quakespasm/Quake
Eric Wasylishen 239503c998 VID_Toggle: disable the fast path entirely because it was failing on SDL2/WinXP.
(640x480 fullscreen -> windowed would give a large 1280x768 window mostly filled with garbage).

Previously, we were only using the fast path on old systems (no VBO support) anyway.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1272 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-03 08:38:46 +00:00
..
anorm_dots.h
anorms.h
arch_def.h
bgmusic.c
bgmusic.h
bspfile.h
build_cross_osx-sdl2.sh
build_cross_osx.sh
build_cross_win32-sdl2.sh
build_cross_win32.sh
build_cross_win64-sdl2.sh
build_cross_win64.sh
cd_null.c
cd_sdl.c
cdaudio.h
cfgfile.c
cfgfile.h
chase.c
cl_demo.c
cl_input.c
cl_main.c
cl_parse.c
cl_tent.c
client.h
cmd.c
cmd.h
common.c
common.h
console.c
console.h
crc.c
crc.h
cvar.c
cvar.h
detect.sh
draw.h
gl_draw.c
gl_fog.c Fog: move setting of GL_FOG_MODE to GL_EXP2 to a new Fog_SetupState() function and call it in VID_Restart. 2015-11-26 09:06:42 +00:00
gl_mesh.c
gl_model.c
gl_model.h
gl_refrag.c
gl_rlight.c
gl_rmain.c GLSLGamma_GammaCorrect: clear the cached texture binding in GL_Bind properly, after the glBindTexture calls earlier in this function. 2015-12-13 07:23:04 +00:00
gl_rmisc.c
gl_screen.c
gl_sky.c
gl_texmgr.c GLSLGamma_GammaCorrect: clear the cached texture binding in GL_Bind properly, after the glBindTexture calls earlier in this function. 2015-12-13 07:23:04 +00:00
gl_texmgr.h GLSLGamma_GammaCorrect: clear the cached texture binding in GL_Bind properly, after the glBindTexture calls earlier in this function. 2015-12-13 07:23:04 +00:00
gl_vidsdl.c VID_Toggle: disable the fast path entirely because it was failing on SDL2/WinXP. 2016-01-03 08:38:46 +00:00
gl_warp.c
gl_warp_sin.h
glquake.h Fog: move setting of GL_FOG_MODE to GL_EXP2 to a new Fog_SetupState() function and call it in VID_Restart. 2015-11-26 09:06:42 +00:00
host.c
host_cmd.c
image.c
image.h
in_sdl.c
input.h
keys.c
keys.h
main_sdl.c Credit Eric as co-author. 2015-12-01 10:35:51 +00:00
Makefile
Makefile.darwin
Makefile.w32
Makefile.w64
mathlib.c
mathlib.h
menu.c Credit Eric as co-author. 2015-12-01 10:35:51 +00:00
menu.h
modelgen.h
net.h
net_bsd.c
net_defs.h
net_dgrm.c
net_dgrm.h
net_loop.c
net_loop.h
net_main.c
net_sys.h
net_udp.c
net_udp.h
net_win.c
net_wins.c
net_wins.h
net_wipx.c
net_wipx.h
pl_linux.c
pl_osx.m
pl_win.c
platform.h
pr_cmds.c PF_traceline: change Host_Error when a NaN is detected to a Con_Warning. 2015-10-06 04:08:29 +00:00
pr_comp.h
pr_edict.c
pr_exec.c
progdefs.h
progdefs.q1
progs.h
protocol.h
q_ctype.h
q_sound.h
q_stdinc.h
qs_bmp.h
quakedef.h
quakespasm.pak
r_alias.c
r_brush.c
r_part.c
r_sprite.c
r_world.c
render.h
resource.h
sbar.c Sbar_DrawPicAlpha: change glColor3f call to glColor4f with explicit alpha of 1 to work around intel 855 bug, which also affected Fitzquake 0.85. 2015-10-06 06:18:30 +00:00
sbar.h
screen.h
server.h
snd_codec.c
snd_codec.h
snd_codeci.h
snd_dma.c snd_dma.c: raise MAX_SFX to 1024, for the upcoming arcadim mod. 2015-12-22 06:22:29 +00:00
snd_flac.c
snd_flac.h
snd_mem.c
snd_mikmod.c
snd_mikmod.h
snd_mix.c
snd_modplug.c
snd_modplug.h
snd_mp3.c
snd_mp3.h
snd_mpg123.c
snd_opus.c
snd_opus.h
snd_sdl.c
snd_umx.c
snd_umx.h
snd_vorbis.c
snd_vorbis.h
snd_wave.c
snd_wave.h
spritegn.h
strl_fn.h
strlcat.c
strlcpy.c
sv_main.c
sv_move.c
sv_phys.c
sv_user.c
sys.h
sys_sdl_unix.c
sys_sdl_win.c
vid.h
view.c
view.h
wad.c
wad.h
world.c
world.h
wsaerror.h
zone.c
zone.h