..
anorm_dots.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
anorms.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
arch_def.h
* arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
2010-06-21 10:55:21 +00:00
bspfile.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
cd_null.c
cd_sdl.c: replaced the stub with the implementation we have in the uhexen2 project.
2010-02-16 12:51:25 +00:00
cd_sdl.c
cd_sdl.c: replaced the stub with the implementation we have in the uhexen2 project.
2010-02-16 12:51:25 +00:00
cdaudio.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
chase.c
chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
2010-02-16 12:01:07 +00:00
cl_demo.c
cl_demo.c (CL_PlayDemo_f): get rid of the menu and/or console when starting a demo.
2010-02-16 09:55:13 +00:00
cl_input.c
chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
2010-02-16 12:01:07 +00:00
cl_main.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
cl_parse.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
cl_tent.c
gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST.
2010-06-01 10:55:40 +00:00
client.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
cmd.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
cmd.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
common.c
* common.c: Renamed the empty Test_f function of johnfitz to FitzTezt_f.
2010-06-21 09:58:12 +00:00
common.h
common.h: tweak the qboolean and NULL definitions for __cplusplus. from uhexen2.
2010-05-31 12:10:25 +00:00
conback.c
conback.c, conback.h: added new QuakeSpasm conback data.
2010-02-18 16:45:28 +00:00
conback.h
conback.c, conback.h: added new QuakeSpasm conback data.
2010-02-18 16:45:28 +00:00
console.c
made MAXCMDLINE definition public through keys.h.
2010-07-25 10:36:14 +00:00
console.h
* console.h (Con_DebugLog): Add prototype.
2010-06-22 11:02:13 +00:00
crc.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
crc.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
cvar.c
cvar.c (Cvar_RegisterVariable): change the callback function argument type
2010-05-31 08:01:29 +00:00
cvar.h
cvar.c (Cvar_RegisterVariable): change the callback function argument type
2010-05-31 08:01:29 +00:00
d_ifacea.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
draw.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
gl_draw.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_fog.c
chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
2010-02-16 12:01:07 +00:00
gl_mesh.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_model.c
* gl_model.c (Mod_LoadFaces): Do not call GL_SubdivideSurface() in dedicated
2010-06-19 14:16:05 +00:00
gl_model.h
chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
2010-02-16 12:01:07 +00:00
gl_refrag.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
gl_rlight.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
gl_rmain.c
gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST.
2010-06-01 10:55:40 +00:00
gl_rmisc.c
gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST.
2010-06-01 10:55:40 +00:00
gl_screen.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_sky.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_texmgr.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_texmgr.h
make the code to compile with -fno-common flag:
2010-04-22 19:02:29 +00:00
gl_vidnt.c
gl_vidnt.c, gl_vidsdl.c: if 0'ed out unused CheckArrayExtensions().
2010-04-27 12:40:19 +00:00
gl_vidsdl.c
* gl_vidsdl.c, in_sdl.c, main_sdl.c, net_sdlnet.c, pl_linux.c, pl_osx.m,
2010-06-19 22:50:48 +00:00
gl_warp.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
gl_warp_sin.h
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
glquake.h
gl_vidnt.c (GL_MTexCoord2fFunc, GL_SelectTextureFunc): these aren't externs
2010-04-23 09:50:44 +00:00
host.c
host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
2010-06-26 08:45:40 +00:00
host_cmd.c
made MAXCMDLINE definition public through keys.h.
2010-07-25 10:36:14 +00:00
image.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
image.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
in_sdl.c
* gl_vidsdl.c, in_sdl.c, main_sdl.c, net_sdlnet.c, pl_linux.c, pl_osx.m,
2010-06-19 22:50:48 +00:00
input.h
* input.h: Removed the SDL_MAJOR_VERSION guards around BuildKeyMaps() and
2010-06-19 22:45:18 +00:00
keys.c
made MAXCMDLINE definition public through keys.h.
2010-07-25 10:36:14 +00:00
keys.h
made MAXCMDLINE definition public through keys.h.
2010-07-25 10:36:14 +00:00
main_sdl.c
Under windows, run the game (windowed), go into a saved game,
2010-07-25 12:20:17 +00:00
Makefile
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
Makefile.darwin
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
Makefile.w32
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
Makefile.w64
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
mathlib.c
mathlib.h (max, min): The min and max were declared as inline but
2010-05-31 10:56:27 +00:00
mathlib.h
mathlib.h (max, min): The min and max were declared as inline but
2010-05-31 10:56:27 +00:00
menu.c
* host_cmd.c, menu.c, sv_main.c: Include net_sys.h (for net_defs.h).
2010-06-21 11:50:21 +00:00
menu.h
menu.c (m_return_state): changed type to m_state_e
2010-05-31 09:15:50 +00:00
modelgen.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
net.h
* net.h: separated the functions and data exported through net.h into two:
2010-06-20 17:21:10 +00:00
net_bsd.c
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_defs.h
net_udp, net_wins, net_wipx network drivers update:
2010-06-21 15:24:40 +00:00
net_dgrm.c
net_udp, net_wins, net_wipx network drivers update:
2010-06-21 15:24:40 +00:00
net_dgrm.h
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_loop.c
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_loop.h
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_main.c
net_main.c: more trivialities.
2010-06-21 12:27:30 +00:00
net_sdl.c
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_sdlnet.c
net_sdlnet.c: reverted parts of rev. 197/198.
2010-06-21 13:27:30 +00:00
net_sdlnet.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
net_sys.h
* arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
2010-06-21 10:55:21 +00:00
net_udp.c
net_udp.c, net_wins.c, net_wipx.c: Add more informative debug messages.
2010-06-22 18:11:00 +00:00
net_udp.h
net_udp, net_wins, net_wipx network drivers update:
2010-06-21 15:24:40 +00:00
net_win.c
net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
2010-06-21 12:20:25 +00:00
net_wins.c
net_udp.c, net_wins.c, net_wipx.c: Add more informative debug messages.
2010-06-22 18:11:00 +00:00
net_wins.h
net_udp, net_wins, net_wipx network drivers update:
2010-06-21 15:24:40 +00:00
net_wipx.c
net_udp.c, net_wins.c, net_wipx.c: Add more informative debug messages.
2010-06-22 18:11:00 +00:00
net_wipx.h
net_udp, net_wins, net_wipx network drivers update:
2010-06-21 15:24:40 +00:00
pl_linux.c
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
pl_osx.m
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
pl_win.c
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
platform.h
Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf,
2010-04-26 16:30:40 +00:00
pr_cmds.c
gl_model.c (Mod_LoadTextures): Don't use "min" or "max" as a var name.
2010-06-01 12:10:49 +00:00
pr_comp.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
pr_edict.c
Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf,
2010-04-26 16:30:40 +00:00
pr_exec.c
gl_model.c (Mod_LoadTextures): Don't use "min" or "max" as a var name.
2010-06-01 12:10:49 +00:00
progdefs.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
progdefs.q1
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
progs.h
Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf,
2010-04-26 16:30:40 +00:00
protocol.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
qs_bmp.h
updated to Steven's new icon.
2010-04-24 12:55:10 +00:00
quakedef.h
gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST.
2010-06-01 10:55:40 +00:00
r_alias.c
r_alias.c (GL_DrawAliasFrame): Initialize vert2 to vert1 when not lerping,
2010-04-26 14:02:37 +00:00
r_brush.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
r_part.c
64 bit compatibility effort, 2/nn: type correctness work in common.h,
2010-02-16 21:26:11 +00:00
r_sprite.c
-Wshadow fixes:
2010-06-03 19:03:31 +00:00
r_world.c
64 bit compatibility effort, 2/nn: type correctness work in common.h,
2010-02-16 21:26:11 +00:00
render.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
resource.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
sbar.c
Steven's customizations:
2010-02-18 12:55:19 +00:00
sbar.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
screen.h
Change the "screen size" slider to a scale slider
2010-04-23 09:25:13 +00:00
server.h
Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf,
2010-04-26 16:30:40 +00:00
snd_dma.c
Under windows, run the game (windowed), go into a saved game,
2010-07-25 12:20:17 +00:00
snd_mem.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
snd_mix.c
renamed the global channels to snd_channels. removed the global variable
2010-06-03 17:25:24 +00:00
snd_sdl.c
snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer
2010-02-15 23:45:06 +00:00
sound.h
renamed the global channels to snd_channels. removed the global variable
2010-06-03 17:25:24 +00:00
spritegn.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
sv_main.c
* host_cmd.c, menu.c, sv_main.c: Include net_sys.h (for net_defs.h).
2010-06-21 11:50:21 +00:00
sv_move.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
sv_phys.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
sv_user.c
-Wshadow fixes:
2010-06-03 19:03:31 +00:00
sys.h
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
sys_sdl_unix.c
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
sys_sdl_win.c
Reorganize files for platform-specific code:
2010-06-22 11:01:24 +00:00
vid.h
Some more tidy-up and minor fixing in net stuff. Largely trivial. Also
2010-06-20 10:03:05 +00:00
view.c
-Wshadow fixes:
2010-06-03 19:03:31 +00:00
view.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
wad.c
initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
2010-02-15 23:26:55 +00:00
wad.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
winquake.h
Some more tidy-up and minor fixing in net stuff. Largely trivial. Also
2010-06-20 10:03:05 +00:00
world.c
chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
2010-02-16 12:01:07 +00:00
world.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00
wsaerror.h
* arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
2010-06-21 10:55:21 +00:00
zone.c
host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c,
2010-05-31 07:42:36 +00:00
zone.h
bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h,
2010-02-21 00:01:08 +00:00