Shpoike
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598038b7f2
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Remove some fixed-function logic from the worldsurf glsl.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e259d0db52
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Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e38664c222
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Hacked in support for IQMs.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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34414e41e1
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Lets just use 999 by default.
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2021-08-31 04:59:12 +01:00 |
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Eric Wasylishen
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dd0d414b17
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VS project: Fix failure to find "winsock2.h" (#8)
and undefined reference to __imp__freeaddrinfo@4 (link Ws2_32.lib)
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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666825037a
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Remove MAX_HANDLES limit.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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425f0fb831
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Fix stupid coop parms bug.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9a03e77742
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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81b7ba9e4b
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ef5d841e80
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Fix revision string escapes.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9b023749da
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Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ee2ab9a593
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Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ebd361db63
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qss is starting to be its own thing. be sure to provide more correct version info.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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21709fd54c
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Support up to parm64 instead of just parms1-16.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9ecc4a30be
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Make sure world.message is set in csqc.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2819ed0adf
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More readable prints when port numbers get screwed for whatever reason
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2021-08-31 04:59:12 +01:00 |
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nnnn20430
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b8442e47ad
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Mod_LoadMD3Model: don't load textures on server
This fixes a segfault when -dedicated flag is used
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2567b18924
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Fix my stoopid bug
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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68f404a3df
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Fix a couple of stupid bugs (reported by c0burn).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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8f3d6d12ac
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Load external textures for mdls (and make sure alpha blends work too).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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144048e92e
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Forgot newlines.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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1e4a3db083
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Use float coords instead of int32 coords. They just make more sense.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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9058a4fadb
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Accept type 1 tgas (paletted)
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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85821b6fab
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Better effectinfo compat
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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daac6039a5
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attempt to support quakeforge 16bit mdl variant. untested.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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3a7caf60c3
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less spammy from pr_checkextension 0
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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c0d0cb81a0
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a few mods use SOLID_BSP with non-bsp models for hitmesh support. We don't support that, but lets not crash out because of it.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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4d5fd6c688
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Implement exteriormodeltoclient
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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8a7609f3fe
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Fix r_showbboxes bug (reported by c0burn)
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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7cf404e366
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builtin number was wrong, oops.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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730df19cdd
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Fix demo playback crash.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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ac290489c5
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Fix linux compile issue.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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f96964315e
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Fixed some warnings
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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aa8dd16dad
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Display multiple local addresses on the create-game multiplayer menu.
Hopefully this wll be slightly more useful on multi-homed machines.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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68ae3bfee7
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Accept LIGHTING_E5BGR9 bspx lumps in case there's no rgb8 lump.
Converts to rgb8 for now, so still only uses ldr lighting.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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4d0d324479
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Fix demo playback. Play some ftenq demos too.
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2021-08-31 04:59:11 +01:00 |
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Shpoike
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d595a3d9cd
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The voice chat feature requires audio capture. Audio capture requires sdl2. So lets force that.
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2021-08-31 04:59:11 +01:00 |
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Spike
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d336eeb96f
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Misaligned bsp lumps should have been a developer thing.
If anyone didn't fix their maps yet, they probably never will.
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2021-08-31 04:59:11 +01:00 |
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Spike
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fef685af82
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Don't try doing mouse grabs in dedicated servers...
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2021-08-31 04:59:11 +01:00 |
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Spike
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2fbea9a1ea
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Fix p999 issue (was checking for only 666 on makestatic).
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2021-08-31 04:59:11 +01:00 |
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Spike
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b2198414fe
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Fix slowmo issue caused by framerates lower than 72 with network independance.
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2021-08-31 04:59:11 +01:00 |
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Spike
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b1c679f772
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Fix possible networked out-of-bounds access.
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2021-08-31 04:59:11 +01:00 |
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Spike
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f117e246b4
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Reinstate the DoublePrecisionDotProducts.
They are still needed for ericw's testcase (oms3).
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2021-08-31 04:59:11 +01:00 |
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Spike
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706dc546a3
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Replaced SV_RecursiveHullCheck with a more numerically stable and faster alternative.
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2021-08-31 04:59:11 +01:00 |
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Spike
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8d84bf8d2f
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Fix some csqc bugs+omissions.
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2021-08-31 04:59:11 +01:00 |
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Spike
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f166000a04
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Avoid csqc crashes from setorigin etc.
Also avoid issues from csqc errors while scissor is enabled.
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2021-08-31 04:59:11 +01:00 |
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Spike
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b215f29226
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Decode oggs for in-game sounds.
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2021-08-31 04:59:11 +01:00 |
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Spike
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48aed52090
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Fixed issue with Z_Realloc not guarenteeing 0-filled memory (due to alignment).
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2021-08-31 04:59:11 +01:00 |
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Spike
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1e6a12b923
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Some compile fixes.
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2021-08-31 04:59:11 +01:00 |
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Spike
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f6d31e9db9
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Bugfix - make dlights move correctly with respect to moving bsp entities, instead of the light being in the wrong place.
Obviously this doesn't affect baked lights, but at least mappers have more control over those.
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2021-08-31 04:59:11 +01:00 |
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