SDL_config_windows.h from development version of SDL added inclusion of
winsdkver.h which may not be available in old SDKs. we have no use for
the functionality provided by it, therefore disable it.
md3 support
quoth/etc bug fix
strzone bug fix
png/jpg replacement wall textures
rewrote mdl rendering to always use arrays, relaxing vertex+tri limits.
removed static ents limit
fixed ambient_level not working at high framerates.
so that it can be used in snd_mpg123.c, too, if needed.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1658 af15c1b1-3010-417e-b628-4374ebc0bcbd
in Visual Studio project files. fixes C4996 warnings: "'inet_ntoa': Use
inet_ntop() or InetNtop() instead" from VS2013 and newer.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1377 af15c1b1-3010-417e-b628-4374ebc0bcbd
Update .cbp and .vcproj file to refer to our copy of SDL/SDL2 rather than looking in C:\
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1174 af15c1b1-3010-417e-b628-4374ebc0bcbd