Commit graph

  • f6603bf20e gl_vidsdl.c (VID_Init): Changed default mode to windowed. Added -w as an alternative to -window command line switch. added new -f and -fullscreen command line switches. added comments about the problems being encountered when default mode is fullscreen. Ozkan Sezer 2010-02-16 09:01:53 +0000
  • 454f953008 gl_vidsdl.c (VID_Init): Changed default mode to windowed. Added -w as an alternative to -window command line switch. added new -f and -fullscreen command line switches. added comments about the problems being encountered when default mode is fullscreen. sezero 2010-02-16 09:01:53 +0000
  • d22343d309 gl_vidsdl.c (VID_Init): Changed default mode to windowed. Added -w as an alternative to -window command line switch. added new -f and -fullscreen command line switches. added comments about the problems being encountered when default mode is fullscreen. sezero 2010-02-16 09:01:53 +0000
  • be7f81ef84 gl_vidsdl.c (VID_InitDIB): change default width from 640 to 800. (Steven) Ozkan Sezer 2010-02-16 08:53:20 +0000
  • 7e0d4bf0ca gl_vidsdl.c (VID_InitDIB): change default width from 640 to 800. (Steven) sezero 2010-02-16 08:53:20 +0000
  • 3f5a60f0f7 gl_vidsdl.c (VID_InitDIB): change default width from 640 to 800. (Steven) sezero 2010-02-16 08:53:20 +0000
  • 8309029808 several cvar tweaks by Steven: gl_draw.c (scr_conalpha): change value from 1.0 to 0.5 gl_rmain.c (r_shadows): write to config.cfg. gl_rmain.c (r_wateralpha): write to config.cfg. gl_rmain.c (r_dynamic): write to config.cfg. gl_rmain.c (r_novis): write to config.cfg. gl_rmain.c (gl_flashblend): change to 0 (disable) and write to config.cfg. gl_screen.c (scr_conspeed): change value from 300 to 500 gl_vidsdl.c (vid_fullscreen): change value to 0 (disable) gl_vidsdl.c (vid_width): change value from 640 to 800 gl_vidsdl.c (vid_height): change value from 480 to 600 Ozkan Sezer 2010-02-16 08:50:45 +0000
  • 60cc9e212d several cvar tweaks by Steven: gl_draw.c (scr_conalpha): change value from 1.0 to 0.5 gl_rmain.c (r_shadows): write to config.cfg. gl_rmain.c (r_wateralpha): write to config.cfg. gl_rmain.c (r_dynamic): write to config.cfg. gl_rmain.c (r_novis): write to config.cfg. gl_rmain.c (gl_flashblend): change to 0 (disable) and write to config.cfg. gl_screen.c (scr_conspeed): change value from 300 to 500 gl_vidsdl.c (vid_fullscreen): change value to 0 (disable) gl_vidsdl.c (vid_width): change value from 640 to 800 gl_vidsdl.c (vid_height): change value from 480 to 600 sezero 2010-02-16 08:50:45 +0000
  • 28bfd8ebba several cvar tweaks by Steven: gl_draw.c (scr_conalpha): change value from 1.0 to 0.5 gl_rmain.c (r_shadows): write to config.cfg. gl_rmain.c (r_wateralpha): write to config.cfg. gl_rmain.c (r_dynamic): write to config.cfg. gl_rmain.c (r_novis): write to config.cfg. gl_rmain.c (gl_flashblend): change to 0 (disable) and write to config.cfg. gl_screen.c (scr_conspeed): change value from 300 to 500 gl_vidsdl.c (vid_fullscreen): change value to 0 (disable) gl_vidsdl.c (vid_width): change value from 640 to 800 gl_vidsdl.c (vid_height): change value from 480 to 600 sezero 2010-02-16 08:50:45 +0000
  • 3e255ca4a6 console.c (Con_DrawConsole): Added SDL to the version string. Ozkan Sezer 2010-02-16 08:42:58 +0000
  • 3a52c696d2 console.c (Con_DrawConsole): Added SDL to the version string. sezero 2010-02-16 08:42:58 +0000
  • 5344f3cfc0 console.c (Con_DrawConsole): Added SDL to the version string. sezero 2010-02-16 08:42:58 +0000
  • 3a5b43816d common.c (COM_FindFile): Made PackFile debug message prints into Con_DPrintf so that they don't spam the console. Ozkan Sezer 2010-02-16 08:40:26 +0000
  • 2db0a55f84 common.c (COM_FindFile): Made PackFile debug message prints into Con_DPrintf so that they don't spam the console. sezero 2010-02-16 08:40:26 +0000
  • c597717cf4 common.c (COM_FindFile): Made PackFile debug message prints into Con_DPrintf so that they don't spam the console. sezero 2010-02-16 08:40:26 +0000
  • 5c023d21ad common.c (COM_LoadFile): Commented out the Draw_BeginDisc call. It causes core dumps when called excessively in big mods. Ozkan Sezer 2010-02-16 08:25:33 +0000
  • 484cc36fce common.c (COM_LoadFile): Commented out the Draw_BeginDisc call. It causes core dumps when called excessively in big mods. sezero 2010-02-16 08:25:33 +0000
  • 144ab0583f common.c (COM_LoadFile): Commented out the Draw_BeginDisc call. It causes core dumps when called excessively in big mods. sezero 2010-02-16 08:25:33 +0000
  • 097c46c8b2 added plain makefiles for native linux and cross-win32 builds. Ozkan Sezer 2010-02-16 08:16:43 +0000
  • 2e5a7d7c80 added plain makefiles for native linux and cross-win32 builds. sezero 2010-02-16 08:16:43 +0000
  • c9c32d240a added plain makefiles for native linux and cross-win32 builds. sezero 2010-02-16 08:16:43 +0000
  • 5f028f87a3 snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer locking. removed simsound. removed unused S_AmbientOff() and S_AmbientOn(). other multiple cleanups and fixes. snd_sdl.c: replaced the old broken implementation which used to cause LRU failures with the one adapted from the uhexen2 project. sound.h: added missing prototypes, including the new SNDDMA_LockBuffer(). Ozkan Sezer 2010-02-15 23:45:06 +0000
  • 77abdf620a snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer locking. removed simsound. removed unused S_AmbientOff() and S_AmbientOn(). other multiple cleanups and fixes. snd_sdl.c: replaced the old broken implementation which used to cause LRU failures with the one adapted from the uhexen2 project. sound.h: added missing prototypes, including the new SNDDMA_LockBuffer(). sezero 2010-02-15 23:45:06 +0000
  • 4ca694aad1 snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer locking. removed simsound. removed unused S_AmbientOff() and S_AmbientOn(). other multiple cleanups and fixes. snd_sdl.c: replaced the old broken implementation which used to cause LRU failures with the one adapted from the uhexen2 project. sound.h: added missing prototypes, including the new SNDDMA_LockBuffer(). sezero 2010-02-15 23:45:06 +0000
  • 141b4836ac snd_mem.c (FindNextChunk): fixed segfaults due to bad wav files like some of those in the arwop mod. Ozkan Sezer 2010-02-15 23:37:38 +0000
  • fe8afccb88 snd_mem.c (FindNextChunk): fixed segfaults due to bad wav files like some of those in the arwop mod. sezero 2010-02-15 23:37:38 +0000
  • e40351322e snd_mem.c (FindNextChunk): fixed segfaults due to bad wav files like some of those in the arwop mod. sezero 2010-02-15 23:37:38 +0000
  • 6b49181bfb net_sdlnet.c, pl_win.c, quakedef.h: fixed SDL header includes. Ozkan Sezer 2010-02-15 23:33:12 +0000
  • 63e3dc3c88 net_sdlnet.c, pl_win.c, quakedef.h: fixed SDL header includes. sezero 2010-02-15 23:33:12 +0000
  • dff23216cb net_sdlnet.c, pl_win.c, quakedef.h: fixed SDL header includes. sezero 2010-02-15 23:33:12 +0000
  • 383e3900ea common.c (COM_FileBase): fix an old quake bug where it can start hunting whole memory for the nul terminator. Ozkan Sezer 2010-02-15 23:30:23 +0000
  • 564b2e2609 common.c (COM_FileBase): fix an old quake bug where it can start hunting whole memory for the nul terminator. sezero 2010-02-15 23:30:23 +0000
  • 02551d7719 common.c (COM_FileBase): fix an old quake bug where it can start hunting whole memory for the nul terminator. sezero 2010-02-15 23:30:23 +0000
  • db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources. Ozkan Sezer 2010-02-15 23:26:55 +0000
  • 08c736b005 initial import of SDL port of Fitzquake-0.85 / 20090510 sources. sezero 2010-02-15 23:26:55 +0000
  • c5c4e96d44 initial import of SDL port of Fitzquake-0.85 / 20090510 sources. sezero 2010-02-15 23:26:55 +0000
  • ed0da48b50 create basic directory structure. sezero 2010-02-15 21:35:38 +0000