to the source tree, build it everytime with MSVC in SDL1.2 builds, and
remove SDLmain.lib. (see: http://stackoverflow.com/questions/30412951 )
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1376 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Fix other window positions/sizes when exiting fullscreen (bug #3315.)
- Fix a 'dead keys' issue on international keyboards (bug #3332, patch
not yet applied to SDL hg repo.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1305 af15c1b1-3010-417e-b628-4374ebc0bcbd
also patched for windows to ensure vsnprintf() null terminates the string.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1197 af15c1b1-3010-417e-b628-4374ebc0bcbd
Update .cbp and .vcproj file to refer to our copy of SDL/SDL2 rather than looking in C:\
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1174 af15c1b1-3010-417e-b628-4374ebc0bcbd