Commit Graph

3 Commits

Author SHA1 Message Date
sezero 8dde04f7b5 common.c (searchpath_t): Added new member `path_id', an unsigned
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one.  Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:45:16 +00:00
sezero 17fca44b20 cl_demo.c (CL_PlayDemo_f): get rid of the menu and/or console when starting a demo.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@17 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-16 09:55:13 +00:00
sezero c5c4e96d44 initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00