* sys_sdl_win.c: Copied from sys_sdl.c. Windows-only. Remove unix code.
(Sys_Init): New procedure. Call AllocConsole() and get input and output
handles for dedicated servers.
(Sys_ConsoleInput): Add a windows version.
(Sys_Error): Adjust for the allocated console and use windows api.
Adjust message output. Remove the console timeout, doesn't work somehow.
Just display the console for 3 seconds and then exit. Rely on SDL that
it redirects/logs the stdout/stderr to files.
* sys_sdl_unix.c: Rename from sys_sdl.c. Unix-only. Remove windows code.
(Sys_Init): New procedure.
(Sys_Error): Remove Windows-oriented dedicated server specific code.
Adjust message output.
* sys_sdl.c: Delete.
* sys.h (Sys_Init): Add prototype.
* main_sdl.c (main): Call Sys_Init().
* pl_linux.c (PL_ErrorDialog): Remove terminal printing which Sys_Error
already does.
* pl_osx.m (PL_ErrorDialog): Update from uhexen2.
* pl_win.c: Make icon handle static. whitespace and formatting tidy-up.
* Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Adjust for the
sys_sdl.c name change to sys_sdl_unix.c and sys_sdl_win.c.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@223 af15c1b1-3010-417e-b628-4374ebc0bcbd
The SDL_net driver is now disabled by default and platform-specific network
drivers will be used. To compile for SDL_net, a command like "make SDLNET=1"
must be used, in which case a new preprocessor macro _USE_SDLNET will be
defined in the CFLAGS. For windows targets when not using SDL_net, WINSOCK2
is added as another option: A command line like "make WINSOCK2=1" will enable
WinSock2 api and a new preprocessor macro _USE_WINSOCK2 will be defined in
the CFLAGS. Or, a command line like "make WINSOCK2=0" will disable WinSock2
api and the old WinSock 1.1 api will be used instead. For Win64, WinSock2 is
enabled by default. For Win32, WinSock 1.1 is the default api.
* net_bsd.c, net_dgrm.c, net_loop.c, net_main.c, net_sdl.c, net_sdlnet.c,
net_udp.c, net_win.c, net_wins.c, net_wipx.c: Use the newly added net_sys.h
header. The sys_socket_t type is not in use, yet.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@215 af15c1b1-3010-417e-b628-4374ebc0bcbd
non-debug cases and use it, instead. (adapted from tyrquake makefile.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@141 af15c1b1-3010-417e-b628-4374ebc0bcbd
and is not messing with socket api functions, windows versions no longer
need linking to wsock32.dll or ws2_32.dll.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@55 af15c1b1-3010-417e-b628-4374ebc0bcbd
in fitzmode mode otherwise drawing the custom QuakeSpasm conback from memory.
(Draw_ConsoleBackground): use the new Draw_ConbackPic().
Makefile, Makefile.w32, Makefile.w64: added conback.c to the build.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@53 af15c1b1-3010-417e-b628-4374ebc0bcbd
library, which must be what SDL_net.dll is already linked to, which is
wsock32.dll for win32, and ws2_32.dll for win64 (mingw-w64.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@42 af15c1b1-3010-417e-b628-4374ebc0bcbd