-Wshadow fixes:

sv_user.c (SV_WaterMove): use the global wishspeed.
(SV_ReadClientMessage): rename cmd to ccmd.
view.c (forward, right, up): make them local to V_CalcRoll() and not global.
net.h (playername, playercolor): remove externs for the non-existant globals.
r_sprite.c (R_GetSpriteFrame): rename the function's argument to currentent.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@182 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2010-06-03 19:03:31 +00:00
parent 5658a9e28d
commit 3d537f9ec2
4 changed files with 10 additions and 12 deletions

View file

@ -213,8 +213,6 @@ extern int net_hostport;
extern int net_driverlevel;
extern cvar_t hostname;
extern char playername[];
extern int playercolor;
extern int messagesSent;
extern int messagesReceived;

View file

@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
R_GetSpriteFrame
================
*/
mspriteframe_t *R_GetSpriteFrame (entity_t *currententity)
mspriteframe_t *R_GetSpriteFrame (entity_t *currentent)
{
msprite_t *psprite;
mspritegroup_t *pspritegroup;
@ -35,8 +35,8 @@ mspriteframe_t *R_GetSpriteFrame (entity_t *currententity)
int i, numframes, frame;
float *pintervals, fullinterval, targettime, time;
psprite = (msprite_t *) currententity->model->cache.data;
frame = currententity->frame;
psprite = (msprite_t *) currentent->model->cache.data;
frame = currentent->frame;
if ((frame >= psprite->numframes) || (frame < 0))
{
@ -55,7 +55,7 @@ mspriteframe_t *R_GetSpriteFrame (entity_t *currententity)
numframes = pspritegroup->numframes;
fullinterval = pintervals[numframes-1];
time = cl.time + currententity->syncbase;
time = cl.time + currentent->syncbase;
// when loading in Mod_LoadSpriteGroup, we guaranteed all interval values
// are positive, so we don't have to worry about division by 0

View file

@ -228,7 +228,8 @@ void SV_WaterMove (void)
{
int i;
vec3_t wishvel;
float speed, newspeed, wishspeed, addspeed, accelspeed;
float speed, newspeed, addspeed, accelspeed;
//float wishspeed;
//
// user intentions
@ -483,7 +484,7 @@ Returns false if the client should be killed
qboolean SV_ReadClientMessage (void)
{
int ret;
int cmd;
int ccmd;
char *s;
do
@ -511,9 +512,9 @@ nextmsg:
return false;
}
cmd = MSG_ReadChar ();
ccmd = MSG_ReadChar ();
switch (cmd)
switch (ccmd)
{
case -1:
goto nextmsg; // end of message

View file

@ -73,10 +73,9 @@ V_CalcRoll
Used by view and sv_user
===============
*/
vec3_t forward, right, up;
float V_CalcRoll (vec3_t angles, vec3_t velocity)
{
vec3_t forward, right, up;
float sign;
float side;
float value;