000
#define BASEWIDTH 320
#define BASEHEIGHT 200
#define MODE_WINDOWED 0
#define NO_MODE (MODE_WINDOWED - 1)
#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
typedef struct {
modestate_t type;
int width;
int height;
int modenum;
int dib;
int fullscreen;
int bpp;
int refreshrate; //johnfitz
int halfscreen;
char modedesc[17];
} vmode_t;
typedef struct {
int width;
int height;
} lmode_t;
lmode_t lowresmodes[] = {
{320, 200},
{320, 240},
{400, 300},
{512, 384},
};
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
const char *wgl_extensions; //johnfitz
qboolean DDActive;
qboolean scr_skipupdate;
static vmode_t modelist[MAX_MODE_LIST];
static int nummodes;
static vmode_t *pcurrentmode;
static vmode_t badmode;
static DEVMODE gdevmode;
static qboolean vid_initialized = false;
static qboolean windowed, leavecurrentmode;
static qboolean vid_canalttab = false;
static qboolean vid_wassuspended = false;
static int windowed_mouse;
extern qboolean mouseactive; // from in_win.c
static HICON hIcon;
int DIBWidth, DIBHeight;
RECT WindowRect;
DWORD WindowStyle, ExWindowStyle;
HWND mainwindow, dibwindow;
int vid_modenum = NO_MODE;
int vid_realmode;
int vid_default = MODE_WINDOWED;
static int windowed_default;
unsigned char vid_curpal[256*3];
static qboolean fullsbardraw = false;
HDC maindc;
glvert_t glv;
HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
viddef_t vid; // global video state
//unsigned short d_8to16table[256]; //johnfitz -- never used
//unsigned char d_15to8table[65536]; //johnfitz -- never used
modestate_t modestate = MS_UNINIT;
void VID_Menu_Init (void); //johnfitz
void VID_Menu_f (void); //johnfitz
void VID_MenuDraw (void);
void VID_MenuKey (int key);
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
void AppActivate(BOOL fActive, BOOL minimize);
const char *VID_GetModeDescription (int mode);
void ClearAllStates (void);
void VID_UpdateWindowStatus (void);
void GL_Init (void);
PROC glArrayElementEXT;
PROC glColorPointerEXT;
PROC glTexCoordPointerEXT;
PROC glVertexPointerEXT;
typedef void (APIENTRY *lp3DFXFUNC) (int, int, int, int, int, const void*);
PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc = NULL; //johnfitz
PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc = NULL; //johnfitz
typedef BOOL (APIENTRY * SETSWAPFUNC) (int); //johnfitz
typedef int (APIENTRY * GETSWAPFUNC) (void); //johnfitz
SETSWAPFUNC wglSwapIntervalEXT = NULL; //johnfitz
GETSWAPFUNC wglGetSwapIntervalEXT = NULL; //johnfitz
qboolean isPermedia = false;
qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
qboolean gl_mtexable = false;
qboolean gl_texture_env_combine = false; //johnfitz
qboolean gl_texture_env_add = false; //johnfitz
qboolean gl_swap_control = false; //johnfitz
qboolean gl_anisotropy_able = false; //johnfitz
float gl_max_anisotropy; //johnfitz
int gl_stencilbits; //johnfitz
qboolean vid_locked = false; //johnfitz
void GL_SetupState (void); //johnfitz
//====================================
//johnfitz -- new cvars
cvar_t vid_fullscreen = {"vid_fullscreen", "1", true};
cvar_t vid_width = {"vid_width", "640", true};
cvar_t vid_height = {"vid_height", "480", true};
cvar_t vid_bpp = {"vid_bpp", "16", true};
cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
cvar_t vid_vsync = {"vid_vsync", "0", true};
//johnfitz
cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
cvar_t vid_gamma = {"gamma", "1", true}; //johnfitz -- moved here from view.c
int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
RECT window_rect;
//==========================================================================
//
// HARDWARE GAMMA -- johnfitz
//
//==========================================================================
typedef int (WINAPI * RAMPFUNC)();
RAMPFUNC wglGetDeviceGammaRamp3DFX;
RAMPFUNC wglSetDeviceGammaRamp3DFX;
unsigned short vid_gammaramp[768];
unsigned short vid_systemgammaramp[768]; //to restore gamma on exit
unsigned short vid_3dfxgammaramp[768]; //to restore gamma on exit
int vid_gammaworks, vid_3dfxgamma;
/*
================
VID_Gamma_SetGamma -- apply gamma correction
================
*/
void VID_Gamma_SetGamma (void)
{
if (maindc)
{
if (vid_gammaworks)
if (SetDeviceGammaRamp(maindc, vid_gammaramp) == false)
Con_Printf ("VID_Gamma_SetGamma: failed on SetDeviceGammaRamp\n");
if (vid_3dfxgamma)
if (wglSetDeviceGammaRamp3DFX(maindc, vid_gammaramp) == false)
Con_Printf ("VID_Gamma_SetGamma: failed on wglSetDeviceGammaRamp3DFX\n");
}
}
/*
================
VID_Gamma_Restore -- restore system gamma
================
*/
void VID_Gamma_Restore (void)
{
if (maindc)
{
if (vid_gammaworks)
if (SetDeviceGammaRamp(maindc, vid_systemgammaramp) == false)
Con_Printf ("VID_Gamma_Restore: failed on SetDeviceGammaRamp\n");
if (vid_3dfxgamma)
if (wglSetDeviceGammaRamp3DFX(maindc, vid_3dfxgammaramp) == false)
Con_Printf ("VID_Gamma_Restore: failed on wglSetDeviceGammaRamp3DFX\n");
}
}
/*
================
VID_Gamma_Shutdown -- called on exit
================
*/
void VID_Gamma_Shutdown (void)
{
VID_Gamma_Restore ();
}
/*
================
VID_Gamma_f -- callback when the cvar changes
================
*/
void VID_Gamma_f (void)
{
static float oldgamma;
int i;
if (vid_gamma.value == oldgamma)
return;
oldgamma = vid_gamma.value;
for (i=0; i<256; i++)
vid_gammaramp[i] = vid_gammaramp[i+256] = vid_gammaramp[i+512] =
CLAMP(0, (int) (255 * pow ((i+0.5)/255.5, vid_gamma.value) + 0.5), 255) << 8;
VID_Gamma_SetGamma ();
}
/*
================
VID_Gamma_Init -- call on init
================
*/
void VID_Gamma_Init (void)
{
vid_gammaworks = vid_3dfxgamma = false;
if (strstr(gl_extensions, "WGL_3DFX_gamma_control"))
{
wglSetDeviceGammaRamp3DFX = (RAMPFUNC) wglGetProcAddress("wglSetDeviceGammaRamp3DFX");
wglGetDeviceGammaRamp3DFX = (RAMPFUNC) wglGetProcAddress("wglGetDeviceGammaRamp3DFX");
if (wglGetDeviceGammaRamp3DFX (maindc, vid_3dfxgammaramp))
vid_3dfxgamma = true;
Con_Printf ("WGL_3DFX_gamma_control found\n");
}
if (GetDeviceGammaRamp (maindc, vid_systemgammaramp))
vid_gammaworks = true;
Cvar_RegisterVariable (&vid_gamma, VID_Gamma_f);
}
//==========================================================================
// direct draw software compatability stuff
void VID_HandlePause (qboolean pause)
{
}
void VID_ForceLockState (int lk)
{
}
void VID_LockBuffer (void)
{
}
void VID_UnlockBuffer (void)
{
}
int VID_ForceUnlockedAndReturnState (void)
{
return 0;
}
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
/*
================
CenterWindow
================
*/
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify)
{
RECT rect;
int CenterX, CenterY;
CenterX = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
CenterY = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
if (CenterX > CenterY*2)
CenterX >>= 1; // dual screens
CenterX = (CenterX < 0) ? 0: CenterX;
CenterY = (CenterY < 0) ? 0: CenterY;
SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
}
/*
================
VID_SetWindowedMode
================
*/
qboolean VID_SetWindowedMode (int modenum)
{
HDC hdc;
int lastmodestate, width, height;
RECT rect;
lastmodestate = modestate;
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
//johnfitz -- if width and height match desktop size, do aguirRe's trick of making the window have no titlebar/borders
if (DIBWidth == GetSystemMetrics(SM_CXSCREEN) && DIBHeight == GetSystemMetrics(SM_CYSCREEN))
WindowStyle = WS_POPUP; // Window covers entire screen; no caption, borders etc
else
WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
//johnfitz
ExWindowStyle = 0;
rect = WindowRect;
AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
width = rect.right - rect.left;
height = rect.bottom - rect.top;
// Create the DIB window
dibwindow = CreateWindowEx (
ExWindowStyle,
"FitzQuake", //johnfitz -- was "WinQuake"
"FitzQuake", //johnfitz -- was "GLQuake"
WindowStyle,
rect.left, rect.top,
width,
height,
NULL,
NULL,
global_hInstance,
NULL);
if (!dibwindow)
Sys_Error ("Couldn't create DIB window");
// Center and show the DIB window
CenterWindow(dibwindow, WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top, false);
ShowWindow (dibwindow, SW_SHOWDEFAULT);
UpdateWindow (dibwindow);
modestate = MS_WINDOWED;
// because we have set the background brush for the window to NULL
// (to avoid flickering when re-sizing the window on the desktop),
// we clear the window to black when created, otherwise it will be
// empty while Quake starts up.
hdc = GetDC(dibwindow);
PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
ReleaseDC(dibwindow, hdc);
//johnfitz -- stuff
vid.width = modelist[modenum].width;
vid.height = modelist[modenum].height;
vid.conwidth = vid.width & 0xFFFFFFF8;
vid.conheight = vid.conwidth * vid.height / vid.width;
//johnfitz
vid.numpages = 2;
mainwindow = dibwindow;
SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
return true;
}
/*
================
VID_SetFullDIBMode
================
*/
qboolean VID_SetFullDIBMode (int modenum)
{
HDC hdc;
int lastmodestate, width, height;
RECT rect;
if (!leavecurrentmode)
{
gdevmode.dmFields = DM_BITSPERPEL |
DM_PELSWIDTH |
DM_PELSHEIGHT |
DM_DISPLAYFREQUENCY; //johnfitz -- refreshrate
gdevmode.dmBitsPerPel = modelist[modenum].bpp;
gdevmode.dmPelsWidth = modelist[modenum].width << modelist[modenum].halfscreen;
gdevmode.dmPelsHeight = modelist[modenum].height;
gdevmode.dmDisplayFrequency = modelist[modenum].refreshrate; //johnfitz -- refreshrate
gdevmode.dmSize = sizeof (gdevmode);
if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
Sys_Error ("Couldn't set fullscreen DIB mode");
}
lastmodestate = modestate;
modestate = MS_FULLDIB;
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
WindowStyle = WS_POPUP;
ExWindowStyle = 0;
rect = WindowRect;
AdjustWindowRectEx(&rect, WindowStyle, FALSE, 0);
width = rect.right - rect.left;
height = rect.bottom - rect.top;
// Create the DIB window
dibwindow = CreateWindowEx (
ExWindowStyle,
"FitzQuake", //johnfitz -- was "WinQuake"
"FitzQuake", //johnfitz -- was "GLQuake"
WindowStyle,
rect.left, rect.top,
width,
height,
NULL,
NULL,
global_hInstance,
NULL);
if (!dibwindow)
Sys_Error ("Couldn't create DIB window");
ShowWindow (dibwindow, SW_SHOWDEFAULT);
UpdateWindow (dibwindow);
// Because we have set the background brush for the window to NULL
// (to avoid flickering when re-sizing the window on the desktop), we
// clear the window to black when created, otherwise it will be
// empty while Quake starts up.
hdc = GetDC(dibwindow);
PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
ReleaseDC(dibwindow, hdc);
//johnfitz -- stuff
vid.width = modelist[modenum].width;
vid.height = modelist[modenum].height;
vid.conwidth = vid.width & 0xFFFFFFF8;
vid.conheight = vid.conwidth * vid.height / vid.width;
//johnfitz
vid.numpages = 2;
// needed because we're not getting WM_MOVE messages fullscreen on NT
window_x = 0;
window_y = 0;
mainwindow = dibwindow;
SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
return true;
}
/*
================
VID_SetMode
================
*/
int VID_SetMode (int modenum)
{
int original_mode, temp;
qboolean stat = false;
MSG msg;
HDC hdc;
if ((windowed && (modenum != 0)) ||
(!windowed && (modenum < 1)) ||
(!windowed && (modenum >= nummodes)))
{
Sys_Error ("Bad video mode\n");
}
// so Con_Printfs don't mess us up by forcing vid and snd updates
temp = scr_disabled_for_loading;
scr_disabled_for_loading = true;
CDAudio_Pause ();
BGM_Pause ();
if (vid_modenum == NO_MODE)
original_mode = windowed_default;
else
original_mode = vid_modenum;
// Set either the fullscreen or windowed mode
if (modelist[modenum].type == MS_WINDOWED)
{
if (_windowed_mouse.value && key_dest == key_game)
{
stat = VID_SetWindowedMode(modenum);
IN_ActivateMouse ();
IN_HideMouse ();
}
else
{
IN_DeactivateMouse ();
IN_ShowMouse ();
stat = VID_SetWindowedMode(modenum);
}
}
else if (modelist[modenum].type == MS_FULLDIB)
{
stat = VID_SetFullDIBMode(modenum);
IN_ActivateMouse ();
IN_HideMouse ();
}
else
{
Sys_Error ("VID_SetMode: Bad mode type in modelist");
}
if (!stat)
{
Sys_Error ("Couldn't set video mode");
}
//johnfitz -- re-initialize dinput becuase it's tied to the "mainwindow" object
if (COM_CheckParm ("-dinput"))
IN_InitDInput ();
//johnfitz
window_width = DIBWidth;
window_height = DIBHeight;
VID_UpdateWindowStatus ();
CDAudio_Resume ();
BGM_Resume ();
scr_disabled_for_loading = temp;
// now we try to make sure we get the focus on the mode switch, because
// sometimes in some systems we don't. We grab the foreground, then
// finish setting up, pump all our messages, and sleep for a little while
// to let messages finish bouncing around the system, then we put
// ourselves at the top of the z order, then grab the foreground again,
// Who knows if it helps, but it probably doesn't hurt
SetForegroundWindow (mainwindow);
vid_modenum = modenum;
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (mainwindow);
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
Con_SafePrintf ("Video mode %s initialized\n", VID_GetModeDescription (vid_modenum));
vid.recalc_refdef = 1;
return true;
}
/*
===============
VID_Vsync_f -- johnfitz
===============
*/
void VID_Vsync_f (void)
{
if (gl_swap_control)
{
if (vid_vsync.value)
{
if (!wglSwapIntervalEXT(1))
Con_Printf ("VID_Vsync_f: failed on wglSwapIntervalEXT\n");
}
else
{
if (!wglSwapIntervalEXT(0))
Con_Printf ("VID_Vsync_f: failed on wglSwapIntervalEXT\n");
}
}
}
/*
===================
VID_Restart -- johnfitz -- change video modes on the fly
===================
*/
void VID_Restart (void)
{
HDC hdc;
HGLRC hrc;
int i;
qboolean mode_changed = false;
vmode_t oldmode;
if (vid_locked)
return;
//
// check cvars against current mode
//
if (vid_fullscreen.value)
{
if (modelist[vid_default].type == MS_WINDOWED)
mode_changed = true;
else if (modelist[vid_default].bpp != (int)vid_bpp.value)
mode_changed = true;
else if (modelist[vid_default].refreshrate != (int)vid_refreshrate.value)
mode_changed = true;
}
else
if (modelist[vid_default].type != MS_WINDOWED)
mode_changed = true;
if (modelist[vid_default].width != (int)vid_width.value ||
modelist[vid_default].height != (int)vid_height.value)
mode_changed = true;
if (mode_changed)
{
//
// decide which mode to set
//
oldmode = modelist[vid_default];
if (vid_fullscreen.value)
{
for (i=1; i<nummodes; i++)
{
if (modelist[i].width == (int)vid_width.value &&
modelist[i].height == (int)vid_height.value &&
modelist[i].bpp == (int)vid_bpp.value &&
modelist[i].refreshrate == (int)vid_refreshrate.value)
{
break;
}
}
if (i == nummodes)
{
Con_Printf ("%dx%dx%d %dHz is not a valid fullscreen mode\n",
(int)vid_width.value,
(int)vid_height.value,
(int)vid_bpp.value,
(int)vid_refreshrate.value);
return;
}
windowed = false;
vid_default = i;
}
else //not fullscreen
{
hdc = GetDC (NULL);
if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
{
Con_Printf ("Can't run windowed on non-RGB desktop\n");
ReleaseDC (NULL, hdc);
return;
}
ReleaseDC (NULL, hdc);
if (vid_width.value < 320)
{
Con_Printf ("Window width can't be less than 320\n");
return;
}
if (vid_height.value < 200)
{
Con_Printf ("Window height can't be less than 200\n");
return;
}
modelist[0].width = (int)vid_width.value;
modelist[0].height = (int)vid_height.value;
sprintf (modelist[0].modedesc, "%dx%dx%d %dHz",
modelist[0].width,
modelist[0].height,
modelist[0].bpp,
modelist[0].refreshrate);
windowed = true;
vid_default = 0;
}
//
// destroy current window
//
hrc = wglGetCurrentContext();
hdc = wglGetCurrentDC();
wglMakeCurrent(NULL, NULL);
vid_canalttab = false;
if (hdc && dibwindow)
ReleaseDC (dibwindow, hdc);
if (modestate == MS_FULLDIB)
ChangeDisplaySettings (NULL, 0);
if (maindc && dibwindow)
ReleaseDC (dibwindow, maindc);
maindc = NULL;
if (dibwindow)
DestroyWindow (dibwindow);
//
// set new mode
//
VID_SetMode (vid_default);
maindc = GetDC(mainwindow);
bSetupPixelFormat(maindc);
// try to reuse existing render context, and if that fails create a new one
if (!wglMakeCurrent (maindc, hrc))
{
wglDeleteContext (hrc);
hrc = wglCreateContext (maindc);
if (!wglMakeCurrent (maindc, hrc))
{
char szBuf[80];
LPVOID lpMsgBuf;
DWORD dw = GetLastError();
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, dw, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL );
sprintf(szBuf, "VID_Restart: wglMakeCurrent failed with error %d: %s", dw, lpMsgBuf);
Sys_Error (szBuf);
}
TexMgr_ReloadImages ();
GL_SetupState ();
}
vid_canalttab = true;
//swapcontrol settings were lost when previous window was destroyed
VID_Vsync_f ();
//warpimages needs to be recalculated
TexMgr_RecalcWarpImageSize ();
//conwidth and conheight need to be recalculated
vid.conwidth = (scr_conwidth.value > 0) ? (int)scr_conwidth.value : (scr_conscale.value > 0) ? (int)(vid.width/scr_conscale.value) : vid.width;
vid.conwidth = CLAMP (320, vid.conwidth, vid.width);
vid.conwidth &= 0xFFFFFFF8;
vid.conheight = vid.conwidth * vid.height / vid.width;
}
//
// keep cvars in line with actual mode
//
Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
Cvar_Set ("vid_refreshrate", va("%i", modelist[vid_default].refreshrate));
Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
}
/*
================
VID_Test -- johnfitz -- like vid_restart, but asks for confirmation after switching modes
================
*/
void VID_Test (void)
{
vmode_t oldmode;
qboolean mode_changed = false;
if (vid_locked)
return;
//
// check cvars against current mode
//
if (vid_fullscreen.value)
{
if (modelist[vid_default].type == MS_WINDOWED)
mode_changed = true;
else if (modelist[vid_default].bpp != (int)vid_bpp.value)
mode_changed = true;
else if (modelist[vid_default].refreshrate != (int)vid_refreshrate.value)
mode_changed = true;
}
else
if (modelist[vid_default].type != MS_WINDOWED)
mode_changed = true;
if (modelist[vid_default].width != (int)vid_width.value ||
modelist[vid_default].height != (int)vid_height.value)
mode_changed = true;
if (!mode_changed)
return;
//
// now try the switch
//
oldmode = modelist[vid_default];
VID_Restart ();
//pop up confirmation dialoge
if (!SCR_ModalMessage("Would you like to keep this\nvideo mode? (y/n)\n", 5.0f))
{
//revert cvars and mode
Cvar_Set ("vid_width", va("%i", oldmode.width));
Cvar_Set ("vid_height", va("%i", oldmode.height));
Cvar_Set ("vid_bpp", va("%i", oldmode.bpp));
Cvar_Set ("vid_refreshrate", va("%i", oldmode.refreshrate));
Cvar_Set ("vid_fullscreen", (oldmode.type == MS_WINDOWED) ? "0" : "1");
VID_Restart ();
}
}
/*
================
VID_Unlock -- johnfitz
================
*/
void VID_Unlock (void)
{
vid_locked = false;
//sync up cvars in case they were changed during the lock
Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
Cvar_Set ("vid_refreshrate", va("%i", modelist[vid_default].refreshrate));
Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
}
/*
================
VID_UpdateWindowStatus
================
*/
void VID_UpdateWindowStatus (void)
{
window_rect.left = window_x;
window_rect.top = window_y;
window_rect.right = window_x + window_width;
window_rect.bottom = window_y + window_height;
window_center_x = (window_rect.left + window_rect.right) / 2;
window_center_y = (window_rect.top + window_rect.bottom) / 2;
IN_UpdateClipCursor ();
}
//==============================================================================
//
// OPENGL STUFF
//
//==============================================================================
/*
===============
GL_MakeNiceExtensionsList -- johnfitz
===============
*/
char *GL_MakeNiceExtensionsList (const char *in)
{
char *copy, *token, *out;
int i, count;
//each space will be replaced by 4 chars, so count the spaces before we malloc
for (i = 0, count = 1; i < strlen(in); i++)
if (in[i] == ' ')
count++;
out = Z_Malloc (strlen(in) + count*3 + 1); //usually about 1-2k
out[0] = 0;
copy = (char *) Z_Strdup(in);
for (token = strtok(copy, " "); token; token = strtok(NULL, " "))
{
strcat(out, "\n ");
strcat(out, token);
}
Z_Free (copy);
return out;
}
/*
===============
GL_Info_f -- johnfitz
===============
*/
void GL_Info_f (void)
{
static char *gl_extensions_nice = NULL;
static char *wgl_extensions_nice = NULL;
if (!gl_extensions_nice)
gl_extensions_nice = GL_MakeNiceExtensionsList (gl_extensions);
if (!wgl_extensions_nice)
wgl_extensions_nice = GL_MakeNiceExtensionsList (wgl_extensions);
Con_SafePrintf ("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf ("GL_RENDERER: %s\n", gl_renderer);
Con_SafePrintf ("GL_VERSION: %s\n", gl_version);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions_nice);
Con_Printf ("WGL_EXTENSIONS: %s\n", wgl_extensions_nice);
}
/*
===============
GL_CheckExtensions -- johnfitz
===============
*/
void GL_CheckExtensions (void)
{
//
// multitexture
//
if (COM_CheckParm("-nomtex"))
Con_Warning ("Mutitexture disabled at command line\n");
else if (strstr(gl_extensions, "GL_ARB_multitexture"))
{
GL_MTexCoord2fFunc = (void *) wglGetProcAddress("glMultiTexCoord2fARB");
GL_SelectTextureFunc = (void *) wglGetProcAddress("glActiveTextureARB");
if (GL_MTexCoord2fFunc && GL_SelectTextureFunc)
{
Con_Printf("FOUND: ARB_multitexture\n");
TEXTURE0 = GL_TEXTURE0_ARB;
TEXTURE1 = GL_TEXTURE1_ARB;
gl_mtexable = true;
}
else
{
Con_Warning ("Couldn't link to multitexture functions\n");
}
}
else if (strstr(gl_extensions, "GL_SGIS_multitexture"))
{
GL_MTexCoord2fFunc = (void *) wglGetProcAddress("glMTexCoord2fSGIS");
GL_SelectTextureFunc = (void *) wglGetProcAddress("glSelectTextureSGIS");
if (GL_MTexCoord2fFunc && GL_SelectTextureFunc)
{
Con_Printf("FOUND: SGIS_multitexture\n");
TEXTURE0 = TEXTURE0_SGIS;
TEXTURE1 = TEXTURE1_SGIS;
gl_mtexable = true;
}
else
{
Con_Warning ("Couldn't link to multitexture functions\n");
}
}
else
{
Con_Warning ("multitexture not supported (extension not found)\n");
}
//
// texture_env_combine
//
if (COM_CheckParm("-nocombine"))
Con_Warning ("texture_env_combine disabled at command line\n");
else if (strstr(gl_extensions, "GL_ARB_texture_env_combine"))
{
Con_Printf("FOUND: ARB_texture_env_combine\n");
gl_texture_env_combine = true;
}
else if (strstr(gl_extensions, "GL_EXT_texture_env_combine"))
{
Con_Printf("FOUND: EXT_texture_env_combine\n");
gl_texture_env_combine = true;
}
else
{
Con_Warning ("texture_env_combine not supported\n");
}
//
// texture_env_add
//
if (COM_CheckParm("-noadd"))
Con_Warning ("texture_env_add disabled at command line\n");
else if (strstr(gl_extensions, "GL_ARB_texture_env_add"))
{
Con_Printf("FOUND: ARB_texture_env_add\n");
gl_texture_env_add = true;
}
else if (strstr(gl_extensions, "GL_EXT_texture_env_add"))
{
Con_Printf("FOUND: EXT_texture_env_add\n");
gl_texture_env_add = true;
}
else
{
Con_Warning ("texture_env_add not supported\n");
}
//
// swap control
//
if (strstr(gl_extensions, "GL_EXT_swap_control") || strstr(wgl_extensions, "WGL_EXT_swap_control"))
{
wglSwapIntervalEXT = (SETSWAPFUNC) wglGetProcAddress("wglSwapIntervalEXT");
wglGetSwapIntervalEXT = (GETSWAPFUNC) wglGetProcAddress("wglGetSwapIntervalEXT");
if (wglSwapIntervalEXT && wglGetSwapIntervalEXT)
{
if (!wglSwapIntervalEXT(0))
Con_Warning ("vertical sync not supported (wglSwapIntervalEXT failed)\n");
else if (wglGetSwapIntervalEXT() == -1)
Con_Warning ("vertical sync not supported (swap interval is -1.) Make sure you don't have vertical sync disabled in your driver settings.\n");
else
{
Con_Printf("FOUND: WGL_EXT_swap_control\n");
gl_swap_control = true;
}
}
else
{
Con_Warning ("Couldn't link to vertical sync functions\n");
}
}
else
{
Con_Warning ("vertical sync not supported (extension not found)\n");
}
//
// anisotropic filtering
//
if (strstr(gl_extensions, "GL_EXT_texture_filter_anisotropic"))
{
float test1,test2;
GLuint tex;
// test to make sure we really have control over it
// 1.0 and 2.0 should always be legal values
glGenTextures(1, &tex);
glBindTexture (GL_TEXTURE_2D, tex);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
glGetTexParameterfv (GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, &test1);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f);
glGetTexParameterfv (GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, &test2);
glDeleteTextures(1, &tex);
if (test1 == 1 && test2 == 2)
{
Con_Printf("FOUND: EXT_texture_filter_anisotropic\n");
gl_anisotropy_able = true;
}
else
{
Con_Warning ("anisotropic filtering locked by driver. Current driver setting is %f\n", test1);
}
//get max value either way, so the menu and stuff know it
glGetFloatv (GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &gl_max_anisotropy);
}
else
{
Con_Warning ("texture_filter_anisotropic not supported\n");
}
}
/*
===============
GetWGLExtensions -- johnfitz
===============
*/
void GetWGLExtensions (void)
{
const char *(*wglGetExtensionsStringARB) (HDC hdc);
const char *(*wglGetExtensionsStringEXT) ();
if (wglGetExtensionsStringARB = (void *) wglGetProcAddress ("wglGetExtensionsStringARB"))
wgl_extensions = wglGetExtensionsStringARB (maindc);
else if (wglGetExtensionsStringEXT = (void *) wglGetProcAddress ("wglGetExtensionsStringEXT"))
wgl_extensions = wglGetExtensionsStringEXT ();
else
wgl_extensions = "";
}
/*
===============
GL_SetupState -- johnfitz
does all the stuff from GL_Init that needs to be done every time a new GL render context is created
GL_Init will still do the stuff that only needs to be done once
===============
*/
void GL_SetupState (void)
{
glClearColor (0.15,0.15,0.15,0); //johnfitz -- originally 1,0,0,0
glCullFace(GL_BACK); //johnfitz -- glquake used CCW with backwards culling -- let's do it right
glFrontFace(GL_CW); //johnfitz -- glquake used CCW with backwards culling -- let's do it right
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT);
glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); //johnfitz
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glDepthRange (0, 1); //johnfitz -- moved here becuase gl_ztrick is gone.
glDepthFunc (GL_LEQUAL); //johnfitz -- moved here becuase gl_ztrick is gone.
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = (const char *) glGetString (GL_VENDOR);
gl_renderer = (const char *) glGetString (GL_RENDERER);
gl_version = (const char *) glGetString (GL_VERSION);
gl_extensions = (const char *) glGetString (GL_EXTENSIONS);
GetWGLExtensions (); //johnfitz
GL_CheckExtensions (); //johnfitz
Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
Cvar_RegisterVariable (&vid_vsync, VID_Vsync_f); //johnfitz
if (strnicmp(gl_renderer,"PowerVR",7)==0)
fullsbardraw = true;
if (strnicmp(gl_renderer,"Permedia",8)==0)
isPermedia = true;
//johnfitz -- intel video workarounds from Baker
if (!strcmp(gl_vendor, "Intel"))
{
Con_Printf ("Intel Display Adapter detected\n");
isIntelVideo = true;
}
//johnfitz
#if 0
//johnfitz -- confirm presence of stencil buffer
glGetIntegerv(GL_STENCIL_BITS, &gl_stencilbits);
if(!gl_stencilbits)
Con_Warning ("Could not create stencil buffer\n");
else
Con_Printf ("%i bit stencil buffer\n", gl_stencilbits);
#endif
GL_SetupState (); //johnfitz
}
/*
=================
GL_BeginRendering -- sets values of glx, gly, glwidth, glheight
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
*x = *y = 0;
*width = WindowRect.right - WindowRect.left;
*height = WindowRect.bottom - WindowRect.top;
}
/*
=================
GL_EndRendering
=================
*/
void GL_EndRendering (void)
{
if (!scr_skipupdate || block_drawing)
SwapBuffers(maindc);
// handle the mouse state when windowed if that's changed
if (modestate == MS_WINDOWED)
{
if (!_windowed_mouse.value) {
if (windowed_mouse) {
IN_DeactivateMouse ();
IN_ShowMouse ();
windowed_mouse = false;
}
} else {
windowed_mouse = true;
if (key_dest == key_game && !mouseactive && ActiveApp) {
IN_ActivateMouse ();
IN_HideMouse ();
} else if (mouseactive && key_dest != key_game) {
IN_DeactivateMouse ();
IN_ShowMouse ();
}
}
}
if (fullsbardraw)
Sbar_Changed();
}
void VID_SetDefaultMode (void)
{
IN_DeactivateMouse ();
}
void VID_Shutdown (void)
{
HGLRC hRC;
HDC hDC;
if (vid_initialized)
{
vid_canalttab = false;
hRC = wglGetCurrentContext();
hDC = wglGetCurrentDC();
wglMakeCurrent(NULL, NULL);
if (hRC)
wglDeleteContext(hRC);
VID_Gamma_Shutdown (); //johnfitz
if (hDC && dibwindow)
ReleaseDC(dibwindow, hDC);
if (modestate == MS_FULLDIB)
ChangeDisplaySettings (NULL, 0);
if (maindc && dibwindow)
ReleaseDC (dibwindow, maindc);
AppActivate(false, false);
}
}
//==========================================================================
BOOL bSetupPixelFormat(HDC hDC)
{
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
1, // version number
PFD_DRAW_TO_WINDOW | // support window
PFD_SUPPORT_OPENGL | // support OpenGL
PFD_DOUBLEBUFFER, // double buffered
PFD_TYPE_RGBA, // RGBA type
24, // 24-bit color depth
0, 0, 0, 0, 0, 0, // color bits ignored
0, // no alpha buffer
0, // shift bit ignored
0, // no accumulation buffer
0, 0, 0, 0, // accum bits ignored
32, // 32-bit z-buffer
0, // no stencil buffer
0, // no auxiliary buffer
PFD_MAIN_PLANE, // main layer
0, // reserved
0, 0, 0 // layer masks ignored
};
int pixelformat;
PIXELFORMATDESCRIPTOR test; //johnfitz
if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
{
MessageBox(NULL, "ChoosePixelFormat failed", "Error", MB_OK);
return FALSE;
}
DescribePixelFormat(hDC, pixelformat, sizeof(PIXELFORMATDESCRIPTOR), &test); //johnfitz
if (SetPixelFormat(hDC, pixelformat, &pfd) == FALSE)
{
MessageBox(NULL, "SetPixelFormat failed", "Error", MB_OK);
return FALSE;
}
return TRUE;
}
byte scantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
byte shiftscantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', K_BACKSPACE, 9, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', 13 , K_CTRL,'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"' , '~', K_SHIFT,'|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', '?', K_SHIFT,'*',
K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , 0 , K_HOME,
K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
/*
=======
MapKey
Map from windows to quake keynums
=======
*/
int MapKey (int key)
{
/*
key = (key>>16)&255;
if (key > 127)
return 0;
if (scantokey[key] == 0)
Con_DPrintf("key 0x%02x has no translation\n", key);
return scantokey[key];
*/
int extended;
extern cvar_t cl_keypad;
extended = (key >> 24) & 1;
key = (key>>16)&255;
if (key > 127)
return 0;
key = scantokey[key];
if (cl_keypad.value) {
if (extended) {
switch (key) {
case K_ENTER: return KP_ENTER;
case '/': return KP_SLASH;
case K_PAUSE: return KP_NUMLOCK;
};
} else {
switch (key) {
case K_HOME: return KP_HOME;
case K_UPARROW: return KP_UPARROW;
case K_PGUP: return KP_PGUP;
case K_LEFTARROW: return KP_LEFTARROW;
case K_RIGHTARROW: return KP_RIGHTARROW;
case K_END: return KP_END;
case K_DOWNARROW: return KP_DOWNARROW;
case K_PGDN: return KP_PGDN;
case K_INS: return KP_INS;
case K_DEL: return KP_DEL;
}
}
} else {
// cl_keypad 0, compatibility mode
switch (key) {
case KP_STAR: return '*';
case KP_MINUS: return '-';
case KP_5: return '5';
case KP_PLUS: return '+';
}
}
return key;
}
/*
===================================================================
MAIN WINDOW
===================================================================
*/
/*
================
ClearAllStates
================
*/
void ClearAllStates (void)
{
//johnfitz -- moved some code into Key_ClearStates
Key_ClearStates ();
IN_ClearStates ();
}
void AppActivate(BOOL fActive, BOOL minimize)
/****************************************************************************
*
* Function: AppActivate
* Parameters: fActive - True if app is activating
*
* Description: If the application is activating, then swap the system
* into SYSPAL_NOSTATIC mode so that our palettes will display
* correctly.
*
****************************************************************************/
{
MSG msg;
HDC hdc;
int i, t;
static BOOL sound_active;
ActiveApp = fActive;
Minimized = minimize;
// enable/disable sound on focus gain/loss
if (!ActiveApp && sound_active)
{
S_BlockSound ();
sound_active = false;
}
else if (ActiveApp && !sound_active)
{
S_UnblockSound ();
sound_active = true;
}
if (fActive)
{
if (modestate == MS_FULLDIB)
{
IN_ActivateMouse ();
IN_HideMouse ();
if (vid_canalttab && vid_wassuspended) {
vid_wassuspended = false;
ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
ShowWindow(mainwindow, SW_SHOWNORMAL);
MoveWindow(mainwindow, 0, 0, gdevmode.dmPelsWidth, gdevmode.dmPelsHeight, false); //johnfitz -- alt-tab fix via Baker
}
}
else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
{
IN_ActivateMouse ();
IN_HideMouse ();
}
VID_Gamma_SetGamma (); //johnfitz
}
if (!fActive)
{
if (modestate == MS_FULLDIB)
{
IN_DeactivateMouse ();
IN_ShowMouse ();
if (vid_canalttab) {
ChangeDisplaySettings (NULL, 0);
vid_wassuspended = true;
}
}
else if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
{
IN_DeactivateMouse ();
IN_ShowMouse ();
}
VID_Gamma_Restore (); //johnfitz
}
}
/* main window procedure */
LONG WINAPI MainWndProc (
HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
LONG lRet = 1;
int fwKeys, xPos, yPos, fActive, fMinimized, temp;
extern unsigned int uiWheelMessage;
if ( uMsg == uiWheelMessage )
uMsg = WM_MOUSEWHEEL;
switch (uMsg)
{
case WM_KILLFOCUS:
if (modestate == MS_FULLDIB)
ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
break;
case WM_CREATE:
break;
case WM_MOVE:
window_x = (int) LOWORD(lParam);
window_y = (int) HIWORD(lParam);
VID_UpdateWindowStatus ();
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
Key_Event (MapKey(lParam), true);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
Key_Event (MapKey(lParam), false);
break;
case WM_SYSCHAR:
// keep Alt-Space from happening
break;
// this is complicated because Win32 seems to pack multiple mouse events into
// one update sometimes, so we always check all states and look for events
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MOUSEMOVE:
temp = 0;
if (wParam & MK_LBUTTON)
temp |= 1;
if (wParam & MK_RBUTTON)
temp |= 2;
if (wParam & MK_MBUTTON)
temp |= 4;
IN_MouseEvent (temp);
break;
// JACK: This is the mouse wheel with the Intellimouse
// Its delta is either positive or neg, and we generate the proper
// Event.
case WM_MOUSEWHEEL:
if ((short) HIWORD(wParam) > 0) {
Key_Event(K_MWHEELUP, true);
Key_Event(K_MWHEELUP, false);
} else {
Key_Event(K_MWHEELDOWN, true);
Key_Event(K_MWHEELDOWN, false);
}
break;
case WM_SIZE:
break;
case WM_CLOSE:
if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
{
Sys_Quit ();
}
break;
case WM_ACTIVATE:
fActive = LOWORD(wParam);
fMinimized = (BOOL) HIWORD(wParam);
AppActivate(!(fActive == WA_INACTIVE), fMinimized);
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
break;
case WM_DESTROY:
{
if (dibwindow)
DestroyWindow (dibwindow);
PostQuitMessage (0);
}
break;
case MM_MCINOTIFY:
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
break;
default:
/* pass all unhandled messages to DefWindowProc */
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
break;
}
/* return 1 if handled message, 0 if not */
return lRet;
}
//==========================================================================
//
// COMMANDS
//
//==========================================================================
/*
=================
VID_NumModes
=================
*/
int VID_NumModes (void)
{
return nummodes;
}
/*
=================
VID_GetModePtr
=================
*/
vmode_t *VID_GetModePtr (int modenum)
{
if ((modenum >= 0) && (modenum < nummodes))
return &modelist[modenum];
else
return &badmode;
}
/*
=================
VID_GetModeDescription
=================
*/
const char *VID_GetModeDescription (int mode)
{
const char *pinfo;
vmode_t *pv;
static char temp[100];
if ((mode < 0) || (mode >= nummodes))
return NULL;
if (!leavecurrentmode)
{
pv = VID_GetModePtr (mode);
pinfo = pv->modedesc;
}
else
{
sprintf (temp, "Desktop resolution (%ix%ix%i)", //johnfitz -- added bpp
modelist[MODE_FULLSCREEN_DEFAULT].width,
modelist[MODE_FULLSCREEN_DEFAULT].height,
modelist[MODE_FULLSCREEN_DEFAULT].bpp); //johnfitz -- added bpp
pinfo = temp;
}
return pinfo;
}
// KJB: Added this to return the mode driver name in description for console
/*
=================
VID_GetExtModeDescription
=================
*/
const char *VID_GetExtModeDescription (int mode)
{
static char pinfo[40];
vmode_t *pv;
if ((mode < 0) || (mode >= nummodes))
return NULL;
pv = VID_GetModePtr (mode);
if (modelist[mode].type == MS_FULLDIB)
{
if (!leavecurrentmode)
{
sprintf(pinfo,"%s fullscreen", pv->modedesc);
}
else
{
sprintf (pinfo, "Desktop resolution (%ix%ix%i)", //johnfitz -- added bpp
modelist[MODE_FULLSCREEN_DEFAULT].width,
modelist[MODE_FULLSCREEN_DEFAULT].height,
modelist[MODE_FULLSCREEN_DEFAULT].bpp); //johnfitz -- added bpp
}
}
else
{
if (modestate == MS_WINDOWED)
sprintf(pinfo, "%s windowed", pv->modedesc);
else
sprintf(pinfo, "windowed");
}
return pinfo;
}
/*
=================
VID_DescribeCurrentMode_f
=================
*/
void VID_DescribeCurrentMode_f (void)
{
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
}
/*
=================
VID_DescribeModes_f -- johnfitz -- changed formatting, and added refresh rates after each mode.
=================
*/
void VID_DescribeModes_f (void)
{
int i, lnummodes, t;
vmode_t *pv;
int lastwidth=0, lastheight=0, lastbpp=0, count=0;
lnummodes = VID_NumModes ();
t = leavecurrentmode;
leavecurrentmode = 0;
for (i=1 ; i<lnummodes ; i++)
{
pv = VID_GetModePtr (i);
if (lastwidth == pv->width && lastheight == pv->height && lastbpp == pv->bpp)
{
Con_SafePrintf (",%i", pv->refreshrate);
}
else
{
if (count>0)
Con_SafePrintf ("\n");
Con_SafePrintf (" %4i x %4i x %i : %i", pv->width, pv->height, pv->bpp, pv->refreshrate);
lastwidth = pv->width;
lastheight = pv->height;
lastbpp = pv->bpp;
count++;
}
}
Con_Printf ("\n%i modes\n", count);
leavecurrentmode = t;
}
//==========================================================================
//
// INIT
//
//==========================================================================
/*
=================
VID_InitDIB
=================
*/
void VID_InitDIB (HINSTANCE hInstance)
{
DEVMODE devmode; //johnfitz
WNDCLASS wc;
HDC hdc;
int i;
/* Register the frame class */
wc.style = 0;
wc.lpfnWndProc = (WNDPROC)MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = 0;
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = 0;
wc.lpszClassName = "FitzQuake"; //johnfitz -- was WinQuake
if (!RegisterClass (&wc) )
Sys_Error ("Couldn't register window class");
modelist[0].type = MS_WINDOWED;
if (COM_CheckParm("-width"))
modelist[0].width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
else
modelist[0].width = 640;
if (modelist[0].width < 320)
modelist[0].width = 320;
if (COM_CheckParm("-height"))
modelist[0].height= Q_atoi(com_argv[COM_CheckParm("-height")+1]);
else
modelist[0].height = modelist[0].width * 240/320;
if (modelist[0].height < 200) //johnfitz -- was 240
modelist[0].height = 200; //johnfitz -- was 240
//johnfitz -- get desktop bit depth
hdc = GetDC(NULL);
modelist[0].bpp = GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC(NULL, hdc);
//johnfitz
//johnfitz -- get refreshrate
if (EnumDisplaySettings (NULL, ENUM_CURRENT_SETTINGS, &devmode))
modelist[0].refreshrate = devmode.dmDisplayFrequency;
//johnfitz
sprintf (modelist[0].modedesc, "%dx%dx%d %dHz", //johnfitz -- added bpp, refreshrate
modelist[0].width,
modelist[0].height,
modelist[0].bpp, //johnfitz -- added bpp
modelist[0].refreshrate); //johnfitz -- added refreshrate
modelist[0].modenum = MODE_WINDOWED;
modelist[0].dib = 1;
modelist[0].fullscreen = 0;
modelist[0].halfscreen = 0;
nummodes = 1;
}
/*
=================
VID_InitFullDIB
=================
*/
void VID_InitFullDIB (HINSTANCE hInstance)
{
DEVMODE devmode;
int i, modenum, cmodes, originalnummodes, existingmode, numlowresmodes;
int j, bpp, done;
BOOL stat;
// enumerate >8 bpp modes
originalnummodes = nummodes;
modenum = 0;
do
{
stat = EnumDisplaySettings (NULL, modenum, &devmode);
if ((devmode.dmBitsPerPel >= 15) &&
(devmode.dmPelsWidth <= MAXWIDTH) &&
(devmode.dmPelsHeight <= MAXHEIGHT) &&
(nummodes < MAX_MODE_LIST))
{
devmode.dmFields = DM_BITSPERPEL |
DM_PELSWIDTH |
DM_PELSHEIGHT |
DM_DISPLAYFREQUENCY; //johnfitz -- refreshrate
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
DISP_CHANGE_SUCCESSFUL)
{
modelist[nummodes].type = MS_FULLDIB;
modelist[nummodes].width = devmode.dmPelsWidth;
modelist[nummodes].height = devmode.dmPelsHeight;
modelist[nummodes].modenum = 0;
modelist[nummodes].halfscreen = 0;
modelist[nummodes].dib = 1;
modelist[nummodes].fullscreen = 1;
modelist[nummodes].bpp = devmode.dmBitsPerPel;
modelist[nummodes].refreshrate = devmode.dmDisplayFrequency; //johnfitz -- refreshrate
sprintf (modelist[nummodes].modedesc, "%dx%dx%d %dHz", //johnfitz -- refreshrate
devmode.dmPelsWidth,
devmode.dmPelsHeight,
devmode.dmBitsPerPel,
devmode.dmDisplayFrequency); //johnfitz -- refreshrate
// if the width is more than twice the height, reduce it by half because this
// is probably a dual-screen monitor
if (!COM_CheckParm("-noadjustaspect"))
{
if (modelist[nummodes].width > (modelist[nummodes].height << 1))
{
modelist[nummodes].width >>= 1;
modelist[nummodes].halfscreen = 1;
sprintf (modelist[nummodes].modedesc, "%dx%dx%d %dHz", //johnfitz -- refreshrate
modelist[nummodes].width,
modelist[nummodes].height,
modelist[nummodes].bpp,
modelist[nummodes].refreshrate); //johnfitz -- refreshrate
}
}
for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
{
if ((modelist[nummodes].width == modelist[i].width) &&
(modelist[nummodes].height == modelist[i].height) &&
(modelist[nummodes].bpp == modelist[i].bpp) &&
(modelist[nummodes].refreshrate == modelist[i].refreshrate)) //johnfitz -- refreshrate
{
existingmode = 1;
break;
}
}
if (!existingmode)
{
nummodes++;
}
}
}
modenum++;
} while (stat);
// see if there are any low-res modes that aren't being reported
numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
bpp = 16;
done = 0;
do
{
for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
{
devmode.dmBitsPerPel = bpp;
devmode.dmPelsWidth = lowresmodes[j].width;
devmode.dmPelsHeight = lowresmodes[j].height;
devmode.dmFields = DM_BITSPERPEL |
DM_PELSWIDTH |
DM_PELSHEIGHT |
DM_DISPLAYFREQUENCY; //johnfitz -- refreshrate;
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
DISP_CHANGE_SUCCESSFUL)
{
modelist[nummodes].type = MS_FULLDIB;
modelist[nummodes].width = devmode.dmPelsWidth;
modelist[nummodes].height = devmode.dmPelsHeight;
modelist[nummodes].modenum = 0;
modelist[nummodes].halfscreen = 0;
modelist[nummodes].dib = 1;
modelist[nummodes].fullscreen = 1;
modelist[nummodes].bpp = devmode.dmBitsPerPel;
modelist[nummodes].refreshrate = devmode.dmDisplayFrequency; //johnfitz -- refreshrate
sprintf (modelist[nummodes].modedesc, "%dx%dx%d %dHz", //johnfitz -- refreshrate
devmode.dmPelsWidth,
devmode.dmPelsHeight,
devmode.dmBitsPerPel,
devmode.dmDisplayFrequency); //johnfitz -- refreshrate
for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
{
if ((modelist[nummodes].width == modelist[i].width) &&
(modelist[nummodes].height == modelist[i].height) &&
(modelist[nummodes].bpp == modelist[i].bpp) &&
(modelist[nummodes].refreshrate == modelist[i].refreshrate)) //johnfitz -- refreshrate
{
existingmode = 1;
break;
}
}
if (!existingmode)
{
nummodes++;
}
}
}
switch (bpp)
{
case 16:
bpp = 32;
break;
case 32:
bpp = 24;
break;
case 24:
done = 1;
break;
}
} while (!done);
if (nummodes == originalnummodes)
Con_SafePrintf ("No fullscreen DIB modes found\n");
}
/*
===================
VID_Init
===================
*/
void VID_Init (void)
{
int i, existingmode;
int basenummodes, width, height, bpp, findbpp, done;
byte *ptmp;
char gldir[MAX_OSPATH];
HGLRC baseRC; //johnfitz -- moved here from global scope, since it was only used in this
HDC hdc;
DEVMODE devmode;
//johnfitz -- clean up init readouts
//Con_Printf("------------- Init Video -------------\n");
//Con_Printf("%cVideo Init\n", 2);
//johnfitz
memset(&devmode, 0, sizeof(devmode));
Cvar_RegisterVariable (&vid_fullscreen, NULL); //johnfitz
Cvar_RegisterVariable (&vid_width, NULL); //johnfitz
Cvar_RegisterVariable (&vid_height, NULL); //johnfitz
Cvar_RegisterVariable (&vid_bpp, NULL); //johnfitz
Cvar_RegisterVariable (&vid_refreshrate, NULL); //johnfitz
Cvar_RegisterVariable (&_windowed_mouse, NULL);
Cmd_AddCommand ("vid_unlock", VID_Unlock); //johnfitz
Cmd_AddCommand ("vid_restart", VID_Restart); //johnfitz
Cmd_AddCommand ("vid_test", VID_Test); //johnfitz
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
InitCommonControls();
VID_InitDIB (global_hInstance);
basenummodes = nummodes = 1;
VID_InitFullDIB (global_hInstance);
if (COM_CheckParm("-window"))
{
hdc = GetDC (NULL);
if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
{
Sys_Error ("Can't run in non-RGB mode");
}
ReleaseDC (NULL, hdc);
windowed = true;
vid_default = MODE_WINDOWED;
}
else
{
if (nummodes == 1)
Sys_Error ("No RGB fullscreen modes available");
windowed = false;
if (COM_CheckParm("-mode"))
{
vid_default = Q_atoi(com_argv[COM_CheckParm("-mode")+1]);
}
else
{
if (COM_CheckParm("-current"))
{
modelist[MODE_FULLSCREEN_DEFAULT].width = GetSystemMetrics (SM_CXSCREEN);
modelist[MODE_FULLSCREEN_DEFAULT].height = GetSystemMetrics (SM_CYSCREEN);
vid_default = MODE_FULLSCREEN_DEFAULT;
leavecurrentmode = 1;
}
else
{
if (COM_CheckParm("-width"))
{
width = Q_atoi(com_argv[COM_CheckParm("-width")+1]);
}
else
{
width = 640;
}
if (COM_CheckParm("-bpp"))
{
bpp = Q_atoi(com_argv[COM_CheckParm("-bpp")+1]);
findbpp = 0;
}
else
{
bpp = 15;
findbpp = 1;
}
if (COM_CheckParm("-height"))
height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
else
height = width * 3 / 4; // assume 4:3 aspect ratio
// if they want to force it, add the specified mode to the list
if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
{
modelist[nummodes].type = MS_FULLDIB;
modelist[nummodes].width = width;
modelist[nummodes].height = height;
modelist[nummodes].modenum = 0;
modelist[nummodes].halfscreen = 0;
modelist[nummodes].dib = 1;
modelist[nummodes].fullscreen = 1;
modelist[nummodes].bpp = bpp;
sprintf (modelist[nummodes].modedesc, "%dx%dx%d %dHz", //johnfitz -- refreshrate
devmode.dmPelsWidth,
devmode.dmPelsHeight,
devmode.dmBitsPerPel,
devmode.dmDisplayFrequency); //johnfitz -- refreshrate
for (i=nummodes, existingmode = 0 ; i<nummodes ; i++)
{
if ((modelist[nummodes].width == modelist[i].width) &&
(modelist[nummodes].height == modelist[i].height) &&
(modelist[nummodes].bpp == modelist[i].bpp) &&
(modelist[nummodes].refreshrate == modelist[i].refreshrate)) //johnfitz -- refreshrate
{
existingmode = 1;
break;
}
}
if (!existingmode)
{
nummodes++;
}
}
done = 0;
do
{
if (COM_CheckParm("-height"))
{
height = Q_atoi(com_argv[COM_CheckParm("-height")+1]);
for (i=1, vid_default=0 ; i<nummodes ; i++)
{
if ((modelist[i].width == width) &&
(modelist[i].height == height) &&
(modelist[i].bpp == bpp))
{
vid_default = i;
done = 1;
break;
}
}
}
else
{
for (i=1, vid_default=0 ; i<nummodes ; i++)
{
if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
{
vid_default = i;
done = 1;
break;
}
}
}
if (!done)
{
if (findbpp)
{
switch (bpp)
{
case 15:
bpp = 16;
break;
case 16:
bpp = 32;
break;
case 32:
bpp = 24;
break;
case 24:
done = 1;
break;
}
}
else
{
done = 1;
}
}
} while (!done);
if (!vid_default)
{
Sys_Error ("Specified video mode not available");
}
}
}
}
vid_initialized = true;
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
DestroyWindow (hwnd_dialog);
VID_SetMode (vid_default);
maindc = GetDC(mainwindow);
bSetupPixelFormat(maindc);
baseRC = wglCreateContext( maindc );
if (!baseRC)
Sys_Error ("Could not initialize GL (wglCreateContext failed).\n\nMake sure you in are 65535 color mode, and try running -window.");
if (!wglMakeCurrent( maindc, baseRC ))
Sys_Error ("VID_Init: wglMakeCurrent failed");
GL_Init ();
//johnfitz -- removed code creating "glquake" subdirectory
vid_realmode = vid_modenum;
vid_menucmdfn = VID_Menu_f; //johnfitz
vid_menudrawfn = VID_MenuDraw;
vid_menukeyfn = VID_MenuKey;
strcpy (badmode.modedesc, "Bad mode");
vid_canalttab = true;
if (COM_CheckParm("-fullsbar"))
fullsbardraw = true;
VID_Gamma_Init(); //johnfitz
VID_Menu_Init(); //johnfitz
//johnfitz -- command line vid settings should override config file settings.
//so we have to lock the vid mode from now until after all config files are read.
if (COM_CheckParm("-width") || COM_CheckParm("-height") ||
COM_CheckParm("-bpp") || COM_CheckParm("-window"))
{
vid_locked = true;
}
//johnfitz
}
/*
================
VID_SyncCvars -- johnfitz -- set vid cvars to match current video mode
================
*/
void VID_SyncCvars (void)
{
Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
Cvar_Set ("vid_refreshrate", va("%i", modelist[vid_default].refreshrate));
Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
}
//==========================================================================
//
// NEW VIDEO MENU -- johnfitz
//
//==========================================================================
#define VIDEO_OPTIONS_ITEMS 6
int video_cursor_table[] = {48, 56, 64, 72, 88, 96};
int video_options_cursor = 0;
typedef struct {int width,height;} vid_menu_mode;
int vid_menu_rwidth;
int vid_menu_rheight;
//TODO: replace these fixed-length arrays with hunk_allocated buffers
vid_menu_mode vid_menu_modes[MAX_MODE_LIST];
int vid_menu_nummodes=0;
int vid_menu_bpps[4];
int vid_menu_numbpps=0;
int vid_menu_rates[20];
int vid_menu_numrates=0;
/*
================
VID_Menu_Init
================
*/
void VID_Menu_Init (void)
{
int i,j,h,w;
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
{
w = modelist[i].width;
h = modelist[i].height;
for (j=0;j<vid_menu_nummodes;j++)
{
if (vid_menu_modes[j].width == w &&
vid_menu_modes[j].height == h)
break;
}
if (j==vid_menu_nummodes)
{
vid_menu_modes[j].width = w;
vid_menu_modes[j].height = h;
vid_menu_nummodes++;
}
}
}
/*
================
VID_Menu_RebuildBppList
regenerates bpp list based on current vid_width and vid_height
================
*/
void VID_Menu_RebuildBppList (void)
{
int i,j,b;
vid_menu_numbpps=0;
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
{
//bpp list is limited to bpps available with current width/height
if (modelist[i].width != vid_width.value ||
modelist[i].height != vid_height.value)
continue;
b = modelist[i].bpp;
for (j=0;j<vid_menu_numbpps;j++)
{
if (vid_menu_bpps[j] == b)
break;
}
if (j==vid_menu_numbpps)
{
vid_menu_bpps[j] = b;
vid_menu_numbpps++;
}
}
//if there are no valid fullscreen bpps for this width/height, just pick one
if (vid_menu_numbpps == 0)
{
Cvar_SetValue ("vid_bpp",(float)modelist[0].bpp);
return;
}
//if vid_bpp is not in the new list, change vid_bpp
for (i=0;i<vid_menu_numbpps;i++)
if (vid_menu_bpps[i] == (int)(vid_bpp.value))
break;
if (i==vid_menu_numbpps)
Cvar_SetValue ("vid_bpp",(float)vid_menu_bpps[0]);
}
/*
================
VID_Menu_RebuildRateList
regenerates rate list based on current vid_width, vid_height and vid_bpp
================
*/
void VID_Menu_RebuildRateList (void)
{
int i,j,r;
vid_menu_numrates=0;
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
{
//rate list is limited to rates available with current width/height/bpp
if (modelist[i].width != vid_width.value ||
modelist[i].height != vid_height.value ||
modelist[i].bpp != vid_bpp.value)
continue;
r = modelist[i].refreshrate;
for (j=0;j<vid_menu_numrates;j++)
{
if (vid_menu_rates[j] == r)
break;
}
if (j==vid_menu_numrates)
{
vid_menu_rates[j] = r;
vid_menu_numrates++;
}
}
//if there are no valid fullscreen refreshrates for this width/height, just pick one
if (vid_menu_numrates == 0)
{
Cvar_SetValue ("vid_refreshrate",(float)modelist[0].refreshrate);
return;
}
//if vid_refreshrate is not in the new list, change vid_refreshrate
for (i=0;i<vid_menu_numrates;i++)
if (vid_menu_rates[i] == (int)(vid_refreshrate.value))
break;
if (i==vid_menu_numrates)
Cvar_SetValue ("vid_refreshrate",(float)vid_menu_rates[0]);
}
/*
================
VID_Menu_CalcAspectRatio
calculates aspect ratio for current vid_width/vid_height
================
*/
void VID_Menu_CalcAspectRatio (void)
{
int w,h,f;
w = vid_width.value;
h = vid_height.value;
f = 2;
while (f < w && f < h)
{
if ((w/f)*f == w && (h/f)*f == h)
{
w/=f;
h/=f;
f=2;
}
else
f++;
}
vid_menu_rwidth = w;
vid_menu_rheight = h;
}
/*
================
VID_Menu_ChooseNextMode
chooses next resolution in order, then updates vid_width and
vid_height cvars, then updates bpp and refreshrate lists
================
*/
void VID_Menu_ChooseNextMode (int dir)
{
int i;
for (i=0;i<vid_menu_nummodes;i++)
{
if (vid_menu_modes[i].width == vid_width.value &&
vid_menu_modes[i].height == vid_height.value)
break;
}
if (i==vid_menu_nummodes) //can't find it in list, so it must be a custom windowed res
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_nummodes)
i = 0;
else if (i<0)
i = vid_menu_nummodes-1;
}
Cvar_SetValue ("vid_width",(float)vid_menu_modes[i].width);
Cvar_SetValue ("vid_height",(float)vid_menu_modes[i].height);
VID_Menu_RebuildBppList ();
VID_Menu_RebuildRateList ();
VID_Menu_CalcAspectRatio ();
}
/*
================
VID_Menu_ChooseNextBpp
chooses next bpp in order, then updates vid_bpp cvar, then updates refreshrate list
================
*/
void VID_Menu_ChooseNextBpp (int dir)
{
int i;
for (i=0;i<vid_menu_numbpps;i++)
{
if (vid_menu_bpps[i] == vid_bpp.value)
break;
}
if (i==vid_menu_numbpps) //can't find it in list
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_numbpps)
i = 0;
else if (i<0)
i = vid_menu_numbpps-1;
}
Cvar_SetValue ("vid_bpp",(float)vid_menu_bpps[i]);
VID_Menu_RebuildRateList ();
}
/*
================
VID_Menu_ChooseNextRate
chooses next refresh rate in order, then updates vid_refreshrate cvar
================
*/
void VID_Menu_ChooseNextRate (int dir)
{
int i;
for (i=0;i<vid_menu_numrates;i++)
{
if (vid_menu_rates[i] == vid_refreshrate.value)
break;
}
if (i==vid_menu_numrates) //can't find it in list
{
i = 0;
}
else
{
i+=dir;
if (i>=vid_menu_numrates)
i = 0;
else if (i<0)
i = vid_menu_numrates-1;
}
Cvar_SetValue ("vid_refreshrate",(float)vid_menu_rates[i]);
}
/*
================
VID_MenuKey
================
*/
void VID_MenuKey (int key)
{
switch (key)
{
case K_ESCAPE:
VID_SyncCvars (); //sync cvars before leaving menu. FIXME: there are other ways to leave menu
S_LocalSound ("misc/menu1.wav");
M_Menu_Options_f ();
break;
case K_UPARROW:
S_LocalSound ("misc/menu1.wav");
video_options_cursor--;
if (video_options_cursor < 0)
video_options_cursor = VIDEO_OPTIONS_ITEMS-1;
break;
case K_DOWNARROW:
S_LocalSound ("misc/menu1.wav");
video_options_cursor++;
if (video_options_cursor >= VIDEO_OPTIONS_ITEMS)
video_options_cursor = 0;
break;
case K_LEFTARROW:
S_LocalSound ("misc/menu3.wav");
switch (video_options_cursor)
{
case 0:
VID_Menu_ChooseNextMode (1);
break;
case 1:
VID_Menu_ChooseNextBpp (1);
break;
case 2:
VID_Menu_ChooseNextRate (1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
case 5:
default:
break;
}
break;
case K_RIGHTARROW:
S_LocalSound ("misc/menu3.wav");
switch (video_options_cursor)
{
case 0:
VID_Menu_ChooseNextMode (-1);
break;
case 1:
VID_Menu_ChooseNextBpp (-1);
break;
case 2:
VID_Menu_ChooseNextRate (-1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
case 5:
default:
break;
}
break;
case K_ENTER:
m_entersound = true;
switch (video_options_cursor)
{
case 0:
VID_Menu_ChooseNextMode (1);
break;
case 1:
VID_Menu_ChooseNextBpp (1);
break;
case 2:
VID_Menu_ChooseNextRate (1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
Cbuf_AddText ("vid_test\n");
break;
case 5:
Cbuf_AddText ("vid_restart\n");
break;
default:
break;
}
break;
default:
break;
}
}
/*
================
VID_MenuDraw
================
*/
void VID_MenuDraw (void)
{
int i = 0;
qpic_t *p;
const char *title;
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp"));
//p = Draw_CachePic ("gfx/vidmodes.lmp");
p = Draw_CachePic ("gfx/p_option.lmp");
M_DrawPic ( (320-p->width)/2, 4, p);
// title
title = "Video Options";
M_PrintWhite ((320-8*strlen(title))/2, 32, title);
// options
M_Print (16, video_cursor_table[i], " Video mode");
M_Print (184, video_cursor_table[i], va("%ix%i (%i:%i)", (int)vid_width.value, (int)vid_height.value, vid_menu_rwidth, vid_menu_rheight));
i++;
M_Print (16, video_cursor_table[i], " Color depth");
M_Print (184, video_cursor_table[i], va("%i", (int)vid_bpp.value));
i++;
M_Print (16, video_cursor_table[i], " Refresh rate");
M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value));
i++;
M_Print (16, video_cursor_table[i], " Fullscreen");
M_DrawCheckbox (184, video_cursor_table[i], (int)vid_fullscreen.value);
i++;
M_Print (16, video_cursor_table[i], " Test changes");
i++;
M_Print (16, video_cursor_table[i], " Apply changes");
// cursor
M_DrawCharacter (168, video_cursor_table[video_options_cursor], 12+((int)(realtime*4)&1));
// notes "345678901234567890123456789012345678"
// M_Print (16, 172, "Windowed modes always use the desk- ");
// M_Print (16, 180, "top color depth, and can never be ");
// M_Print (16, 188, "larger than the desktop resolution. ");
}
/*
================
VID_Menu_f
================
*/
void VID_Menu_f (void)
{
key_dest = key_menu;
m_state = m_video;
m_entersound = true;
//set all the cvars to match the current mode when entering the menu
VID_SyncCvars ();
//set up bpp and rate lists based on current cvars
VID_Menu_RebuildBppList ();
VID_Menu_RebuildRateList ();
//aspect ratio
VID_Menu_CalcAspectRatio ();
}