Commit graph

357 commits

Author SHA1 Message Date
Kristian Duske
c3f4a8388b Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@265 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-12 15:41:32 +00:00
Kristian Duske
fb28c3dd23 Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@264 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-12 15:41:15 +00:00
Kristian Duske
3dd1be6aa6 Trying to recover broken XCode project files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@263 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-10 17:51:17 +00:00
Ozkan Sezer
ef4fc53d27 net_sys.h: update comments and tidy up.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 14:03:07 +00:00
Kristian Duske
54aebad8fd Replaced SDL network driver with BSD driver for Mac OS X.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@261 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:44:44 +00:00
Ozkan Sezer
f89750857f struct sockaddr has unsigned char sa_len as the first member in BSD
in BSD variants and the family member is also an unsigned char instead
of (unsigned) short. So we define HAVE_SA_LEN for those BDS variants
and check for the offsetof for the sa_family member and also change
the struct qsockaddr to mirror that.  This should matter only when
PLATFORM_UNIX is defined.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@260 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:20:39 +00:00
Kristian Duske
0f5f656a00 Added the Sparkle framework to OS X launcher for automatic updates (this is not entirely ready for release yet).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@254 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-08 13:17:35 +00:00
Steven
fbe9360365 Add a "prev weapon" menu item (from Sander)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@253 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-04 03:09:07 +00:00
Ozkan Sezer
d5e85a5e6c host_cmd.c, menu.c: sanitize whitespace/formatting.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@252 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 19:45:16 +00:00
Ozkan Sezer
4a1e01a976 menu.c: Added an options enum for the options menu. Added an options menu
entry for mouse look toggling.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 18:28:23 +00:00
Ozkan Sezer
c8273e039c revert incorrect changes to NUM_GAMEOPTIONS and gameoptions_cursor_table from rev. 246.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@250 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 17:33:03 +00:00
Ozkan Sezer
f493f3a17f gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@249 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 21:11:16 +00:00
Ozkan Sezer
a7d57b4b51 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
Steven
19b960c889 Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@247 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 06:48:25 +00:00
Steven
b9d4ec244f Link the status bar size to the scale slider, though it's size only increases half as fast
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@246 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 01:52:04 +00:00
Steven
6a79b12f88 History fixed - Ozkan's newline fix seems ok.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@245 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:50:27 +00:00
Steven
f303df4d82 Make some fixes for command line history now that history is persistent
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@244 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:08:16 +00:00
Steven
66cafbd197 There seems bugs in the command-line code. Revert this "blank newline" fix first, then look for more
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@243 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-27 21:45:33 +00:00
Steven
7284633062 -bgvolume switch stays... Allows CD music/ambient music to play while minimized
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@242 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-26 08:47:11 +00:00
Ozkan Sezer
236d7a62ce Under windows, run the game (windowed), go into a saved game,
press Esc to get the menu, minimize using the mouse on the
window's minimize icon and then restore and you'll have sound
all the same.  HOWEVER: If you minimize by pressing the icon
on the start bar, sound will be lost upon restoring. Or, if
you use alt-tab to get away from the game window the same will
happen. Or, if you run the game fullscreen and use alt-tab to
go to the desktop (alt-tab is the only way I know) you will
lose the sound again.  Here, we are probably are hitting an
SDL_APPACTIVE or SDL_APPINPUTFOCUS event more than once and
since the block counter goes > 1 we are not restoring properly.
For now, making snd_blocked to act as a boolean and not as a
counter fixes the issue.  Hmmm...

* main_sdl.c: Revert revision 238 change, no longer necessary.
* snd_dma.c: Make snd_blocked act as a boolean and not as a
counter.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@241 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 12:20:17 +00:00
Ozkan Sezer
e69a106d3d made MAXCMDLINE definition public through keys.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
Ozkan Sezer
a35b89930d Windows/dirent.c: include stddef.h for MSVC to get intptr_t.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@239 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 08:28:27 +00:00
Steven
70dc6cb641 (Some?) Win32/64 does not re-enable sound after app is minimized and restored, so (temporarily?) add a -bgsound switch to disable sound being muted
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@238 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:58:04 +00:00
Steven
e9192f232a Enable messages and says to be 256 chars long, with a scrolling input line across top of screen. Allow tab button in demos.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:55:11 +00:00
Ozkan Sezer
2e871b3f03 * Windows/dirent.c: For 64 bit compatibility, changed the handle member
of struct DIR from long to intptr_t, which is what _findfirst() returns
and _findnext() and _findclose() accepts, and removed the brain-dead long
casts in the code. This file is probably only used with M$VC, therefore
this doesn't affect gcc/mingw compilations and previous binaries.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@236 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-15 09:15:42 +00:00
Ozkan Sezer
c6a63edca2 keys.c (History_Shutdown): Don't let it write an empty string to history.txt
if no console commands were used.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@235 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 10:50:40 +00:00
Ozkan Sezer
d65f8679a7 host.c (Host_Init): Do not exec quake.rc for dedicated servers. Instead,
exec autoexec.cfg and stuffcmds in that case. Also moved running the start
map for dedicated servers here.
host_cmd.c (Host_Startdemos_f): Moved running the start map for dedicated
servers to Host_Init().


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@234 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:45:40 +00:00
Ozkan Sezer
1496d179e5 host.c (Host_Init): Don't call V_Init, Chase_Init, Key_Init, Con_Init, M_Init,
ExtraMaps_Init and Modlist_Init for dedicated servers either.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@233 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 08:16:58 +00:00
Ozkan Sezer
8126ad58a8 * keys.c (HISTORY_FILE_NAME): define simply as history.txt without
prefixing with a game directory, so that the history file would be
written into the basedir and not affected by dynamic game directory
changes.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@232 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 07:56:28 +00:00
Ozkan Sezer
5fdce8c9ef host.c (Host_Shutdown): Write the console command history file only if
not a dedicated server. Same for shutting down the CDAudio and sound
subsystems.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@231 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:31:12 +00:00
Ozkan Sezer
d96f32d4b8 keys.c (History_Init): Made global again.
(History_Shutdown): Likewise.
keys.h: Added prototypes for History_Init and History_Shutdown.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@230 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-26 00:15:22 +00:00
Ozkan Sezer
ad8f2e7a7b * keys.c (History_Init): Make it static. Tidy-up its formatting.
(History_Shutdown): Likewise.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@229 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-25 23:55:41 +00:00
Steven
5a273f0a99 Add Bakers/Ezquakes persistent history feature
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@228 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-25 13:32:49 +00:00
Ozkan Sezer
42c47095a1 net_udp.c, net_wins.c, net_wipx.c: Add more informative debug messages.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@227 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:11:00 +00:00
Ozkan Sezer
bfe38b58b4 net_wins.c (WINS_GetLocalAddress): Make sure buff is null terminated.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:09:02 +00:00
Ozkan Sezer
506774e2ad net_wins.c (WINS_Init): Fix error return value as INVALID_SOCKET.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@225 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 18:05:43 +00:00
Ozkan Sezer
132f3a8542 * console.h (Con_DebugLog): Add prototype.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@224 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 11:02:13 +00:00
Ozkan Sezer
d098087606 Reorganize files for platform-specific code:
* sys_sdl_win.c: Copied from sys_sdl.c. Windows-only. Remove unix code.
(Sys_Init): New procedure. Call AllocConsole() and get input and output
handles for dedicated servers.
(Sys_ConsoleInput): Add a windows version.
(Sys_Error): Adjust for the allocated console and use windows api.
Adjust message output. Remove the console timeout, doesn't work somehow.
Just display the console for 3 seconds and then exit. Rely on SDL that
it redirects/logs the stdout/stderr to files.
* sys_sdl_unix.c: Rename from sys_sdl.c. Unix-only. Remove windows code.
(Sys_Init): New procedure.
(Sys_Error): Remove Windows-oriented dedicated server specific code.
Adjust message output.
* sys_sdl.c: Delete.
* sys.h (Sys_Init): Add prototype.
* main_sdl.c (main): Call Sys_Init().
* pl_linux.c (PL_ErrorDialog): Remove terminal printing which Sys_Error
already does.
* pl_osx.m (PL_ErrorDialog): Update from uhexen2.
* pl_win.c: Make icon handle static. whitespace and formatting tidy-up.
* Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Adjust for the
sys_sdl.c name change to sys_sdl_unix.c and sys_sdl_win.c.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@223 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-22 11:01:24 +00:00
Ozkan Sezer
79d6d5cf5a * net_udp.c (UDP_Read): Remove the get_qsockaddr() helper which came from the
old fitzsdl port, and use the struct qsockaddr *addr argument with typecasting
as in original quake.
(get_qsockaddr): Remove.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@222 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 16:23:06 +00:00
Ozkan Sezer
5a4f294463 * net_udp.c (UDP_Init): Fix Con_SafePrintf() call.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@221 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 16:17:17 +00:00
Ozkan Sezer
01d0107869 net_udp, net_wins, net_wipx network drivers update:
- do not try to set the quake hostname to the machine name if it isn't set.
- use the newly added unix/windows socket api compatibility macros from
net_sys.h: using just an int as the socketfd wasn't a problem without win64
support: the windows SOCKET type is not only unsigned but may actually be
wider (uintptr_t, which is 8 bytes on win64).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@220 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 15:24:40 +00:00
Ozkan Sezer
9bf3296c08 net_sdlnet.c: reverted parts of rev. 197/198.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@219 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 13:27:30 +00:00
Ozkan Sezer
d1c4f8d602 net_main.c: more trivialities.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@218 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 12:27:30 +00:00
Ozkan Sezer
2bed6c79c9 net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@217 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 12:20:25 +00:00
Ozkan Sezer
dd05f2d23b * host_cmd.c, menu.c, sv_main.c: Include net_sys.h (for net_defs.h).
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@216 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 11:50:21 +00:00
Ozkan Sezer
92481933c5 * Makefile, Makefile.darwin, Makefile.w32, Makefile.w64: Build changes:
The SDL_net driver is now disabled by default and platform-specific network
drivers will be used. To compile for SDL_net, a command like "make SDLNET=1"
must be used, in which case a new preprocessor macro _USE_SDLNET will be
defined in the CFLAGS. For windows targets when not using SDL_net, WINSOCK2
is added as another option: A command line like "make WINSOCK2=1" will enable
WinSock2 api and a new preprocessor macro _USE_WINSOCK2 will be defined in
the CFLAGS. Or, a command line like "make WINSOCK2=0" will disable WinSock2
api and the old WinSock 1.1 api will be used instead. For Win64, WinSock2 is
enabled by default. For Win32, WinSock 1.1 is the default api.
* net_bsd.c, net_dgrm.c, net_loop.c, net_main.c, net_sdl.c, net_sdlnet.c,
net_udp.c, net_win.c, net_wins.c, net_wipx.c: Use the newly added net_sys.h
header. The sys_socket_t type is not in use, yet.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@215 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 11:10:38 +00:00
Ozkan Sezer
695de2626a * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@214 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:55:21 +00:00
Ozkan Sezer
269be1c938 net_defs.h (net_driver_t): Removed the controlSock member. It is not used
for any purpose in either of Loop, Datagram or Serial drivers. It used to
be assigned the value returned by the Init() procedure of the relevant
driver which is either 0 for success or -1 for failure, therefore there is
no purpose to it at all.
net_main.c (NET_Init): Removed the controlSocket var and adjusted for the
net_driver_t change.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@213 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:50:21 +00:00
Ozkan Sezer
2362229246 net_main.c: made static variables and functions static. formatting tidy-ups.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@212 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:41:34 +00:00
Ozkan Sezer
6f88083fd3 net_dgrm.c: made the statistic counter variables static. same for the
testPollProcedure and test2PollProcedure varibles and StrAddr, NET_Ban_f,
SendMessageNext, ReSendMessage, PrintStats and NET_Stats_f functions.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@211 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-06-21 10:16:58 +00:00