Commit Graph

29 Commits

Author SHA1 Message Date
Shpoike d7e86a6592 Handle quakeworld spectators more gracefully. 2023-07-07 10:01:30 +01:00
Shpoike 4225f4c20e If time jumps backwards (eg cos the map took too long to start, with the server paused), don't show random images on the hud (nor potentially crash from doing so). 2023-07-06 06:33:47 +01:00
Shpoike eb02e3b5ed Fixes https://github.com/Shpoike/Quakespasm/issues/107 2022-07-19 22:36:57 +01:00
Shpoike 7a97911ff4 Merge tag 'quakespasm-0.94.5' into qss 2022-07-15 14:11:03 +01:00
Ozkan Sezer 02b953e993 use C11 _Generic macros for q_min, q_max and CLAMP, if available.
.. if not, then use GCC expression macros for them, if available.
2022-06-12 14:32:28 +03:00
Shpoike d7d167c1e9 Fix corrupted player skins. Fix player colours not always applying properly. Allow richer player colours. 2021-09-11 04:07:03 +01:00
Shpoike 43bf160e0c Fix csqc's view_angles global. 2021-08-31 04:59:13 +01:00
Shpoike 1d9e73a36f Add support for loading 24bit replacements for the original content. Add PRECACHE_PIC_WRAP(from dp, disables npot padding+scrap, we already don't otherwise clamp), and PRECACHE_PIC_TEST(from fte, for consistency). 2021-08-31 04:59:13 +01:00
Shpoike e83edff77b Fix csqc not receiving +showscores console commands. 2021-08-31 04:59:12 +01:00
Shpoike 277f833ef7 Allow csqc to draw proper 3d scenes. 2021-08-31 04:59:12 +01:00
Shpoike 1cda0611c8 Add some validation for gfx.wad. 2021-08-31 04:59:12 +01:00
Spike 8d84bf8d2f Fix some csqc bugs+omissions. 2021-08-31 04:59:11 +01:00
Spike fe4b224c7d Added support for simple csqc.
This is a subset of csqc, with alternative entry points that can be invoked by compat wrappers.

Also added sv_gameplayfix_setmodelrealbox cvar. Default value of 1 matches QuakeSpasm, whereas a value of 0 matches vanilla quake's behaviour.
2021-08-31 04:59:11 +01:00
Spike d76ca606bf All changes present in QSS-R7, plus
md3 support
quoth/etc bug fix
strzone bug fix
png/jpg replacement wall textures
rewrote mdl rendering to always use arrays, relaxing vertex+tri limits.
removed static ents limit
fixed ambient_level not working at high framerates.
2021-08-31 04:59:11 +01:00
Ozkan Sezer 2c034462e5 Fixed -Wformat-length warning from experimental gcc-7:
sbar.c: In function 'Sbar_DrawInventory':
sbar.c:673:18: warning: '%3i' directive writing between 3 and 11 bytes into a region of size 6 [-Wformat-length=]
   sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
                  ^~~
sbar.c:673:17: note: directive argument in the range [-2147483648, 999]
   sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
                 ^~~~~
sbar.c:673:3: note: format output between 4 and 12 bytes into a destination of size 6
   sprintf (num, "%3i", q_min(999,cl.stats[STAT_SHELLS+i])); //johnfitz -- cap displayed value to 999
   ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1346 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-07 20:00:27 +00:00
Eric Wasylishen 5ac3b16363 Sbar_DrawPicAlpha: change glColor3f call to glColor4f with explicit alpha of 1 to work around intel 855 bug, which also affected Fitzquake 0.85.
With "r_oldwater 0" and "scr_sbaralpha 0", warp textures wouldn't be rendered and instead you would see a copy of the screen tiled where water surfaces should be.
Thanks to graham for reporting.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1256 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-10-06 06:18:30 +00:00
Eric Wasylishen 603d2a6f76 sbar.c: don't skip redrawing the status bar if we're doing glsl gamma, since it would get gamma correction applied multiple times.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1160 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-02-04 03:57:06 +00:00
Ozkan Sezer b9032b7815 copyright years, general tidy-up, remove unused d_ifacea.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1059 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-09-22 08:55:46 +00:00
Sander van Dijk 22f426441f remove isIntelVideo special handling, simply set gl_clear instead
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@830 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 12:31:09 +00:00
Ozkan Sezer fb2f45126e changed many strcpy and strncpy into q_strlcpy
and strcat and strncat into q_strlcat

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@560 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-12-27 13:15:31 +00:00
Ozkan Sezer 3d69e67df0 in Sbar_DrawFace(), don't let the index derived off cl.stats[STAT_HEALTH]
to become negative. (noticed this in rmq some time ago...)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@495 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-10-19 20:10:49 +00:00
Ozkan Sezer 4f95ba8ef8 fixed several gcc-4.6 -Wunused-but-set-variable warnings.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@442 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-12 12:36:04 +00:00
Ozkan Sezer 945262b863 min/max macros: renamed them to q_min and q_max, moved them common.h.
removed the inline versions which only handled integers.  moved CLAMP
macro to common.h.  Adjusted all places for the renamed macros.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 10:35:40 +00:00
Ozkan Sezer 7aa88b97a4 * console.c, sbar.c: fixed a few format string issues.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@337 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-20 08:27:20 +00:00
Ozkan Sezer 906df3f650 const correctness changes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@300 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 02:22:55 +00:00
Ozkan Sezer a5c45574d5 Steven's customizations:
host_cmd.c (Host_Startdemos_f): if not running in fitzmode, don't add demos
to the loop and set cls.demonum.to -1.
menu.c (M_Draw): if not running in fitzmode, quit immediately without the
dialog for the m_quit case.
sbar.c (Sbar_SoloScoreboard): restored the original behavior depending on
whether we are running in fitzmode.
Marked the code with /* QuakeSpasm customization: */ in those places.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@50 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 12:55:19 +00:00
Ozkan Sezer a35284cfac sbar.c (Sbar_SoloScoreboard): modified to include the map name and
skill. (patch by Steven, modified to utilize cl.mapname by OZ.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@28 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 14:21:11 +00:00
Ozkan Sezer 68fc38c3a6 chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h,
cvar.h, draw.h, gl_draw.c, gl_fog.c, gl_mesh.c, gl_model.c, gl_model.h,
gl_rmain.c, gl_rmisc.c, gl_screen.c, gl_sky.c, gl_texmgr.c, glquake.h,
host.c, keys.c, keys.h, main.c, menu.c, menu.h, pr_cmds.c, quakedef.h,
r_alias.c, r_brush.c, r_part.c, r_sprite.c, r_world.c, sbar.c, sbar.h,
screen.h, snd_dma.c, snd_mem.c, snd_mix.c, sv_main.c, sys_sdl.c, vid.h,
view.h, world.c, world.h:  Loads of warning fixes about missing function
prototypes, missing parens around &, missing braces leading to ambiguous
else statements and unused and uninitialized variables. There are still a
couple of unitialised variables here and there, but not much. The warnings
about strict aliasing violations need taking care of.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@21 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 12:01:07 +00:00
Ozkan Sezer db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00